Latest Comments by elmapul
D3D9 over Vulkan gets even better as D9VK 0.21 'Lollihop' is out
26 Sep 2019 at 4:51 am UTC
26 Sep 2019 at 4:51 am UTC
"The more of D3D9 that D9VK supports, the more games using DirectX 9 can be expected to work with Wine and so Steam Play too. "
actually, D9VK means the vulkan implementation, some of the affected games should be games that already run, but now they will run faster.
when WINE add support for new stuff, that is when we got new games to work or work properly
actually, D9VK means the vulkan implementation, some of the affected games should be games that already run, but now they will run faster.
when WINE add support for new stuff, that is when we got new games to work or work properly
Want a more up to date Proton for Steam Play? Proton GE has a big new release out
3 Sep 2019 at 4:29 am UTC
3 Sep 2019 at 4:29 am UTC
"It's possible in future, that some custom builds might even do things Valve won't or can't officially"
maybe cough cough, now i can finally play the intro video and the other videos on guilty gear...
its interessing to note that retro arch is coming to steam, looks like we will have an almost complete launcher
maybe cough cough, now i can finally play the intro video and the other videos on guilty gear...
its interessing to note that retro arch is coming to steam, looks like we will have an almost complete launcher
DXVK 1.3.3 is out, a small and tidy release for the D3D11 and D3D10 to Vulkan layer
31 Aug 2019 at 6:47 am UTC
31 Aug 2019 at 6:47 am UTC
"The progress on DXVK compatibility and performance has been absolutely incredible, hard to believe it hasn't even been around for two years yet."
kind of expected, wine has to deal with reverse enginering windows+writing an translation layer in openGL, dxvk only has to deal with writing the translation layer in vulkan since the effort into reverse enginering was already made by the wine team.
still impressive, especially considering that the documentation on vulkan was lacking since it was an brand new technology
kind of expected, wine has to deal with reverse enginering windows+writing an translation layer in openGL, dxvk only has to deal with writing the translation layer in vulkan since the effort into reverse enginering was already made by the wine team.
still impressive, especially considering that the documentation on vulkan was lacking since it was an brand new technology
The Wine 4.15 development release is out now
31 Aug 2019 at 6:38 am UTC Likes: 1
31 Aug 2019 at 6:38 am UTC Likes: 1
" Wine is part of Steam Play (Proton) "
actually, wine is an stand alone project but its also used by proton, the way you wrote this sentence make its look like its the opposite
actually, wine is an stand alone project but its also used by proton, the way you wrote this sentence make its look like its the opposite
The emulation and media player front-end RetroArch just had a huge new release
27 Aug 2019 at 10:03 pm UTC Likes: 1
27 Aug 2019 at 10:03 pm UTC Likes: 1
their text to speach is much better than eSpeak, what they are using?
Roberta, a new Steam Play compatibility tool to play games with a native ScummVM
25 Aug 2019 at 1:33 am UTC
25 Aug 2019 at 1:33 am UTC
now we need an robertadb.com and boxtrondb.com ...
just saying
just saying
Looks like the Smach Z handheld gaming unit is getting an upgrade
23 Aug 2019 at 3:30 pm UTC Likes: 3
23 Aug 2019 at 3:30 pm UTC Likes: 3
Steam Play passes six thousand Windows games playable on Linux, according to ProtonDB
22 Aug 2019 at 10:07 am UTC
22 Aug 2019 at 10:07 am UTC
not realiable at all.
on guilty gear, you can play the game, but the experience is incomplete, you cant watch the anime-ish introl or any other video from the game, because its on wmv format (and valve dont want pay royalites nor can convert then selves (they dont have the rights to change the game))
now this may look like an small issue for someone who dont care about animes but those persons arent the target audience for this game and this issue may affect other games in other unexpected areas.
an video being used as cutscene is an expected use, but some games use video as texture, for example, tombraider use it as an texture for the fire, so in some games you may have an completely buggy/incomplete experience due to this issue.
also, in some game the cut scenes are important to tell the story so you may know whats going on story-wise or how to advance in the game.
i hate to say that, but if you want to send an report and call it an platinum game, you NEED to play the game elsewhere (playstation, xbox, windows, dont matter ) to make sure you know all the features from the game and all of then are working fine.
hell you may need to discovery all the secrets from the game and make sure they are all working.
that is why an Q/A from valve or the game developer is important.
just imagine the "tri-force from ocarina of time" being possible to get all those years, but the problem was that people where playing the game on an bad emulator and never realized.
btw who remember back in the days with so many hoax about the tri-force being possible to get?
on guilty gear, you can play the game, but the experience is incomplete, you cant watch the anime-ish introl or any other video from the game, because its on wmv format (and valve dont want pay royalites nor can convert then selves (they dont have the rights to change the game))
now this may look like an small issue for someone who dont care about animes but those persons arent the target audience for this game and this issue may affect other games in other unexpected areas.
an video being used as cutscene is an expected use, but some games use video as texture, for example, tombraider use it as an texture for the fire, so in some games you may have an completely buggy/incomplete experience due to this issue.
also, in some game the cut scenes are important to tell the story so you may know whats going on story-wise or how to advance in the game.
i hate to say that, but if you want to send an report and call it an platinum game, you NEED to play the game elsewhere (playstation, xbox, windows, dont matter ) to make sure you know all the features from the game and all of then are working fine.
hell you may need to discovery all the secrets from the game and make sure they are all working.
that is why an Q/A from valve or the game developer is important.
just imagine the "tri-force from ocarina of time" being possible to get all those years, but the problem was that people where playing the game on an bad emulator and never realized.
btw who remember back in the days with so many hoax about the tri-force being possible to get?
PS3 emulator RPCS3 can now play Demon's Souls at 60FPS thanks to a patch
20 Aug 2019 at 5:53 am UTC
plus its the only way to play good games on the god (aside from a few android ports, all android have is gambling games) so in an certain way, all switch games are "exclusives" they are on mobility
20 Aug 2019 at 5:53 am UTC
Quoting: slaapliedjenintendo has just the most famous exclusives and some of the most famous franchises ever.Quoting: elmapulPeople who wanted Steam Machines? :PQuoting: slaapliedjeyou forgot that nintendo have exclusive games.Quoting: elmapulthe game is running on linux? you forgot to mention that... some times an emulator isnt running as fast on linux as it is on windows.Spec wise, the Atari VCS isn't far off the PS4 (assuming the specs are legit). Will it compete with the PS4/5? Probably not because Nutari (as some have not so fondly referred to them as) doesn't have oodles of money like Sony does. But the AMD hardware they're using is more powerful than say a Switch is. In fact the Switch isn't all that powerful at all, the only thing that makes it cool is the form factor (portable plus dockable). It's an nVidia Tegra X1, which was released in 2015.
in some cases the linux build dont even compile, sigh.
example:
https://www.youtube.com/watch?v=ka6C7pDg3vA [External Link]
but you know what would be cool? if we forget stupid projects like atari vcs that dont have any chance to compete against the likes of ps4(and 5), xbox one(and scarlet) and nintendo switch(or whetever they come up after) and instead focus on making sure that linux is the best platform in terms of breaking exclusivity (funding projects like this, more than the windows folks do, making sure we are their priority)
and so does sony.
by the time atari launch their console, sony will anounce ps5 and everybody will save money for it.
i know its not trying to compete with ms,sony and nintendo, but the question is, who gonna buy it? aside from linux fanboys and people who fell nostalgy for atari?
Switch has very few exclusives. I have a Switch, but none of the exclusives have really kept my attention. Breath of the Wild was decent, but I'm so used to other open world games, that it was infuriating to me that you can't actually craft items. I stopped playing it a long while ago.
But if you'd noticed what I said, it's going to be the software library that matters. The funny thing is everyone keeps saying that it's nothing more than a raspberry pi that costs too much, and that's not quite true. But yeah if there is no software for it, who cares? Or if there is no software that you can't just run on a cheap Linux box, who cares. Only thing it has going for it above that is probably the size, it still is pretty difficult to build your own PC that is console sized and not have severe heat issues, or bad performance.
plus its the only way to play good games on the god (aside from a few android ports, all android have is gambling games) so in an certain way, all switch games are "exclusives" they are on mobility
Google reveal more games with the latest Stadia Connect, including Cyberpunk 2077
20 Aug 2019 at 5:38 am UTC
20 Aug 2019 at 5:38 am UTC
Quoting: x_wingyou dont need visual studio or anything having support to run on linux, you just need it to compile for linux.Quoting: GuestThey mention visual studio in their software tools. I don't know how to take this. I am still not sure these games will run natively on Debian or trough a proton-like tool. And even if they do, it wouldn't mean they would be released to Linux desktop players for fears of high support costs for little revenue.Visual Studio Code has Linux support. Never used it and probably, I never will 'cause vim is all you need!
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