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Latest Comments by elmapul
Google open sourced CDC File Transfer from the ashes of Stadia
6 Jan 2023 at 6:32 pm UTC

that is cool and all, but i rather not see the exclusive games die (guilty i'm looking at you) than seeing anything being open source from this mess.

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 1:52 am UTC

i see a lot of people talking about what an hardware is capable of doing graphic wishe, but those people forget.
more important than graphics, input makes an game, there are a lot of games specifically made for nintendo wii, DS/3ds that wouldnt make sense in any other platform, sure companies can port then, but they will never be the samething, in theory you will have access to the game, in pratice it will be a subpar experience that taint the game with an bad impression of what it should be gameplay-wise.
its easy to confirm that input is more important than graphics, try to play an game with an bad controller (eg: broken stick, broken buttons, unresponsive touch, lack of gyro) then tell me graphics are more important, its easier to play an game with "bad graphics" like any old game than play with a bad control, another option would be play an fps in a controler without aim assist or gyro, playing games designed for mouse keyboard in a gamepad, playing games made for an gamepad using mouse+keyboard (eg n64 games)

valve even tried to fix it with their extra controls (dpad, gyro, backbuttons and steaminput) if an game only make sense with their controls then i dont see why wouldnt it be a good thing to make it exclusive.
why tell the players, "sure you can use other controls", if they will be destroying the experience by doing so?
another example of when its acceptable.
the cost of making multiplatform games is high.
what if an company lose money with their games, in all platforms except for one (eg: playstation), should they make their content multiplatform despite the lack of interest of pc gamers, xbox gamers and switch games for their product? in that case the sequel would not be profitable and they would end up losing money, why not make it exclusively for the only platform where the game was profitable?

gnome and kde where linux exclusives, not because they wanted to lock people into linux, but because microsoft didnt allowed people to change their de on windows.
sometimes an platform dont allow certain type of content, like +18 games and others do.

sometimes the game is ready for one platform but the port for others is still in development, why not make an timed exclusive, instead of force everyone to wait to play the game?

not to mention that companies who make exclusive content (or hire others to do) pay the cost of development of the games, i rather see those games existing than not existing.
even when an game is exclusive, its only temporary, its inevitable that emulators will make the game run elsewhere sooner or later, or that the company will port.

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 12:56 am UTC

Quoting: Guest
Quoting: GuestI find unfair to compare an exclusive made by epic store, done for pure marketing reason with no real advantage for the final user, with one done for a specific platform, which leads the software to be written exclusively for that hardware.
Really, Steam Deck can't show its true potential as long as devs continue to make software for other platforms and Valve continues to promote the use of a translation layer.
All that needed for unleashing steam deck potential is native linux port compiled for x86-64 architecture and vulkan render. Last time I checked, we already had tools for native linux development.
input is much more important than graphics.
an game that take advantage of features like the touchpad and gyro for instance

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 12:22 am UTC

Quoting: Mohandevir
... Part of the point is a portable library that you can swap between your PC and your Steam Deck...
There. You have it. That's the exclusivity Valve is putting forward: Play anywhere, on any device, however you feel it.

That is exclusive to the PC and everyone else is trying to catch up. Valve's understanding of the PC platform is leagues in front of anybody else and they made a businness out of it.
except that microsoft has that with pc+xbox+phones (xcloud)

The Steam Deck really doesn't need exclusives
30 Dec 2022 at 12:05 am UTC

Quoting: damarrinI fully agree, though playing devil's advocate there for a second, if Final Fantasy IX hadn't been exclusive to PS I wouldn't have discovered the joys of couch gaming and would have been stuck at my desk for the past 20 years.
a lot of games only make sense in a portable form too.

Whisker Squadron: Survivor blends Vampire Survivors with a Star Fox-like shooter
21 Dec 2022 at 7:14 pm UTC Likes: 1

looks great aside from the profile pic of the characters, and the music.
ex zodiac looks like an better option, or both, if you are desperately in need to play an new starfox'esque game , since nintendo take forever to launch an new one and there isnt much competition in that market/niche.

GameMaker makes a few more open source moves with extensions
21 Dec 2022 at 7:12 pm UTC

a little to little to late for me, as i already found godot and its better imho, but its still great news for those who use it, especially the ones who have games built using it.

Steam Deck shipping update for Asia notes a few issues but plenty get it this year
21 Dec 2022 at 6:11 pm UTC Likes: 2

Quoting: pmatulkaSteam Deck is being sold only in EU, UK, USA and Canada (https://steamdb.info/app/1675200/ [External Link]).
To sell it in Asia Valve use external partner.
Is there someone here who has right knowledge and can explain to me why Valve can't sell hardware for whole world?
they are increase the production speed as they sell, they dont want to risk an "steammachines 2" situation where supply is greater than demand, that is probably why they didnt produce many at the begining.
now they are quickly increasing demand, but the most profitable regions are still the priority, you dont want to send 1 million of units to south africa, only to not sell then there while at the same time japan want to purchase a lot and dont have then in stock.
meanwhile an competition appear and fill that market niche you didnt.

Steam with Linux now available in Tesla cars (Beta)
15 Dec 2022 at 3:50 am UTC Likes: 2

Quoting: jordicoma- Sorry boss, I cannot go to work because I have no battery left after playing all day.
No, the car has to be a car, not a gaming pc. I prefer having less technology at the car and having more battery life.
i doubt it use thaat much battery.
maybe you lose 1km , but if you didnt prepared yourself to refill the battery in a long driving session to the point that 1km was an issue, then you cant blame the car really.

Steam with Linux now available in Tesla cars (Beta)
15 Dec 2022 at 3:34 am UTC Likes: 1

Quoting: MalJust another portable gaming device.
i dont know the category but i think it count as "mobile" gaming ;)