Latest Comments by Cley_Faye
Cleared Hot is everything you could want in a modern twin-stick helicopter shooter
27 Nov 2025 at 4:23 pm UTC Likes: 1
27 Nov 2025 at 4:23 pm UTC Likes: 1
Seeing that "Microprose" logo activated parts of my brain I thought were long gone.
I'll probably get this on release.
I'll probably get this on release.
KDE Plasma going all-in on Wayland and will drop the X11 session completely
26 Nov 2025 at 6:29 pm UTC Likes: 11
On the upside, the issue of having *anything* with transparency freezing the whole desktop is gone. This included extensions popup in firefox and the time tooltip when hovering the clock in the notification area…
On the downside, it made weylus unusable (a particularly niche case unfortunately), related to how window location and screen arrangement are reported. And video capture is not happy too…
OBS became unpredictable (a relatively larger case I'd wager). Related, the portal popup that allow selecting a screen/window for screen sharing freeze with a particularly obtuse error message in the logs (`mesa: error: MESA: failed to import sync file 'too many open files'`) rendering the whole thing useless, as even screen sharing from the browser is now borked.
And, still happening, trying to use the clipboard from a terminal application (say, using clipboard manipulation in vim in konsole) still won't work without setting up some call to external scripts that can't handle all common use cases.
So, one day ago, I switched again to X11. Everything works, and since I have no use for fractional scaling or anything fancy on my decade old displays, there's no tangible downside.
Also, since we're on the internet, some disclaimer: I *know* that this is only a personal experience. But it exists; on a system that's mostly a vanilla installation of Ubuntu+KDE Plasma, using very common software, on a graphic card from a manufacturer that represents a large share of the general public. And some of these issues are so often brushed off that it really irks me. I don't really have the resource to put development time in Plasma's implementation of wayland, and trying to raise awareness is usually met with a wall, which is frustrating. But as it is, switching to Wayland, on my relatively modern, up-to-date system, means losing features, having some software completely unusable, and the only recourse as a user will soon disappear. It does not feel great.
26 Nov 2025 at 6:29 pm UTC Likes: 11
Quoting: melkemindSo, is Plasma Wayland in a good state for Nvidia users now?I tried switching back to Wayland two days ago, with a relatively recent version of KDE Plasma (using KDE Neon) and an NVidia RTX 3070Ti using the latest proprietary driver.
On the upside, the issue of having *anything* with transparency freezing the whole desktop is gone. This included extensions popup in firefox and the time tooltip when hovering the clock in the notification area…
On the downside, it made weylus unusable (a particularly niche case unfortunately), related to how window location and screen arrangement are reported. And video capture is not happy too…
OBS became unpredictable (a relatively larger case I'd wager). Related, the portal popup that allow selecting a screen/window for screen sharing freeze with a particularly obtuse error message in the logs (`mesa: error: MESA: failed to import sync file 'too many open files'`) rendering the whole thing useless, as even screen sharing from the browser is now borked.
And, still happening, trying to use the clipboard from a terminal application (say, using clipboard manipulation in vim in konsole) still won't work without setting up some call to external scripts that can't handle all common use cases.
So, one day ago, I switched again to X11. Everything works, and since I have no use for fractional scaling or anything fancy on my decade old displays, there's no tangible downside.
Also, since we're on the internet, some disclaimer: I *know* that this is only a personal experience. But it exists; on a system that's mostly a vanilla installation of Ubuntu+KDE Plasma, using very common software, on a graphic card from a manufacturer that represents a large share of the general public. And some of these issues are so often brushed off that it really irks me. I don't really have the resource to put development time in Plasma's implementation of wayland, and trying to raise awareness is usually met with a wall, which is frustrating. But as it is, switching to Wayland, on my relatively modern, up-to-date system, means losing features, having some software completely unusable, and the only recourse as a user will soon disappear. It does not feel great.
Schrodinger's Cat Burglar is an adorable looking puzzle game
24 Nov 2025 at 7:54 pm UTC Likes: 5
24 Nov 2025 at 7:54 pm UTC Likes: 5
Then don't say it, especially if the game's author put a "no ai" tag on their game, doubly so when you have no basis to do so?
People have to remember that all IAgen models were trained on existing data. They *will* look like pre-existing art style; and not every model is "openai generic yellow old newspaper comics". Things are difficult enough without sending unsubstantiated claims on a feeling alone.
People have to remember that all IAgen models were trained on existing data. They *will* look like pre-existing art style; and not every model is "openai generic yellow old newspaper comics". Things are difficult enough without sending unsubstantiated claims on a feeling alone.
Igalia detail their open source work for Valve's Steam Frame and Steam Machine
24 Nov 2025 at 2:35 pm UTC Likes: 9
24 Nov 2025 at 2:35 pm UTC Likes: 9
Yeah, everything is very exciting about the recent Valve announcement, but the emulation layer that runs one architecture on another really sounds like the biggest thing. We could do that before to some extent, but having this running not only in realtime, but with good enough performances that we can play on it, sounds like a boon for video game preservation.
Whatever happens in the future, there's a change that x86 gets replaced. If we have something that can take x86 and run it on something else, coupled with the most common API being available (so, FEX and wine/proton in this case), running older games on newer systems will benefit from that a lot.
Whatever happens in the future, there's a change that x86 gets replaced. If we have something that can take x86 and run it on something else, coupled with the most common API being available (so, FEX and wine/proton in this case), running older games on newer systems will benefit from that a lot.
You can grab a free copy of Immortals Fenyx Rising from Ubisoft
13 Nov 2025 at 5:31 pm UTC Likes: 13
13 Nov 2025 at 5:31 pm UTC Likes: 13
Eh. Not even free games would bring me to use Ubisoft software these days. I'd be worried they'd ask me to delete it a few years later.
Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
13 Nov 2025 at 12:51 am UTC Likes: 2
13 Nov 2025 at 12:51 am UTC Likes: 2
Dang. I was pondering about the VR situation on Linux *very* recently. I'm gonna get my hands on that headset, unless it's like $2k. My only concern would be the inside out tracking, but according to some (very early) reviews, it's good.
Time to sell what used to be a bit more than a thousand dollar of equipment and just devaluated very quickly :D
Time to sell what used to be a bit more than a thousand dollar of equipment and just devaluated very quickly :D
KOMODO's Steam Deck store is renaming to KOMODO STATION - perhaps ahead of the Steam Frame
12 Nov 2025 at 2:42 pm UTC Likes: 1
12 Nov 2025 at 2:42 pm UTC Likes: 1
I have not been following much in term of Valve's announcement (because they're, you know, Valve). But if they get out a decent VR headset, autonomous (or wireless), but somehow still compatible with lighthouse tracking, that works fine on Linux, it's an instant buy.
I've been "stuck" with my functional, yet windows only HTC Cosmos Elite+wireless, and at this point I'm fed up enough with the hassles to look another way.
(yes, this is not exactly related to the article's topic… but reference to Valve work in VR are few and far between :p)
I've been "stuck" with my functional, yet windows only HTC Cosmos Elite+wireless, and at this point I'm fed up enough with the hassles to look another way.
(yes, this is not exactly related to the article's topic… but reference to Valve work in VR are few and far between :p)
The popular Easy Effects app swaps from GTK over to Qt, QML and Kirigami with a big new release
10 Nov 2025 at 6:31 pm UTC
10 Nov 2025 at 6:31 pm UTC
GTK feels like 2005 but that the corners are rounded emojiIt's customizable. If you want hard angles with millimeter thick bevel, you can :)
Minecraft Java modding is about to get a lot easier and more interesting
29 Oct 2025 at 5:43 pm UTC Likes: 1
29 Oct 2025 at 5:43 pm UTC Likes: 1
I remember, back in my days, when Mojang wasn't Microsoft, and they had "full mod support" in their promises. And when they hired people making buckit. And when these people where told to not work on mod support but on unrelated stuff.
I've since then moved away from Minecraft towards more… amenable engines, but this remain a great news for people that are all-in on it with extensively modded servers.
Also, if this is the premisces of the Java Edition being retired, well… it might not be a bad thing, depending on how its done. So many stuff have been built on it over the last… too long period of time, that I don't see it disappearing. If Microsoft is kinda handing it to the people (let's dream…) in favor of developping the "real" game with bedrock, all the better.
I've since then moved away from Minecraft towards more… amenable engines, but this remain a great news for people that are all-in on it with extensively modded servers.
Also, if this is the premisces of the Java Edition being retired, well… it might not be a bad thing, depending on how its done. So many stuff have been built on it over the last… too long period of time, that I don't see it disappearing. If Microsoft is kinda handing it to the people (let's dream…) in favor of developping the "real" game with bedrock, all the better.
The useful AI warning for Steam script has been turned into a proper browser extension
27 Oct 2025 at 6:34 pm UTC Likes: 1
AI tools, AI generation, etc. is a lot of things, and as unpopular as it might sound, I can perfectly see some pretty acceptable usages. Not in generating assets for production, but the whole gradient of helpers that might or might not be based on LLM or similar technologies and might or might not have to fall in line with the AI disclaimer on the store page makes it very complex to produce a simple "AI: yes/no" block.
This also varies with how people declare things; some go very far in talking about the use of AI gen tools at various preliminary stage of the process, so much that not much of it is left. Other "forget" to declare that their whole game is AI slop wrapped in a cardboard box.
In respect to that, shortening that section to a smaller box with a "details" button sounds like a recipe for people going all pitchfork in situations that won't warrant it, and vice versa, an extension actively displaying "no AI" on the interface just because of the lack of details would not always be very truthful.
27 Oct 2025 at 6:34 pm UTC Likes: 1
I don't know what is worse, AI or popups... why not put it neatly in the infobox, like the protondb extension? It could just say AI / no AI and pop more info on click.I think this extension (formerly userscript) is for people that wants the details of the section to be immediately visible, beyond a "yes/no" flag.
AI tools, AI generation, etc. is a lot of things, and as unpopular as it might sound, I can perfectly see some pretty acceptable usages. Not in generating assets for production, but the whole gradient of helpers that might or might not be based on LLM or similar technologies and might or might not have to fall in line with the AI disclaimer on the store page makes it very complex to produce a simple "AI: yes/no" block.
This also varies with how people declare things; some go very far in talking about the use of AI gen tools at various preliminary stage of the process, so much that not much of it is left. Other "forget" to declare that their whole game is AI slop wrapped in a cardboard box.
In respect to that, shortening that section to a smaller box with a "details" button sounds like a recipe for people going all pitchfork in situations that won't warrant it, and vice versa, an extension actively displaying "no AI" on the interface just because of the lack of details would not always be very truthful.
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