Latest Comments by elmapul
Open source cross-platform event-driven game engine 'GDevelop' now on itch, progressing well
2 Nov 2018 at 5:06 am UTC
2 Nov 2018 at 5:06 am UTC
" There's something satisfying about download an open source game engine using an open source downloads app…"
isnt that what package managers suppose to do...
sigh.
yeah, looks like the fragmentation leads yet again to people reinventing the whell, because its too hard to support all distros otherwise.
steam became the norm, since we were busy competing instead of cooperating
isnt that what package managers suppose to do...
sigh.
yeah, looks like the fragmentation leads yet again to people reinventing the whell, because its too hard to support all distros otherwise.
steam became the norm, since we were busy competing instead of cooperating
Steam Play thoughts: A Valve game streaming service
2 Nov 2018 at 4:56 am UTC
2 Nov 2018 at 4:56 am UTC
a couple of things may happen.
valve may try to stream, but i dont think they have enough infra structure to do that.
servers are different from desktop computers, servers has an ridiculous ammount of ram and most of the time they are just copying/moving data instead of processing it, so their current infra structure will not fit.
google is trying to enter the desktop operating system market and they will have an bad time convincing people to buy their games all over again, so they might make an partnership with valve to solve that, or just make it easier to install steam on chromeOS so they solve the problem with old games while still try to stream new games.
we can bet that the google streaming service will be linux based instead of windows based and if valve ever enter this market, it will be linux based too.
valve has some streaming capability since they use it for home streaming and their video service, so they may try it solo instead of with an partnership
in any case the good news for us is, linux is better at servers and developers may target servers since they will be able to sell their games for windows, mac, linux and android all at one shoot.
they may have an backup plan with an native version for those who dont want "online only" games, but at least they will have an big incentive to adopt vulkan.
xbox is more profitable than mac and linux, so they may still have an DX version, but xbox didnt sold so well this generation.
the future looks promissing, but i will not create to much hype just now, i was burned over and over again in the past.
the government of my country (Brasil) tried to push linux, i got excited, but it failed, and all those cheap computers sold with tax incentives (in case they came with linux) and for cheaper since they didnt include the price of an windows licence, became , instead, windows machines and linux reputation got burned in the process (since the games werent there back then and the distro that the oems chose was really bad)
android promissed a lot, but android apps and games were not compatible with desktop linux neither the opposite, and most android games are crap anyway.
then valve promissed the steam machines, i got hyped all over again, only to get disapointed again.
no marketing for it, no exclusives, no reason for the average joe to buy one, and the killer feature that may help it sell at least a little bitch was also avaliable on another product: steamLink.
html5 promissed a lot of things, but instead of geting good games on the browser, all i found is a bunch of crap games (at least sketchfab was borned), the games from the flash era were much better [External Link], back then it was possible to fund good games with only the budget from the ad's.
web assembly promissed a lot, but i still dont see the fruits of it, i know it takes time, but i got over excited, game developers will not port their game to it no matter how small the performance hit may be, it still there and they arent willing to sacrifice having the best graphicss to sell their games in order to gain more market selling for mac and linux.
valve made proton and it is great, but only for old games, we still have to wait to play an game, and the average user will not switch to linux unless he can do everything he could on windows or almost it and have something exclusive on linux (theming is not enough)
now this, streaming, its my last hope to see things change for better.
but even if that happens, it will not be without an cost:
we can say good bye to piracy and mods.
you may be against piracy but its the only way to make sure an product will never disapear without legit consumers having anyway to acess it.
valve may try to stream, but i dont think they have enough infra structure to do that.
servers are different from desktop computers, servers has an ridiculous ammount of ram and most of the time they are just copying/moving data instead of processing it, so their current infra structure will not fit.
google is trying to enter the desktop operating system market and they will have an bad time convincing people to buy their games all over again, so they might make an partnership with valve to solve that, or just make it easier to install steam on chromeOS so they solve the problem with old games while still try to stream new games.
we can bet that the google streaming service will be linux based instead of windows based and if valve ever enter this market, it will be linux based too.
valve has some streaming capability since they use it for home streaming and their video service, so they may try it solo instead of with an partnership
in any case the good news for us is, linux is better at servers and developers may target servers since they will be able to sell their games for windows, mac, linux and android all at one shoot.
they may have an backup plan with an native version for those who dont want "online only" games, but at least they will have an big incentive to adopt vulkan.
xbox is more profitable than mac and linux, so they may still have an DX version, but xbox didnt sold so well this generation.
the future looks promissing, but i will not create to much hype just now, i was burned over and over again in the past.
the government of my country (Brasil) tried to push linux, i got excited, but it failed, and all those cheap computers sold with tax incentives (in case they came with linux) and for cheaper since they didnt include the price of an windows licence, became , instead, windows machines and linux reputation got burned in the process (since the games werent there back then and the distro that the oems chose was really bad)
android promissed a lot, but android apps and games were not compatible with desktop linux neither the opposite, and most android games are crap anyway.
then valve promissed the steam machines, i got hyped all over again, only to get disapointed again.
no marketing for it, no exclusives, no reason for the average joe to buy one, and the killer feature that may help it sell at least a little bitch was also avaliable on another product: steamLink.
html5 promissed a lot of things, but instead of geting good games on the browser, all i found is a bunch of crap games (at least sketchfab was borned), the games from the flash era were much better [External Link], back then it was possible to fund good games with only the budget from the ad's.
web assembly promissed a lot, but i still dont see the fruits of it, i know it takes time, but i got over excited, game developers will not port their game to it no matter how small the performance hit may be, it still there and they arent willing to sacrifice having the best graphicss to sell their games in order to gain more market selling for mac and linux.
valve made proton and it is great, but only for old games, we still have to wait to play an game, and the average user will not switch to linux unless he can do everything he could on windows or almost it and have something exclusive on linux (theming is not enough)
now this, streaming, its my last hope to see things change for better.
but even if that happens, it will not be without an cost:
we can say good bye to piracy and mods.
you may be against piracy but its the only way to make sure an product will never disapear without legit consumers having anyway to acess it.
Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
2 Nov 2018 at 3:41 am UTC
2 Nov 2018 at 3:41 am UTC
"This should fix SOULCALIBUR VI's network failure when launched through Steam Play."
can some one test if Soul calibur is fully playable now?
can some one test if Soul calibur is fully playable now?
Valve gave an update on the major SOULCALIBUR VI issues with Steam Play
28 Oct 2018 at 11:17 pm UTC
28 Oct 2018 at 11:17 pm UTC
Quoting: aFoxNamedMorrisso indeed they are dumb, you should not accept data without filter it.Quoting: Code ArtisanBecause the server was attempting to process invalid and corrupted data. This data is tied to the user's account. The affected accounts were fine after the server decided to purge the corrupted data, usually in a day or two.Quoting: elmapulQuoting: Code ArtisanIf the server accepts corrupted entries from clients, there is something wrong there too.it dont, that is why it was caught. (probably)
anyway, so... if those users are geting banned due to the netcode that means some of then were able to test the game at least offline?
i wonder if the game works already (at least offline)Quoting: aFoxNamedMorrisThen how come it also affected Windows?Quoting: elmapulNobody was getting banned. It was an authentication error caused by a bug in Proton.Quoting: Code ArtisanIf the server accepts corrupted entries from clients, there is something wrong there too.it dont, that is why it was caught. (probably)
anyway, so... if those users are geting banned due to the netcode that means some of then were able to test the game at least offline?
i wonder if the game works already (at least offline)
Bans typically don't just automatically fix themselves.
EA's experimental Halcyon game engine has Vulkan and Linux support
28 Oct 2018 at 11:15 pm UTC
28 Oct 2018 at 11:15 pm UTC
So, they plan to allow others to use their engine, or its for internal use?
if its for their own usage, that probably means they are planing to support linux on their future games, but if they are trying to enter the marketing of seling game engines, well, i doubt they can enter this.
if its for their own usage, that probably means they are planing to support linux on their future games, but if they are trying to enter the marketing of seling game engines, well, i doubt they can enter this.
Valve gave an update on the major SOULCALIBUR VI issues with Steam Play
28 Oct 2018 at 2:38 pm UTC
28 Oct 2018 at 2:38 pm UTC
another issue is:
valve made proton as open source, but if i fork it and end up geting banned not due to the proton code but due to some custom code that i made trying to get an game to work, how can i tell valve whats happened that i got banned?
if its their own code, its easy for then to debug and realize that i was not trying to cheat, otherwise...
valve made proton as open source, but if i fork it and end up geting banned not due to the proton code but due to some custom code that i made trying to get an game to work, how can i tell valve whats happened that i got banned?
if its their own code, its easy for then to debug and realize that i was not trying to cheat, otherwise...
Valve gave an update on the major SOULCALIBUR VI issues with Steam Play
28 Oct 2018 at 2:35 pm UTC
anyway, so... if those users are geting banned due to the netcode that means some of then were able to test the game at least offline?
i wonder if the game works already (at least offline)
28 Oct 2018 at 2:35 pm UTC
Quoting: Code ArtisanIf the server accepts corrupted entries from clients, there is something wrong there too.it dont, that is why it was caught. (probably)
anyway, so... if those users are geting banned due to the netcode that means some of then were able to test the game at least offline?
i wonder if the game works already (at least offline)
System76’s new ‘open-source computer’ will be available for preorder November 1
26 Oct 2018 at 6:38 am UTC Likes: 1
an movie that used natron:
https://www.youtube.com/watch?v=xJ5SOnjIWWI [External Link]
chroma key tutorial:
https://www.youtube.com/watch?v=2RkewxBMeuA [External Link]
26 Oct 2018 at 6:38 am UTC Likes: 1
Quoting: no_information_hereSaw the link to Natron on their promo site. I hadn't heard of it before. Anyone here used it for VFX?natron is a quite powerfull tool, i heard of it a lot before.
https://natrongithub.github.io/ [External Link]
an movie that used natron:
https://www.youtube.com/watch?v=xJ5SOnjIWWI [External Link]
chroma key tutorial:
https://www.youtube.com/watch?v=2RkewxBMeuA [External Link]
Gaia's Melody: Echoed Melodies looks like an impressive RPG now available on Linux
25 Oct 2018 at 7:13 am UTC
25 Oct 2018 at 7:13 am UTC
the only thing impressive from the trailer was the background music, but looks like they didnt made it, they found someone who distribute good music under copyleft...
Squally, a 2D game which has you hack it will be on Linux, demo available
23 Oct 2018 at 11:03 am UTC
23 Oct 2018 at 11:03 am UTC
the concept looks good, i hope they improve the art direction, the current assets looks terrible for some parts of the game (like the repeated tileset on the floor, too much detail and repeated detail)
- Steam Controller more popular than Valve expected - they're working on stock issues
- Discord is finally less of a nuisance to update on Linux
- Steam Controller goes out of stock as Valve get a ton of "Game Console" shipments
- Valve announce a reservation system for the new Steam Controller
- VKD3D-Proton 3.0.1 brings many Linux gaming enhancements for Direct3D 12 via Vulkan
- > See more over 30 days here
Recently Updated
- The value of ecosystem.
- LoudTechie - Lutris alternatives
- Shmerl - New Desktop Screenshot Thread
- PlayingOnLinuxphone - The Great Android lockdown of 2026.
- PlayingOnLinuxphone - Feedback needed - future website updates
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck