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Latest Comments by elmapul
Steam Deck was the Steam top seller for the week ending April 17
19 Apr 2022 at 7:29 am UTC

Quoting: TermyI'm glad they DIDN'T do that - otherwise you could be 100% sure that 99% of Decks would be grabbed by scalpers..
sure their strategy is good for the short run, while their production capacity is small and the world face suppy issues at an global scale.
but it wont be enough to compete with things like switch or give it enough users to compete with windows.
once they ramp up their production capacity, they will face issues regarding paying for storage and distribution costs.
big suplies with tons of products can solve the storage problem with scale+the fact that every piece of space not being used to store one product can be used to store something else.
as for valve wich is mainly an software seller, they will need to outsource that part, especially if they want to sell world wide.
not to mention that revendors can share part of the risk of making more units than they can sell.

box86 and box64 get Steam Play Proton working much better on Arm devices
18 Apr 2022 at 10:34 pm UTC

"It's not like arm is new in gaming. Mobile phones have been doing it for a long time, the Switch uses arm cores."
speaking of it, arm processors would be much better to run emulators for portable consoles.
hell, its possible to run psp(or vita?) apps on a switch without emulators!

box86 and box64 get Steam Play Proton working much better on Arm devices
18 Apr 2022 at 10:29 pm UTC Likes: 1

Quoting: elgatilThis! This is what I think the future of the steam deck of gonna be. With a powerful enough ARM soc (something similar to the apple M1 for example of the competition ever manages to catch up *sigh*) we could get a big expansion in battery life.

And actually, I have been following these projects for some time and I have the impression they are picking up speed largely. I wouldn't be surprise if in a couple of months it is revealed the developers are being funded by Valve. Like it happened with DXVK. Pure speculation here of course.

On a different note, the stack of Linux gaming is getting pretty funny:

x86 win game -> proton -> pressure vessel -> box86 -> the actual OS
I wonder how many more layers we manage to put in between :D
i dont think we will have the raw power to do those translations for cuting edge games any time soon.
but who knows, most of the heavy processing will be done by the gpu anyway.

one thing is for sure, accuracy would be dead
https://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/ [External Link]

on a side note, maybe its a bad idea for valve, they dont want to harm the good relationship they're having with AMD.

Steam Deck was the Steam top seller for the week ending April 17
18 Apr 2022 at 8:54 pm UTC

next gen.
first they should fix their supply issue, sell the deck on direct sales instead of pre order reservations and sell in major stores.
once they have an console that can compete in sales numbers with switch/playstation/xbox then they can think in entering other markets.
the most important thing in this gen is geting almost all games to run on steam deck, then on then next gen they will have some interesting offer for the living room, but they should relase an deck 2 as well.

2022 is officially the Year of Linux Gaming
17 Apr 2022 at 1:12 am UTC

Quoting: StalePopcornIronically(?), Inside Mac Games (IMG) forums has a popular "Mac Gaming is Dead [External Link]" thread.
Aspyr has taken that step even earlier, and has shifted towards consoles. After having bought by the Embracer group (i.e. THQ Nordic) earlier this year to develop completely new games, they cannot be expected to port games to the Mac at all.
interesting, that explain why they dont port games to linux, i always wondered what their fate is.
im happy to know they didnt went bankrupt, it would be a shame if the few companies that beted on porting games to mac/linux went bankrupt as a result of such decision, but fortunately that was not the case.

i hope we no longer need proton (except for backward comp) and feral in the future as well, but i dont hope that anything bad happens to valve nor feral once we dont need then anymore.
just that we dont get an monopoly, currently its "ok" because valve is the onlyones beting on linux anyway, and even now they dont have an monopoly realistically.

2022 is officially the Year of Linux Gaming
16 Apr 2022 at 6:05 am UTC Likes: 4

There's been times recently it felt like I woke up in a different world, when sites like PC Gamer told people to stick with SteamOS and not Windows a
to me, that was the biggest surprise:
https://www.windowscentral.com/why-you-shouldnt-install-windows-steam-deck [External Link]

2022 is officially the Year of Linux Gaming
16 Apr 2022 at 5:51 am UTC Likes: 1

Quoting: sarmad
Quoting: denyasisValve is definitely in the Extend phase of EEE for Linux and wine, and I can see at some point they may consider making the jump to Extinguish (pairing steam off of Linux into it's own thing), but I don't see that as likely or feasible.

1). They lack the resources. Valve is 100% dependant on the free labor of the open source communities. While they've done great work, most of the heavy lifting was done long ago by others.
2). Linux being open source, it simply can't be tossed out, the way Microsoft or Apple can get rid of stuff since it's all in house.
You forgot the most important point, which is that Valve's business model depends on selling games through Steam, not selling the hardware. So, it's in their best interest that the games that work on Steam Deck also works on regular Linux as that simply means more market for them. This is why Valve is trying to support as much platforms as possible just as we recently saw with ChromeOS.
valve invested in pc games, when everyone else was giving up on it,thinking consoles are where the money is.
now they are doing the same with linux-desktop

2022 is officially the Year of Linux Gaming
16 Apr 2022 at 5:49 am UTC Likes: 2

Quoting: ElectricPrismCongratulations and many thanks to everyone who has been a part of this community over the years to get to this point. Also, thanks to Vovo, Gaben, Wine, DXVK people, and countless others.

We did it! Be Excellent to Eachother, and Party on Dudes!



Bonus Meme: https://www.youtube.com/watch?v=J19kvVIn_Fo [External Link]
now that the linux year finally came, lets fight for the year of the freeBSD!
-shut up hipster
^say everyone else in the crowd

2022 is officially the Year of Linux Gaming
16 Apr 2022 at 5:00 am UTC

Quoting: SkyGuyWhyBut from another perspective aside from Valve's, say you're watching market share and hoping for Linux to overtake windows?
here is my prediction (i said it before already, and gonna repeat)

windows marketshare on desktop will not move an inch, but steam deck will sell a lot.
it will be just like android, didnt affected windows marketshare, despite the fact that there are more androids than windows nowadays.

nowadays we have iOS as the more closed ecosystem, and android as the more open-one (you can side load apps, install from other stores, anyone can develop, and the base system is open source)

the same will happen for the console market, we will have machines running SteamOS in the open consoles, and companies like sony, nintendo and microsoft doing their own closed walled garden, maybe microsoft, sony or even nintendo wil try to compete in the open market, who knows? it wont be the first time sony and nintendo relase an linux system (ps classic, nes and snes mini) hell even sega made one (game gear micro), if microsoft decide to enter this market with windows, and nintendo face another generation like n64, gamecube and wiiU where they strugled to sell consoles, first party games (due to lack of install base) and lack thirdy party support, maybe they will try their luck with steamOS or "nintendoOS".
sony already gave us the "otherOS" option on PS3, and a linux kit on PS2.
i dont see sega returning to the console market, but they surprised me with gamegear micro, and some of their arcades run linux.

we have being seing tons of micro consoles runing android, windows and now even StemOS, so maybe in the future, we can have a big hit such as PS2/nintendo ds with over 150 milions units sold, runing linux, and that still dont change much of windows marketshare.
its a bit sad, but at least microsoft wont put all their money into trying to prevent that linux momentum, they will see it as an competition for the xbox division only, and only use the money from this division to try to compete, instead of the money of the entire windows/office/azure mamon-machine.

so i can see they still suporting linux with gamepass/xcloud

2022 is officially the Year of Linux Gaming
16 Apr 2022 at 4:49 am UTC Likes: 2

Quoting: Guest
Quoting: ExpandingManWhile I don't think it matters very much anymore whether a game is linux native or windows native (a huge accomplishment to be sure), it still matters whether a game uses DX or Vulkan, and Vulkan adoption has been worryingly slow.
I fear that second bit is directly related to the first, which is one reason I am against the 'who cares if native' camp. As long as devs keep getting told it doesn't matter or that we don't want or need native versions, they're not likely to spend the time and money to switch their tools and environments to use Vulkan or other APIs that would make both native or Proton compatibility better; unfortunately even Valve seems to be selling Proton as 'just continue with DirectX and MS APIs'.
i think we can incentive developers by buying Dlcs for their games if they are native, or buying at full price instead of waiting for sales