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Latest Comments by elmapul
Proton GE compatibility layer has a big new release up
7 Jul 2020 at 9:24 am UTC

ok, i cant find their issue tracker...

Proton GE compatibility layer has a big new release up
7 Jul 2020 at 9:20 am UTC

ok, i didnt tested all proton versions, but this is the first one that i try that can play the videos from Guilty Gear x2 #Reload!

ironically the game itself dont work, there is nothing on screen.
now i have an proton build who can play the game except the cutscenes and another one who can play the cut scenes except the game...

i guess its time to fill another ticket on github

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:43 am UTC

Quoting: peta77
Quoting: NanobangWhenever I think of Google using Linux, I think of how Google make things from that can't be used in Linux.

I can't get any more excited about Chrome OS than I can about Android ... both of which are based on Linux, but neither of which are actually Linux --- thus the need for a VM to run Linux's Steam client.

I really don't feel gaming on Chrome OS is any more appropriate to Linux gaming than gaming on Android is, really.
Well, one thing to remember here: Linux is just the kernel! It's not a full OS like MS-Windows, MacOS, etc. So Android & ChromeOS are Linux but that doesn't mean they're compatible with GNU/Linux distros and LSB-compliant.

So this makes would make it rather questionable if it would help for the type of Linux gaming discussed here if Steam and the games would be native versions for ChromeOS. But as they seem to have a VM with Ubuntu it will surely massively increase the audience / possible customers for SteamOS compatible games which might attract more developers. Though a VM seems rather inappropriate. I remember the Wrapper-stuff VirtualProgramming did and that had some issues that never got fixed (or the early "ports" didn't get patched).

So the question is, how long it will stay in that state and if google tries to "force" getting native ChromeOS versions and how Valve and other developers will react to that. I think it will have an effect short-term, but long-term I'm very unsure where this will be heading. But I'll keep hoping that developers will realize that platform independence is the best way to keep their customers with dynamic OS environment situations as we're experiencing shifts right now.
i dont see how this issue is solved by regular distros.
even linus torvalds himself complain that you have to make an binary for each distro and for each version of that distro, or things may just broke, he said something like that then praised the appimage initiative.

now... if someone can tell me how to install open mortal on a debian based distro in 2020, i would be grateful.
the game sucks, but not being able to install an linux software on linux, having to install the windows version of it on wine shows that we are not in a position to complain about android/chromeOS being incompatible.

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:29 am UTC

Quoting: M@GOidI see ChromeOS as a good way to trick people too scared of Linux to use it. Since it didn't have Linux on its name nor it is easily found in its literature, people actually try it because of the weight of the Google and Chrome names.

Yesterday a youtuber from a tech channel I follow, said he will never use Linux on his PCs because "I like to do work on my computer, not work on my computer". The poor bastard, while being a tech nerd, completely missed that he actually do a ton of his work on a Linux machine...
i saw this video yesterday...
great channel btw
Technology Connections, but the issue is:
he is right.
just try to do something out of the curve on linux and you may struggle with it.
i had to install retro arch 3 times, because some versions were broken (i dont know if the version that is working is the deb, snap or flatpak version but it is... i guess, because i tried to install an core on it other day and got an segfault, so maybe i should try the snap or flatpak to see if this part of the software actually works there..)
i have 2 versions of vlc installed, cant remember why
and when i was using 14.04, i tried a lot of versions of blender and end up downloading it and unzip and running because all of the install methods were broken.
https://github.com/Elmapul/daily-scripts/tree/master/snap-native-flatpak/blender [External Link]

i like to setup my entire enviroment before i start doing some work, to avoid the possibility of realizing that something is not working during an job, then trying to fix and end up breaking the instalation having to install everything again from an clean install.
but now, i wasted so much time troubleshooting only to something to break and end up having to reinstall everything that i got unmotivated.
linux can be a real pain sometimes.

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 2:26 am UTC

Quoting: LinasI find Googles direction for Chromebooks very confusing. It's supposed to be this simple unbreakable mom'n'pop computer. But then they add Crostini, which is a full-blow VM, which doesn't even allow calling the host kernel, or direct access to the hardware. Literally everything is virtualized. That's why it has taken them forever to implement basic features such as clipboard sharing, or access to the filesystem. This is the exact opposite of simple.

Sure you can switch between different guest distributions relatively simply (if you are good with the command line), but why exactly? Who is this for? It's not pretty experience for a Linux user, because you are locked down in a limited VM. And certainly not something your average user would want to go through.

I would find Chromebook way more attractive if it was running a more standard Linux distribution with Google and Android apps nicely integrated into the system. Security-wise something like SELinux with a signed kernel would be perfectly adequate for keeping the system safe and sound. No unnecessarily paranoid VM needed.
the issue is that there is no perfect runtime if you can just skip it.
if java was perfect security wise, but the user installed an python application and python was not perfect, then the user could still get infected.
if python were perfect, than an malicious webpage still could infect the user.
if html, css, javascript and the browsers were perfect, then the user could still get infected downloading an native application.

google tried to solve this by making the browser the only runtime on chromeOS but the developers didnt ported their applications to the web standards...

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 1:21 am UTC

Quoting: WorMzyDon't chromebooks use ARM processors? If so, then they need *something* to emulate a x86 processor in order to make this a worthwhile exercise. I guess that's why they've gone for a VM solution (qemu can emulate x86: https://www.qemu.org/docs/master/system/target-i386.html) [External Link]. No idea what the performance will be like though.
holyshit then...
emulating x86 then emulating windows apis on proton, what could go wrong besides the performance going from 60 to 1 fps...

Chrome OS appears to be edging closer to Steam support with Linux
3 Jul 2020 at 12:36 am UTC

Quoting: tuubi
Quoting: elmapuli dont know what they are doing but i dont like the trend here, looks like an walled garden.
What else should we expect from Google?
i dindt expect much but using an different enviroment to run steam instead of crostini, is disapointing

Chrome OS appears to be edging closer to Steam support with Linux
2 Jul 2020 at 8:01 pm UTC Likes: 2

i dont like the trend here...

why have 2 abstraction layers, Crostini for debian and an virtual machine for ubuntu + steam?
an virtual machine seems like an waste of resources, but if they are doing it, maybe crostini was not good enough...
what will hapen when people try to install games from gog? they will install on crostini or this ubuntu?

looks like they are doing an android all over again, looks like google and microsoft see's linux as an runtime to run applications, just like java and flash were.

instead of native support for linux applications we have this abstraction layers, WSL on windows, crostini and this on chromeOS.
on windows i can understand since its a different kernel, but on chromeOS?

i dont know what they are doing but i dont like the trend here, looks like an walled garden.

Linux-powered Atari VCS ships for backers in October, full release by end of year
1 Jul 2020 at 9:43 pm UTC

Quoting: slaapliedje
Quoting: elmapuli'm still wondering who is the target audience for that...
I for one think their needs to be a third competitor!

Not that I'm saying Atari is in any position to be that, but you basically have Microsoft and Sony. Nintendo is still around, but the Switch is a middle range.. is it portable, is it not? system, so kind of weird, and low powered at that.

What would have been cool is if Sega and Atari had teamed up together to build a system (and it came out at the appropriate time / place / specs) AND wasn't trying to be a computer and was only really a game system. That's where I think Nintendo got it right, it's not a multimedia system like the Xbox / PS#.

I'm sure some of us would appreciate just a dedicated gaming console for once. Can't tell you how many times I've booted up my PS4 to play a game with my brother, and then we had to wait for the OS to update... then the game to update... It actually makes me not want to play that often.
the issue is, this thing cost as much as an Ps4 or xbox one base (i dont know about the ps4 pro and xbox one x price)
it has no games from thirdy parties (at least not the big studios), and even if it had, the graphics would be inferior because the hardware is inferior.
(not to mention that sony will launch ps5 and microsoft will launch xbox series)

if it dont attract developers it wont attract end users, if it dont atract end users it wont attract developers, and i dont see they solving any of those issues to break the cycle.

its a device for atari nostalgic people and linux fanboys and that is it.

it wont improve our ecosystem, nor give the atari brand the recognition it deserves, we should have spent the money on godot or something.

Linux-powered Atari VCS ships for backers in October, full release by end of year
1 Jul 2020 at 8:18 pm UTC

i'm still wondering who is the target audience for that...