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Latest Comments by Kithop
KDE Plasma 5.24 is out now and what a beauty it is
8 Feb 2022 at 5:24 pm UTC Likes: 5

Other big one - under Wayland they now have the concept of a 'primary' monitor like under Xorg, so for multi monitor setups where those monitors are changing (i.e. laptops), it remembers your setup and consistently puts your primary panel on the same screen you set it to when plugging in an external monitor.

Looks like they may have fixed the bug I experienced, too, where a Konsole session would freeze if the monitor it was on (or the dGPU?) powered down while you were away with the screen locked, and just be totally dead when you came back and unlocked it.

I'll need to re-test and see if the DRM leasing support means I can get my Vive running on Wayland, next. That's pretty much one of the last things I keep a Windows drive around for, other than my Xbox Game Pass sub.

System76 releases the Kudu featuring AMD Ryzen 9 5900HX
2 Feb 2022 at 4:17 pm UTC Likes: 1

Quoting: TrainDocI understand the frustrations with a lack of amd gpus in high end laptops but I feel like one of a few who very pragmatically concedes that nvidia makes the best gpus you might be able to buy. Mind you, I hate their drivers and am very well aware of their still continued anti-competitive practices but again I struggle to justify the costs of a worse GPU. Unless AMDs drivers for their graphics cards (open source ones of course) improve the performance in my games so much over my 2070 Super, I don't understand the insistence on AMD only.
I mean, check out reviews & benches on the RX 6800M and the consensus I've seen is that it trades blows with the 3070 and 3080 in comparable gaming laptops, while also being $100-200 cheaper. At least from a mobile standpoint, with RDNA2 at least it's very much not so cut-and-dry. Plus hardware AV1 decode (no AV1 encode anywhere in high end GPUs yet, boo), usually silly amounts of VRAM (12GB in my new lappy!), and in-kernel open source drivers.

System76 releases the Kudu featuring AMD Ryzen 9 5900HX
1 Feb 2022 at 6:08 pm UTC

I'd been waiting and hoping for an all-AMD or even Intel CPU + AMD dGPU option from System76; there aren't a lot of options out there for laptops with Radeon dGPUs. I ended up going for one of the Asus ROG Strix 'AMD Advantage' laptops (same 5900HX CPU paired with a 12GB (!) RX 6800M instead), and while it's not perfect (the USB-C -> DisplayPort adapter I have doesn't seem to work under Wayland, but the HDMI port is fine), with an up-to-date system it works well enough for my needs, and no dealing with nVidia's binary blob drivers. Just the latest Mesa + kernel (5.17-rc2 as of writing). No hardware MUX though, and a whole lot of adding 'DRI_PRIME=1' to shortcuts to force the dGPU.

That said, 2.5Gbps Ethernet as standard on this is interesting, as well as having essentially two DP outputs - I wonder if it supports MST for daisy-chaining displays off that USB-C? i.e., could you set up your dual-external-monitor setup on a docking station and run everything through that USB-C port?

Also, big fan of having the full numpad on there - that's one thing I miss on this Asus laptop. I don't even mind that the whole thing looks a heck of a lot chunkier.

Hopefully this leads to a future all-AMD option from them!

STAR WARS: Squadrons looks to be preparing anti-cheat for the Steam Deck
31 Jan 2022 at 7:24 pm UTC

Quoting: Nocifer* Has been frantically searching for a good online game that has Linux support and has cross-play enabled so it can be played with console buddies *
* Reads the article *
* Goes to check the game out on Steam and sees it's currently on sale for only 11,99€ *
* Buys game without a second thought *
* Enthusiastically informs console buddies *
* Satisfied, proceeds to read the comments below the article *

Hey, if enough of you all pick it up, even without the prospect of future updates and things, more people in the matchmaking queues might help, at least? ;)

Plus even the single player campaign is fun.

And yes, it's crossplay and we had console people in our matches all the time. IIRC there's a little icon beside people's usernames in the HUD.

STAR WARS: Squadrons looks to be preparing anti-cheat for the Steam Deck
31 Jan 2022 at 12:33 am UTC Likes: 5

I played a fair bit of Squadrons via the Xbox Game Pass on my Windows disk (gasp), in VR with HOTAS, and mechanically, the game is good fun. The ships feel good, the VR support mostly works, almost on-par with Elite: Dangerous aside from a couple left/right eye-swap bugs in in-game cutscenes.

However, I can't recommend people pick this up unless they're getting it for free as part of something like Game Pass / EA Play... (review follows in spoiler tag)
Spoiler, click me

Unfortunately, the backlash against EA's microtransaction policies was happening during the game's development, as I understand it, so when they said, 'Alright, fine - we're not putting MTX in', they also gave the game a very very short lifespan. A couple rounds of fixes + content patches, and then that's it. The game isn't making them money any more, so they've basically completely abandoned it save for keeping the matchmaking servers running.

There's really only two game modes - team deathmatch, and a 'push' style 'kill all their capital ships in sequence before they kill yours, but be nice and take turns being offense and defense', with no future plans for anything else. No co-op in the single player campaign. Everything is just geared around a ranked 5v5 PvP setup.

If you can find 4 friends to make a full team, you can have a decent enough time, either stomping the AI in the unranked mode, or maybe going against randoms in the ranked mode - at least until you get matched up with the level 100+ 5 person squad of hardcore players who play the heck out of the game and will wipe the floor with you. :p

If you don't have 4 friends to play with, honestly, don't even bother loading the game up. The matchmaking has been absolutely dead for so long - we've tried at least 3 separate times over a 3-6 month span to get matches with 2-4 people on our side, and you can end up sitting and waiting at the menu for it to try and look for a match for you for upwards of half an hour with no hits.

We thought it was just an off day, would try again next week - same issue. Sometimes even with an entire 5-person team ready to go. I think once we were restarting the matchmaking for an hour and a half total (granted, while we're all Alt-Tabbed out and doing other things waiting for the queue to pop) before we finally gave up and basically uninstalled the game.

It's frustrating, because I feel they actually did a great job with the art, assets, engine, etc., and I want to play the game with my friends, but EA has pretty much completely abandoned it since there's no MTX to grind our wallets with. It's like they're not even entertaining the idea of a season pass or expansion pack or sequel - I'd be down for paying $30 for an xpac or $60-90 for a proper sequel with a co-op campaign or larger scale Battlefield-style battles, but this really feels like something between a tech demo and a fully fleshed out game. It could've been so much more. :(

7 Days to Die gets Alpha 20 out in Experimental, lots of shiny new additions
10 Dec 2021 at 8:53 pm UTC

Quoting: EhvisTried it with Vulkan. While it runs smoothly, it gives me a slight but noticeable increase in input lag.
Just curious - is that with Vsync on, and does turning it off fix it? I seem to remember this issue in a couple games.

I've got a FreeSync monitor working right now so I have no perceptible input lag with Vsync/adaptive sync on under Vulkan here, for comparison.

7 Days to Die gets Alpha 20 out in Experimental, lots of shiny new additions
10 Dec 2021 at 8:51 pm UTC

From the notes, they added the Epic Online Services backend 'for future cross-platform capabilities'... ooh, do you think they're going to resurrect/update the console versions now that they've got the rights back (RIP Telltale) and apparently have money?

Started my own A20 server for friends last night, and definitely liking the changes so far. This is a huge update over A19. I've been running it on Vulkan since A17 or A18 with no major issues (AMD RX 580 on AMDGPU / Mesa, however) - I'd recommend people go ahead and try it (pick the Game Launcher when starting and you can even save it as the default there) if you haven't already.

I do have a couple minor issues where if the game crashes, it forgets half of the options you've changed (controls, video, etc.) that session; it must save on exit, and loading in at least single player works fine the first time, but if I quit out to the main menu and then try to load back in to that same save (e.g. after changing draw distance in the options), the game crashes.

Always the 2nd load in; first is always fine. So that's a new bug, but it's in the latest_experimental branch for a reason.

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
17 Jul 2021 at 1:19 am UTC Likes: 8

Got my reservation in, my partner's, and our roommate's who are all interested. 2H2022, though, here in Canada, so we'll see. It said 3Q2022 at first, then rolled back slightly.

Maybe we're hitting thresholds where Valve's all, "Oh crap, we better buy more production capacity!"

Something something Year of the Linux De..ck-top? :wink:

GamingOnLinux moves on from Freenode to Libera.Chat for IRC
26 May 2021 at 8:12 pm UTC Likes: 5

Thankfully, IRC (and Matrix and Mastodon listed in the article) are open enough that you can just cut ties and say 'screw it, we're doing our own!', like the Libera.Chat team is doing.

Any mention of them on Freenode gets you booted, and yeah:
It's happening (Matrix) [External Link]
to lots [External Link]
of people [External Link]

Also, for anyone using the 'main' matrix.org homeserver, they're working on proper IRC bridging:
Bridge libera.chat #1324 [External Link]

Hints appear of Valve making a handheld Steam "SteamPal" Neptune console
25 May 2021 at 8:11 pm UTC Likes: 1

If it's a decent AMD GPU/SoC running Linux with maybe the right thumbstick replaced by a Steam Controller style thumb touchpad (which is actually *really* decent for FPSes, I find!), potentially with the same kind of basic rotational motion control for 'fine tuning' your aim, and it runs your Steam library?

I... I might be sold on this.