Latest Comments by Purple Library Guy
Stellaris: Ancient Relics announced for release on June 4th, pre-orders up
29 May 2019 at 4:43 pm UTC
29 May 2019 at 4:43 pm UTC
Quoting: soulsourceAnd they claim it's the first step towards something more substantial. No idea whether it will end up being an improvement or not though.Quoting: BoldosAlso, what I'm really looking for is an update to the way, how Sectors work.
They have changed something in that area, according to the video.
Interstellar Transport Company releases with Linux support, build a galactic transportation empire
28 May 2019 at 3:53 pm UTC
28 May 2019 at 3:53 pm UTC
Looks interesting, although I might hold off a little while to see if that learning curve gets tapered a bit.
What a grape day, Wine 4.9 is officially out
25 May 2019 at 3:20 pm UTC Likes: 1
25 May 2019 at 3:20 pm UTC Likes: 1
Quoting: gradyvuckovicI'm no expert, but I'm old so I remember the term. So, back in the day, if you had peripherals for your computer you'd have to have a driver for it; peripherals often came with CDs that had a driver for you to install. The internet was barely a thing and didn't have that kind of useful stuff on it--or a little later, it did, somewhere, but actually finding it would be a massive pain. I believe plug-and-play was Windows' marketing term for their first attempt to have pre-built drivers for various stuff already in the OS so you could plug in a thing and have it supposedly Just Work. Something like that. This was back in the Windows 95/98/like that era.Quoting: iwantlinuxgamesQuoteInitial support for installing Plug and Play drivers.
anyone who can explain what this means?
Likewise would love to know what this implies.
Valve have released a new dedicated mobile Steam Chat application
22 May 2019 at 9:48 pm UTC Likes: 2
It wasn't about GOG vs. Steam. If it was, I wouldn't have been shy about saying so.
22 May 2019 at 9:48 pm UTC Likes: 2
Quoting: ElectricPrismIt's a joke, son. Some of us come from the days when chatting with your voice was what phones were for.Quoting: Purple Library GuyQuoteValve said they're going to be bringing in voice chat later too.My God, we'll be able to chat on the phone with voice! It's revolutionary!!!!
Considering Steam has given us SOOO MUCH -- a Client, VR, Big Picture, Controller Support, Kernel upgrades, SDL Upgrades, DXVK, Proton, a Official Linux Distro, and so much more...
Meanwhile GOG has given us: A Web App. ZERO LINUX CLIENT
https://twitter.com/GOGcom/status/1131235847926362112
I am not sure why any non-novice Linux Gamers would applaud GOG and put Steam down
It wasn't about GOG vs. Steam. If it was, I wouldn't have been shy about saying so.
Valve have released a new dedicated mobile Steam Chat application
22 May 2019 at 4:16 pm UTC Likes: 3
22 May 2019 at 4:16 pm UTC Likes: 3
QuoteValve said they're going to be bringing in voice chat later too.My God, we'll be able to chat on the phone with voice! It's revolutionary!!!!
Time for school as the big Cities: Skylines - Campus expansion is out now
22 May 2019 at 4:13 pm UTC Likes: 2
22 May 2019 at 4:13 pm UTC Likes: 2
Sports, bah! I want a high energy physics building with which to destroy the world, an arts campus which will spin off philosophies that could either improve or seriously worsen morale in the city, a business/economics school which will attract big donors but will also, as the percentage of managers in your city who are graduates increase, increase stratification so you end up with some areas turning very luxurious while others become slums, archaeology & paleontology departments which will discover relics and dinosaur skeletons to make your museum a much bigger attraction . . .
Regions Of Ruin, a side-scrolling RPG with town-building is now on GOG
22 May 2019 at 4:01 pm UTC
22 May 2019 at 4:01 pm UTC
Maybe it's just me, but I have this instinctive feeling that the "side-scrolling" viewpoint puts some radical restrictions on the concept of "town-building" (and even on "RPG"). I mean we're talking about one and a half dimensions here--a side-scroller all pretty much takes place on a line, with OK a bit of texture on the line where you can go up and down a bit. How much town can you build?
Risk System looks like a shoot 'em up not to be missed, out with Linux support
17 May 2019 at 4:30 pm UTC
17 May 2019 at 4:30 pm UTC
Huh. Different kind of retro . . . I never really played pixelated games much when they were a thing so they're just games to me, but one whiff of that anime soundtrack and the nostalgia hit.
A look at all the good deals going ahead of the weekend, come find a bargain
17 May 2019 at 4:14 pm UTC Likes: 2
What I find more interesting is the nature of the sale itself--it's a massive loss leader. They are putting a significant sale on everything in the store, and reimbursing all the game companies for the difference, which means for the duration of the sale they are actually losing noticeable money on every game that sells. Another case where they are using their deep pockets to drive traffic, in an attempt to get more people using their store, no matter how many dollars it costs in the short term. It's a bit like some of those price wars between airlines where whichever one has more cash reserves tries to drive the other one/s into bankruptcy so they can bump their prices up again later once there's no competition.
So to be clear: If the store succeeds and they get big market share, sales like this will never happen again unless they need to crush an upstart. They're in business to make money; up front losses have to be temporary.
Strategically, I do find myself wondering if they may have misjudged the relative depth of their pockets and Valve's. Which is bigger--the revenue from The Big Game Right Now, or the revenue from All The Games?
17 May 2019 at 4:14 pm UTC Likes: 2
Quoting: kuhpunktMeanwhile Epic completely fucks up their sale?I really dislike Epic, but this doesn't actually look like they did anything all that bad. Stuff happens.
https://kotaku.com/publishers-pull-their-games-from-epics-store-during-its-1834828248
They made the sales and not the developers/publishers? That's nuts.
What I find more interesting is the nature of the sale itself--it's a massive loss leader. They are putting a significant sale on everything in the store, and reimbursing all the game companies for the difference, which means for the duration of the sale they are actually losing noticeable money on every game that sells. Another case where they are using their deep pockets to drive traffic, in an attempt to get more people using their store, no matter how many dollars it costs in the short term. It's a bit like some of those price wars between airlines where whichever one has more cash reserves tries to drive the other one/s into bankruptcy so they can bump their prices up again later once there's no competition.
So to be clear: If the store succeeds and they get big market share, sales like this will never happen again unless they need to crush an upstart. They're in business to make money; up front losses have to be temporary.
Strategically, I do find myself wondering if they may have misjudged the relative depth of their pockets and Valve's. Which is bigger--the revenue from The Big Game Right Now, or the revenue from All The Games?
Raise an undead army of chickens in Undead Horde from 10tons, now out and my thoughts
16 May 2019 at 3:40 pm UTC Likes: 5
16 May 2019 at 3:40 pm UTC Likes: 5
"if you really wanted to," he says. As if anyone doesn't really want to have an army of undead chickens.
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