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Latest Comments by elmapul
Roblox support is coming back to Wine on Linux
23 Aug 2023 at 8:22 am UTC Likes: 3

Quoting: hardpenguinNeat. One of the most popular video games in the world after all.
its not exactly an game, in the same way that mario maker isnt an game... well mario maker has levels made by nintendo, so techinically its a game, but this is like an "game engine" with tons of games made by the users, so techinically now we have tons of games more than we did...

5 years ago Valve released Proton forever changing Linux gaming
22 Aug 2023 at 5:29 am UTC Likes: 1

Quoting: Pengling
Quoting: Arehandoro5 years already? We gamed so much with Proton that it feels the time just flew by xD
Ain't that the truth! :grin:

Quoting: Liam DaweThis is why I say that Valve and Proton are what forever changed Linux gaming.
I think that people also forget that past knowledge is being put to use with that, too. When Microsoft started pushing games on Windows 95, "Doom95" was a big factor in making the OS be seen as viable for gaming - Gabe Newell led the team for that port, and it appears that data from that time could have influenced the later creation of Steam. From this old article [External Link];

But what was so shocking to me was that Windows was the second highest usage application in the U.S. The number one application was Doom, a shareware program that hadn’t been created by any of the powerhouse software companies. It was a 12-person company in the suburbs of Texas that didn’t even distribute through retail, it distributed through bulletin boards and other pre-Internet mechanisms. To me, that was a lightning bolt. Microsoft was hiring 500-people sales teams and this entire company was 12 people, yet it had created the most widely distributed software in the world. There was a sea change coming.
He wasn't wrong!

Quoting: Liam DaweDon’t even get me started on the people trying to claim things were good pre-Steam 🤣
The best pre-Steam thing that I can point to was the massive progress made on emulation, driven by stuff like the GP2X (an obscure Linux-based Korean handheld with awful controls because the company didn't know the gaming space very well) and similar machines, which ultimately came into its own later when those same emulators got ported to the Raspberry Pi and making emulation-boxes became a hugely popular first project.

Prior to that, people would insist that you needed to install Windows XP for a good emulation experience, whereas today Linux is considered the go-to by just about everybody. But emulation is understandably niche, so it was never going to drive Linux gaming adoption alone. :tongue:

Quoting: sonic2kkI think this is a much overlooked aspect of Proton, as I'm sure I'm not the only person who bought an order of magnitude more games on Steam thanks to Proton.
Oh yes, absolutely this. I've also stepped out of my comfort-zone and tried a lot of new things as a result, too - often with nudges from very cheap mystery-bundles from Fanatical, since my Steam account's only a couple of years old and it's been a great way to catch up on a lot of stuff for not much outlay.
doom was so popular in the past, that there have been an time where more people had doom on their pcs than msdos (or windows?)
as for linux being as good for emulation as windows, we arent there yet.
comix zone dont work in any emulatores from retroarch, you have to either use some windows exclusive emulator on wine (i forgot the name) or purchase the steam version , but you need an good video card to playing that.
and the best emulator for n64 is project64, but its windows only, it might work on wine but come on, its runing an emulator on top of an translation layer, the margin for bugs double.

5 years ago Valve released Proton forever changing Linux gaming
22 Aug 2023 at 2:39 am UTC Likes: 2

Quoting: pleasereadthemanualThis all happened before I started using Linux in 2020. I spent a lot of time last month reading all about Wine, DXVK, VKD3D, WineD3D, Wine-Mono, Media Foundation, and plenty of other stuff, and it's truly insane how much work has gone into these Windows compatibility layers.

The interesting part is that not all of it is part of the Wine project. DXVK is its own thing (some Wine developers were actually on bad terms with the DXVK developer at some point and don't like how it re-invents a bunch of stuff already in Wine). FAudio is a completely separate project again, which replaced the XAudio implementation in 2017 that nobody was a big fan of and improved audio API compatibility considerably.

And on that note, while I appreciate Valve's work on Proton and the Wine ecosystem, I know the work they're funding isn't going to help me out with the games I most play—visual novels. Most Japanese language visual novels aren't published on Steam, so Valve doesn't have a reason to care about them. Japanese publishers like DMM, DLsite, and Digiket are responsible for publishing the vast majority of digital visual novels. And they're almost always encumbered by DRM. DRM that is so particular to these publishers that Valve has no reason to fund work to make it compatible.

But that's not the only issue—we've also got codec patents to think about. Valve can't do much about this even if they wanted to, because the laws prevent them from writing software which can include decoders for particular audio and video codecs. So, to get around this, Valve is re-encoding the encumbered audio and video for games into free formats which they can legally decode and storing them on their servers. Obviously, this only works for Steam games...not visual novels.

We're at a point where Wine is so compatible with games that the blockers are gigantic walls like software patents and anti-cheat. For Anti-Cheat, all Valve can do is write their own, bundle it with the native Linux version of the Steam client, and hope developers will use it. Well, they already tried that, and it's not really working. Now, it's in the hands of Anti-Cheat vendors and developers to support Wine.

And I suppose the software patents issue could be solved if Valve just sold every game in the world.

So, it's good. I just buy visual novels without DRM (which usually means physical) and Wine usually works great, assuming I pair it with Gamescope. Gamescope is another project that Valve, Joshua Aston, and Sourcehut worked on to solve windowing issues, and it works pretty damn well.

And uh, sorry if you've heard it all from me before.
i found some visual novels that were renpy projects and you could run by just opening it as an renpy project then executing then, not sure about all the rest.
can you be more specific? maybe we can work on it togheter to figure out more work arrounds to play those games

Star Labs reveal their new StarLite, a Surface-like Linux tablet
18 Aug 2023 at 10:30 pm UTC

this seems like a bad idea for many reasons...
i mean, what is the use case?
3:2 would be bad for media consumption, not that i care that much about black bars, but it isnt ideal for 16:9 nor 4:3 content, and the ones who produce 16:10 content deserve to be arrest! (just kidding)
other than that, the main issue with this aspect ration is that some old games might not adapt well but i guess we can solve that using... i forgot the tech name...

as for production, well i wouldnt like to produce on a different aspect ratio than i would conume media... unless i want use the extra space for the user interface of the program.

no info about the camera, mic and speakers (not that i expect then to be usefull, users will probably use something else better anyway.

the base processor speed (1ghz) is too low even for linux, the boost of 3.2ghz might be good, but it will waste battery at an unknow speed (they only said what to expect at minimum clock)
12 hours of battery? not even the deck can have it, and it has 2watt/hours more than this.
x86 instead of arm is a double edge sword, its good for compatibility (especially steam) but this dont seem to be a good option for gaming but bad for battery... not that it will make a difference if you use 1ghz most of the time...

yes it has first class linux support, but i never heard of this brand dont know their build quality or end user support, if they are realiable, and an incomplete support on other devices like the surface might have an better performance than this anyway...

anyway, wish then luck , i cant bet money on purchases right now, i hope i bite my toungue.
looks beautyfull on picture and its good to see an vendor who bet on linux.

forgot one important thing:
the touchscreen might be good for designers, but then i need info about the sensibility for different pressure levels... or people use the pen and the presure is on the pen?

fanless sound good on theory, but i hope that dont fry the processor and i dont have to replace the termal paste too often, if i use the turbo speed i know i would need.

12" is great for coding (im using an 14" so it wont be too much different) and probably 3D modeling or drawing, but it makes it less portable as an tablet, never used one that size.

i dont know the price of surface, ipad or other tablets but at least it sound cheap.

it would be nice if i can use it as an second screen

OBS Studio 30.0 Beta 1 released supporting Intel QSV on Linux
18 Aug 2023 at 3:07 pm UTC

12 years later...

i hate when i know about an tech in the past tense... i mean, this feature existed since 2011 according to wikipedia...

Ratchet & Clank: Rift Apart update includes a fix for Linux gamers
16 Aug 2023 at 9:52 pm UTC Likes: 14

Resolved a crash on start-up that could occur on Linux systems or configurations where NVIDIA Streamline is not active.

NVIDIA, NVIDIA, NVIDIA!
you know what it means? steam deck uses AMD GPU, yet they fixed an bug that only affect linux on nvidia video cards...
the linux momentum is great right now

Heart of the Machine from Arcen Games dropping Native Linux for Proton
16 Aug 2023 at 2:43 am UTC Likes: 1

an proprietary game, runing on top of an proprietary game engine that poorly support an open api like openGL or vulkan and poorly support linux.
VS
an proprietary game, runing on top of an proprietary game engine runing on an closed api runing on top of an good translation layer that make the game run on an opensource operating system: linux

we just missed one layer of "free" code , its not a deal breaker.

if something like godot decided that its not worth anymore to make linux a first class citizen from its engine then we should worry.

we have to lose some battles to win an war, we have to pick and chose what battles we need to win, its not worth to boycot an game for an decision like that, or boycot proton in general, the no tux no bux strategy wont make a difference for the general market, growing linux share should be our priority then we can fight the smaller battles.

Resident Evil Village and plenty more available in this new bundle
9 Aug 2023 at 11:44 pm UTC

Revelations 2 price is a clickbait, what matter is the price of the DLCs for this one.

The 8BitDo Retro Mechanical Keyboard looks awesome
5 Aug 2023 at 10:38 pm UTC

that is beautyfulll and all...
but the only thing i need in an keyboard is 10+ extra buttons that i can remap to do anything i want with a single button press instead of combination of keys.
not sure if im going to use 10 but extra buttons cant hurt, lack of buttons can.
linux especially would benefit from that.

Linux hit over 3% desktop user share according to Statcounter
4 Aug 2023 at 1:38 am UTC

Quoting: hardpenguin
Quoting: michaInterestingly, it seems the upward change solely comes from Ukraine:

https://gs.statcounter.com/os-market-share/desktop/ukraine [External Link]
Can we assume that it comes from an increase in military devices usage? 😰
either that or people sundely care about privacy when their life is on the line