Latest Comments by elmapul
Plasma 5.26 Beta brings on the bigscreen experience
19 September 2022 at 12:02 pm UTC
either we have the freedom from gpl and linux or the prision of DRM.
either the comunity is satisfied with the freedom we can have including to pirate, or companies are.
19 September 2022 at 12:02 pm UTC
Quoting: fagnerlnThis would be awesome if Linux had native apps of streaming services like Netflix and Amazonthat is a bit troublesome because... DRM
either we have the freedom from gpl and linux or the prision of DRM.
either the comunity is satisfied with the freedom we can have including to pirate, or companies are.
Godot Engine 4 hits Beta with absolutely loads new
17 September 2022 at 9:24 pm UTC
im not sure about .Net, but c# feature was funded by microsoft, so i dont see why not implement it.
as for .Net, considering that most of the code from godot is written by volunteers i think it was more of a "accept this commit" thing than an decision from godot makers, in any case, those users who want this feature probably would use something else if godot didnt had support for this, its not like if they would sundely care about multiplatform development if godot havent it.
another thing to consider is that if an library or programing language make someone lifes easier we cant really blame the people who use it, we have to provide an better alternative instead, and while we might have had developed it, if it wasnt an first at the market, we cant blame who chose to learn it instead of waiting for an multiplatform alternative.
(i been there, trust me you dont want to)
17 September 2022 at 9:24 pm UTC
Quoting: TheRiddick.NET 6 Support.
Hmm, I would have thought it be better to support a more open platform standard. I really hate developers that use .net or any specificity locked in and hard to translate MS API.
im not sure about .Net, but c# feature was funded by microsoft, so i dont see why not implement it.
as for .Net, considering that most of the code from godot is written by volunteers i think it was more of a "accept this commit" thing than an decision from godot makers, in any case, those users who want this feature probably would use something else if godot didnt had support for this, its not like if they would sundely care about multiplatform development if godot havent it.
another thing to consider is that if an library or programing language make someone lifes easier we cant really blame the people who use it, we have to provide an better alternative instead, and while we might have had developed it, if it wasnt an first at the market, we cant blame who chose to learn it instead of waiting for an multiplatform alternative.
(i been there, trust me you dont want to)
Godot Engine 4 hits Beta with absolutely loads new
17 September 2022 at 10:00 am UTC
17 September 2022 at 10:00 am UTC
Quoting: Calinouwell i cant open it here, even with that argument, so...Quoting: elmapulOpenGL compatibility for older / low-end devices.
not yet
The OpenGL renderer is already implemented (in WIP state); it's just not exposed in the project manager yet. You can create a project from the command line then start the editor using the `--rendering-driver opengl3` command line argument.
X-Plane 12 flight sim is now available in Early Access with Linux support
16 September 2022 at 6:52 am UTC
HDR on windows...
16 September 2022 at 6:52 am UTC
QuotePhotometric, HDR Lighting Engine.
HDR on windows...
Godot Engine 4 hits Beta with absolutely loads new
15 September 2022 at 11:17 pm UTC
15 September 2022 at 11:17 pm UTC
OpenGL compatibility for older / low-end devices.
not yet
not yet
W4 Games raised $8.5 million USD to support Godot Engine
15 September 2022 at 5:58 pm UTC Likes: 1
15 September 2022 at 5:58 pm UTC Likes: 1
just to put that into perspective:
blender eanrs 208.222/month.
godot raised 8.5 millions.
that is 40 months of blender funds (3 years 4 months)
blender eanrs 208.222/month.
godot raised 8.5 millions.
that is 40 months of blender funds (3 years 4 months)
W4 Games raised $8.5 million USD to support Godot Engine
14 September 2022 at 7:37 pm UTC
1)the more we need now is more income for developers using godot, consoles might help with this.
2)do you think its more likely for godot to "kill it self" than for the competition to kill it?
14 September 2022 at 7:37 pm UTC
Quoting: Valck[1] with all the vanilla out there, does anyone actually still crave for more? How about bananas?
[2] relatively, for an open source project. Peanuts for "the gaming industry".
1)the more we need now is more income for developers using godot, consoles might help with this.
2)do you think its more likely for godot to "kill it self" than for the competition to kill it?
W4 Games raised $8.5 million USD to support Godot Engine
14 September 2022 at 5:42 pm UTC
considering they were receiving 15k in donations, that IS a big number indeed.
other than that, they had the epic mega grant and a few other big donations
14 September 2022 at 5:42 pm UTC
Quoting: ssj17vegetaThat's very good news. 8 millions seem like a big number !
Can't wait to put my fingers on Godot 4 :)
considering they were receiving 15k in donations, that IS a big number indeed.
other than that, they had the epic mega grant and a few other big donations
W4 Games raised $8.5 million USD to support Godot Engine
13 September 2022 at 11:19 pm UTC
it should be an easier migration because (almost) every game engine user do know how to code, while not every office user do.
the average joe has no idea what an fork is, and if he face any problem during an migration he will be helpless the same cant be said about the average game developer.
the main issue would be use forks on consoles.
this company will support the official build of godot but im not sure about derivative codes.
13 September 2022 at 11:19 pm UTC
Quoting: BumadarQuoting: KimyrielleLet's see where this goes, but I am not too worried. If the worst case happens and that company gets taken over by big-evil-business, I am very confident that Godot will get forked by a new dev team and live happily ever after. It happened after OpenOffice got taken over by big-evil-business, too. The good thing about open source is that it's fairly immune against hostile takeovers.
In the best case, this could be a positive game-changer for Godot. While not everything the team will be working on will get upstreamed to Godot, I am sure that a lot of it will.
To keep it interesting for the investors I would guess the console market... so keeping that out of godot and as a payable add on, or something like that.
I do agree that forking OpenOffice in the longrun worked out, although I am not sure how that works for game engine's, the big gaming dev's tend to write a lot of in-house stuff against an engine to help there needs, a fork of a game engine which is used by companieswith self written add ons or bought add ons is diffrent from a fork of an office suit which we end users use.
it should be an easier migration because (almost) every game engine user do know how to code, while not every office user do.
the average joe has no idea what an fork is, and if he face any problem during an migration he will be helpless the same cant be said about the average game developer.
the main issue would be use forks on consoles.
this company will support the official build of godot but im not sure about derivative codes.
Distrobox can open up the Steam Deck to a whole new world
13 September 2022 at 6:57 am UTC Likes: 1
13 September 2022 at 6:57 am UTC Likes: 1
so... linux subsystem for linux?
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