Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by elmapul
W4 Games raises $15M to help push Godot Engine
9 Dec 2023 at 1:00 pm UTC

Quoting: ShmerlSecrecy of console companies is such a total dinosaur of an idea.

It would be nice for Godot to compete with the likes of Unreal Engine.
like it or not its a busines model that f***ing work for then, the day things like the steam deck start to eating up their marketshare will be the day they change their mind.
or not really, even valve have their NDA stuff, not to mention anything with DRM has.

Mesa 23.3 is out now with the NVK Vulkan driver for NVIDIA
1 Dec 2023 at 12:49 pm UTC

Quoting: hardpenguin
Quoting: elmapulAsahi... linux ?
https://docs.mesa3d.org/drivers/asahi.html [External Link]
"Mesa 23.3 is out now with the NVK Vulkan driver for NVIDIA"
nvidia on mac? i guessed they only used m1?

So what the heck is an 'indie game' nowadays anyway?
30 Nov 2023 at 5:09 pm UTC Likes: 1

Quoting: grigiIndie game to me means it has:
* Independent direction (can make what they want to, without oversight)
* Independent ownership (financial and creative "IP")
* Independent vision (can make the game how they want to, without interference)

As in the studio itself has full creative direction of what it makes, owns what it makes and is allowed to make what it wants to. The studio carries the majority of the risk, but also gets the majority of the reward.

Having a publisher is not part of that definition, as long as they don't interfere with direction/vision on a more than consultative basis, and don't own your creative "IP", you're still indie.

The moment you can't change publishers as a publisher owns some integral part of your creative "IP" you're definitely not indie anymore.
DAVE THE DIVER doesn't own their own IP as it's owned by a publisher, so they fail the independent ownership.
speaking of it, any game published on consoles should not count as indie...
seriously you are pretty much required to have an publisher (or big one, but that means having tons of money) to publish on consoles and you have to agree with their NDA and other terms that prohibit a lot of things.

i will trust this award once an eroge game (aka: hentai game) win in any category.

So what the heck is an 'indie game' nowadays anyway?
30 Nov 2023 at 4:54 pm UTC Likes: 1

Quoting: Pengling
Quoting: RomlokIf we take game awards as a celebration of games as an art form, rather than as a business,
These particular awards have a history of excluding companies who've offended its founder's friends (and even when having to include Castlevania: Nocturne due to needing five nominations for the new Best Adaptation category, all of the other game-devs are named but not Konami - they only credit Netflix and Powerhouse Animation). I'm not sure art is their first priority...
i think touhou should win the adaptation category, their fan-made-animes are "love letters"
not that i care about this prize im talking about some serious prize.

speaking of excluding, where is vampire survivors? it proved that an low budget game still can sell a lot, it ignore things like graphics and still sold a lot...

So what the heck is an 'indie game' nowadays anyway?
30 Nov 2023 at 4:49 pm UTC Likes: 1

Quoting: M@GOidA definition of "indie", that only includes it being independent from a big parent company, have a major problem: Star Citizen is developed by a independent studio. And labeling a game with over half a billion dollars in funding by a small army of developers as "indie", makes no sense to me.
the term is independent, valve for example have no stake holders so they might as well classify as indie i guess...

that is why the term is a bit dumb

we need a new term such as low budget...
or even better split the games by budget, so at least an big company cant lie about the same product puting it in multiple categories.

So what the heck is an 'indie game' nowadays anyway?
30 Nov 2023 at 4:48 pm UTC Likes: 2

Quoting: M@GOid
Quoting: elmapuli think the only solution is use an sarcastic label such as "shit games" no company would like to associate thenselves with an negative term...
You underestimate what those big companies are willing to do, when they smell the scent of money in any new market. Big example is the music industry. Any new trend, not matter how ridiculous it is, will be embraced by big labels if they think there is good money in there.

Indie once was synonymous of low budget, almost free games. Now they sell things that look like a indie for almost the price of a AAA game.
look at the positive side, we will be able to laugh at the companies for calling their own games shit , and agree with then.
at least it will be more honest than calling it "Indie"

So what the heck is an 'indie game' nowadays anyway?
30 Nov 2023 at 1:41 pm UTC Likes: 2

Quoting: BlackBloodRum"Indie" anything always goes that way when it becomes profitable, unfortunately.

Think of it like "Indie" music, at one point it was just independent bands without a record label. Now, it's simply a "style" of music, where most "indie" bands are in fact with some big record labels, therefore technically not independent at all.

If it's a profitable thing, some big corpo rat is going to make a buck[1] out of it. Whether that means buying the smaller games or bring out their own.

In any case, independent should always mean just that. Small, independent people without big money or corporations behind them.

[1] Considering the season, let's change that to "make a reindeer out of it".
i think the only solution is use an sarcastic label such as "shit games" no company would like to associate thenselves with an negative term...

Steam Deck global top seller again thanks to cheaper LCDs and the Steam Deck OLED
29 Nov 2023 at 12:23 pm UTC

Quoting: gradyvuckovicWhat more could we want?
games that use the unique control schemes that the deck have...