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Latest Comments by elmapul
Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
29 Aug 2018 at 3:38 pm UTC Likes: 1

actually, that is bad news.
that means a lot of people will test a lot of games that dont run , without entering in the beta.
the ideal solution would be to either:

1)add an steamOS logo to the game
2)enable only games that were fully tested to run for those who arent on beta.

by adding it to the stable client, people have no way to tell if an game will run prior to install it and try it for then selves until the game crashes.
they may be informed that the compatibility layer isnt perfect and all, but they still dont have to tell if any Q/A was done to make sure the game run perfect, or it will have an issue in an random part of the game.

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
26 Aug 2018 at 12:41 am UTC Likes: 1

i just wish we could find an way to stop using MS code entirely, even if we arent using the windows kernel and windows, we are still runing direct X and its libraries

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
25 Aug 2018 at 8:04 pm UTC

Quoting: johndoe
Quoting: theghostProblem with the Google Doc is, a lot of test results are useless.
Many failing test results are missing the requirements: https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md [External Link]
People should read them before adding their results because it's waste of time.
Exactly the same I thought yesterday reading this doc.
Also what I've observed is that the most games run ether well on nvidia or mesa but mostly not on both - interesting.
ok, that is bad, really really bad!

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
25 Aug 2018 at 7:54 pm UTC

and i just found my own charts.
based on WineHQ, november/december of 2014:

platinum: 3822 3831
Gold : 3334 3343
Silver: 2961 2965
Bronze: 2449 2456
garbade: 4027 4034
Date: 30/11/2014 21/12/2014

total-tested 16593 16629

percentages:
platinum 23%
gold 20,1%
silver 17.8%
bronze 14.8%
garbage 24.3%

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
25 Aug 2018 at 7:47 pm UTC Likes: 1

Quoting: theghost
Quoting: elmapulaccording to what was tested and registered on the google docs:

32.8% completely stable
23.8% stable
5.2% unstable
23.6% crashes
8.3% unplayable
6.4% won't start

i made an chart my self from wineHq a few years ago (platinum, gold, silver, bronze, garbage), it would be interesting to see how things has changed, but i cant find the chart.

in any case, this is different since this is click and play, they have better funding now and this list is recent (dont include games that stoped working in the past and no one tested it again since then)
Problem with the Google Doc is, a lot of test results are useless.
Many failing test results are missing the requirements: https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md [External Link]
People should read them before adding their results because it's waste of time.
not really useless, the fails may be false negatives, but the games who do work certainly are true positives

Feral Interactive are teasing a brand new native Linux port
25 Aug 2018 at 7:22 am UTC Likes: 2

i have no clue, but as much as this "guess the game" game is fun, i think they should stop making it now that valve announced proton.

just think about it, if an game start to working on linux before they finish their port, many people will buy it before the game even get ported.
if they dont even announce what they are porting, many people will start troubleshooting it on wine, as if there isnt tomorrow (as if the game would never be ported otherwise)

so when they finish the port, they may earn almost nothing!

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 Aug 2018 at 10:48 am UTC Likes: 6

according to what was tested and registered on the google docs:

32.8% completely stable
23.8% stable
5.2% unstable
23.6% crashes
8.3% unplayable
6.4% won't start

i made an chart my self from wineHq a few years ago (platinum, gold, silver, bronze, garbage), it would be interesting to see how things has changed, but i cant find the chart.

in any case, this is different since this is click and play, they have better funding now and this list is recent (dont include games that stoped working in the past and no one tested it again since then)

GOG have gone on the offensive with their new 'FCK DRM' initiative
22 Aug 2018 at 1:30 pm UTC

Quoting: Alm888And thirdly, sometimes it is required to play games (multiplayer support). We, Linux users, get watered-down versions with no multiplayer or don't get those games at all.
i dont think the games made this to force you to use gog, its very likely that the game makers dont want too, or cant afford to maintain online multiplayers and deal with all the code that this involves, so they outsourced that part to CDPR, if that is the case, gog is just acting as an "google play services", an service, not an DRM.

its like complaining that you cant register your achievments online without an service provider like steam.