Latest Comments by Purple Library Guy
A discussion on Native vs DXVK for Linux gaming
5 Feb 2019 at 11:03 pm UTC
5 Feb 2019 at 11:03 pm UTC
Quoting: Guest(damn I gotta stop blabbing on, it's just an area that I'm passionate about)Blab away, old bean. Interesting stuff.
Imperator: Rome release date announced for April with new trailer plus a Paradox Humble Bundle!
5 Feb 2019 at 8:44 pm UTC
5 Feb 2019 at 8:44 pm UTC
Quoting: eldakingEven Stardock seem to be shifting more Linuxward lately, dunno why. They might have decided to go Vulkan or something. Mind you, they must have been fairly aware of Linux all along, they have a sideline in "Stuff to pimp out your Windows desktop so it does things that Linux DEs do".Quoting: GuestWe sure aren't lacking strategy games on linuxYeah, as a strategy gamer I feel like I am particularly privileged within Linux gaming. Most of the biggest titles - Civ, XCOM, Total War, Paradox - have native support, and a respectable number of indies.
It is not perfect - Stardock and Slitherine publish many titles, rarely if ever with Linux support, for example - but I feel like it is so much better than for the fans of action games, shooters, action rpgs and other AAA games in general.
I think only fans of programming games have better luck playing on Linux. :D
Abandon Ship, the naval combat and adventure game is still heading to Linux
4 Feb 2019 at 11:00 pm UTC
4 Feb 2019 at 11:00 pm UTC
Quoting: drlambI was about to pop that on the wishlist, but it's not looking very native on the store. I mean, I guess that's not such an issue as it used to be (maybe) what with Proton, but I thought I'd mention. Is this one of those weird ones where they have a Linux build but don't mention it, or something?Quoting: Purple Library GuySomeday I'll see an age of sail combat setup that involves tacking, wind, trying to cross the enemy's T, using the long nines from longer range to try to shoot away a spar and hamper the enemy's speed and maneuverability, and all that other cool tactical pirate-era stuff. I might even want to time my broadsides carefully with the roll of the ship, to get more distance if I fire as the cannon are angled up, or hole the enemy below the waterline if I fire at close up angled a bit down, although that could get a bit fiddly.The closest native game we have to what you describe is tempest [External Link] but I'll admit it's not as in depth as you wish.
Mage's Initiation: Reign of the Elements, a new magical point and click adventure is out
31 Jan 2019 at 8:33 pm UTC
31 Jan 2019 at 8:33 pm UTC
Quoting: GuestI love point and click adventuresWhat's i3? I ask because usually stuff with little short acronym-y names like that gets a lot of unrelated stuff when you search.
That game stretching across 2 monitors issue is yet another reason I use i3.
NVIDIA have put out a new Linux beta driver with support for 'G-SYNC Compatible monitors'
31 Jan 2019 at 8:29 pm UTC
31 Jan 2019 at 8:29 pm UTC
Quoting: riusmaGood to hear.Quoting: Purple Library GuySort of moot given that I seem to remember NVidia doesn't work with Wayland.I'm not a technical guy and I don't follow this subject closely, but I think it works via EGLStreams at least in last iterations of GNOME/Mutter and the code is currently under review for Plasma/KWin (source for Plasma/KWin [External Link]). :)
NVIDIA have put out a new Linux beta driver with support for 'G-SYNC Compatible monitors'
31 Jan 2019 at 5:15 pm UTC
31 Jan 2019 at 5:15 pm UTC
Quoting: EhvisSort of moot given that I seem to remember NVidia doesn't work with Wayland.Quoting: TheRiddickDo you think the problem will be resolved in Xserver? how does gsync work under wayland? better?That's the trillion dollar question. Will Free/G-Sync work better in Wayland in theory? Will it even work at all? It currently doesn't work though.
NVIDIA have put out a new Linux beta driver with support for 'G-SYNC Compatible monitors'
31 Jan 2019 at 7:46 am UTC Likes: 3
31 Jan 2019 at 7:46 am UTC Likes: 3
Quoting: wvstolzingNow I'm imagining Linus tossing Tux in the air like a coin. Heads!Quoting: Comandante ÑoñardoWhat is that "Allow Flipping" feature for?That's for Linus. It allows him to flip the bird.
The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 9:31 pm UTC Likes: 1
Does anybody know just how big Valve is, or how big a war chest they might be sitting on? Because they're not publicly traded, I don't think they have to tell anyone much of anything. Even their competitors may not really have much of a handle on it. Anyone have any idea?
29 Jan 2019 at 9:31 pm UTC Likes: 1
Quoting: dannielloIt could be possible that Valve is preparing Steam Machine 2, but after failure of first initiative (with Dell cooperation) - it could be difficult. Also let be honest - Valve is too small company to subsidize Linux PC console that will be sold cheaper than production cost. Sony/Microsoft/Google/Apple are big enough to subsidize unprofitable initiatives for years - without economic threat for company, because they have plenty of income from other sources.You're probably right about the size issue, but that makes me wonder about something:
Does anybody know just how big Valve is, or how big a war chest they might be sitting on? Because they're not publicly traded, I don't think they have to tell anyone much of anything. Even their competitors may not really have much of a handle on it. Anyone have any idea?
The hide and seek shooter 'AT SUNDOWN: Shots in the Dark' is now out with Linux support
29 Jan 2019 at 6:05 pm UTC Likes: 1
29 Jan 2019 at 6:05 pm UTC Likes: 1
I like the umbrella. Points for style there.
Abandon Ship, the naval combat and adventure game is still heading to Linux
29 Jan 2019 at 6:02 pm UTC Likes: 2
29 Jan 2019 at 6:02 pm UTC Likes: 2
Does look interesting. On the combat, though . . . I feel like I've seen this before with different art: You're broadside to broadside with the other ship, the only thing that changes being range.
Someday I'll see an age of sail combat setup that involves tacking, wind, trying to cross the enemy's T, using the long nines from longer range to try to shoot away a spar and hamper the enemy's speed and maneuverability, and all that other cool tactical pirate-era stuff. I might even want to time my broadsides carefully with the roll of the ship, to get more distance if I fire as the cannon are angled up, or hole the enemy below the waterline if I fire at close up angled a bit down, although that could get a bit fiddly.
Someday I'll see an age of sail combat setup that involves tacking, wind, trying to cross the enemy's T, using the long nines from longer range to try to shoot away a spar and hamper the enemy's speed and maneuverability, and all that other cool tactical pirate-era stuff. I might even want to time my broadsides carefully with the roll of the ship, to get more distance if I fire as the cannon are angled up, or hole the enemy below the waterline if I fire at close up angled a bit down, although that could get a bit fiddly.
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