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Latest Comments by elmapul
Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
16 Dec 2021 at 3:31 pm UTC

Quoting: ElectricPrismDon't be a disingenuous jerk, did you not read that the date was 2012 nearly 10 years ago?

i know those numbers are out dated, dont know how many years outdate, but that is beyoned the point, i was working with the numbers that i knew from head (1~2 trillion for microsoft) and the numbers he gave me. (3 billion for valve) using other numbers for valve would be an strawman argument.

Quoting: ElectricPrismHonestly, you are on the level of 1+1 = 3 right now, and you're not even worth my time to carry on a discussion -- also holy god man -- spell check your posts once in a while -- are you drunk?
english is not my native lang , so i dont need to be drunk to make a lot of mistakes, i should spell check they indeed, its just not worth the trouble of doing it, i'm not paid to comment on foruns and i waste a lot of time discussing on the internet that i should realistic spend elsewhere, most of the time i discuss in portuguese, so my english is getting kinda "rusted".

i dont have an spell checked embed to firefox and dont think it worth the trouble searching for an add'on and installing for something i do only a few times a day.

Quoting: ElectricPrismAlso, why the shitting all over Valve, the literal only hand that feeds -- that level of shillery makes no sense -- you are a clusterfuck of contradictions.
sigh, i'm not shitting over valve, i'm shiting over the stupid argument.
arguing that valve having 3 billions of dollars as if this meant they could enter the cloud gaming business and any other market they want is stupid, first because microsoft, google and amazon are way bigger, and second because an company having a lot of money dont mean they gonna spend everything in a single product/service.
sure the game goes for microsoft, if we wanna be completely fair we shouldnt compare the entire microsoft budget to valve budget, the closer thing to this would be to compare the money from the xbox division (About 13 billion last time i checked) with the money of valve cloud gaming division, but if steamOS really has the power to challenge windows, i bet microsoft would spend a lot of money to keep their products competitive, not only the money from the xbox/gaming division.

Quoting: ElectricPrismOh awesome, I just discovered I can click on your profile and block you -- since you have nothing intelligible to say I will cleanse my feed of your nonsense. Good god man. I mean I'm genuinely impressed by how much of a proud fool you've made yourself out to be.

Oh I also stopped reading past the quotation btw, again -- if you want to sit at my big boy table you need to behave and prove that you are sane by making sane arguments and acknowledging facts and data.
we can search for more precise data (wich is troublesome to do, because valve is not an public company so they only relase this data when they feel like too do) but the fact remain that microsoft has much more money and economics of scale than valve for doing cloud gaming.
now, dont get me wrong, an small company can compete with an big one in an particular market, so long their investments are smarther, shooting for all directions trying to hitsomething is not smarth, only big companies can afford to try this.
i dont think its smarth for valve to even try to enter this market right now, making an partnership with nvidia sound smarther than that, if they split their money into too many projects they might not have enough to compete in any of then.
cloud gaming will not be big any time soon, its something that will be in the long term, and investing on it contradict the investment on steamdeck.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
16 Dec 2021 at 12:21 am UTC

Quoting: ElectricPrism
By 2012, Valve employed around 250 people and was reportedly worth over US$3 billion, making it the most profitable company per employee in the United States. https://en.wikipedia.org/wiki/Valve_Corporation [External Link]
Also, Valve is basically a CDN and accounted for like 1-2% of all internet traffic last time I checked.

In the kindest way I know how, you may want to update your view to include these facts. There's no way.
1)3 billions? wow, hat is just 500x less money than than microsoft, google or amazon! my 6 milllion dollar corporation certainly can compete against valve!
and an 12 thousands dollars corporation certainly can compete with mine!
do you see how that is ridiculous?

2)profit per employee is completely different than having a lot of money, employee count is just part of the equation, you need other stuff like servers.

3)1~2% of the internet traffic is a lot, but those servers arent really meant for stremaing games, bandwidth is not the only thing we should consider, if i write an application that waste 1 MB of ram per user and host it on my own machine, with 8GB of ram i can have almost 8192 users (a bit less due to stuff like OS) but that dont mean i have bandwidth for that.
on the other hand, if i have bandwidth for that, that dont means that i can host applications that waste 8GB of ram, and host then for thousands of simultaneous users.
i know, that contradict what i said about video cards, but google/ms/amazon use their machines for stuff like machine learning so their machines are most likely ready for processing hude ammounts of data, wich is quite different from being an massive file server as steam mostly is.

nintendo spent 1 billion in a single deal with unity to support their platforms, valve worthing 3 billions dont seem impressive to me.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 11:34 pm UTC Likes: 1

Quoting: BlooAlien
Quoting: elmapulyes, people are willing to pay for subscriptions of an *SMALL library of games (imagine an big one)
If the price was fair and reasonable, I'd happily pay a monthly fee to Valve for streaming access to my Steam library from a Valve server farm (for mobile gaming, and gaming on "lesser" devices than my powerful gaming rig). Of course, only if such service fully supported Linux and Android devices decently… But yea, I'd pay for that.
i'm not criticizing that, quite the contrary, i'm saying: there is still hope.
if amazon didnt needed games that only work on windows to have an sustainable product and grow it, then they have an huge incentive to futher invest into breaking free of windows dependence completely.
and now with valve and amazon deep pockets, investing into wine, and... hey, wait! i just remembered another info, google said that developers dont need to support vulkan anymore!
https://www.gamingonlinux.com/2021/07/stadia-gets-more-generous-revenue-models-plus-a-porting-toolkit-for-directx-to-vulkan/

now developers have 3 incentives to support linux and we have 3 big companies beting on it! things are starting to get interesting to say the least, i was worried that amazon would counter google on cloud by taking advantage of the huge windows library instead of trying to compete with microsoft, but that is not the case, windows might have been an provisory solution or an plan B just like WindowsCE was an planB OS for dreamCast.

omg, now i need to process all this info to conclude anything i'm getting confused, it worth nothing that my day was an mess with tons of things to do.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 10:38 pm UTC

Quoting: KohlyKohlI think people are more used to subscriptions and since Stadia leans more towards buying individual games that could explain why it isn't doing so great.

Being able to play a large collection of games versus a small number of games is just so much more appealing to me.
yes, people are willing to pay for subscriptions of an *SMALL library of games (imagine an big one), subs dont remove the option of purchasing the game elsehwere so the lack of games isnt a big problem unless you plan to count on the streaming as your only option, and those who do rightnow are casual enough to not care about playing every game out there, they want to play no matter what, instead of playing something very specific.

but the point is not just that... ok i forgot what i was going to say...

*by small i dont mean having 100~300 games avaliable to play is a small thing, i mean that compared to the ammount of games that exists, the libraries on stadia and luna are small.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 8:17 pm UTC

i forgot to mention, i saw an video sometime ago discussing if linux was the reason why stadia was strugling to grow, they gathered some data about the topic and came to the conclusion that only 1 game was avaliable on luna but couldnt run on any linux device or something like that, so the answer was: NO, stadia using linux didnt explain why amazon and xcloud were more sucessfull than it.

so the lack of games on linux was not the main issue, and now with amazon investing on linux...

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna
15 Dec 2021 at 5:59 pm UTC Likes: 1

well that is kinda off great news, i mean, amazon has TONS of money, and they will be spending part of this money into improving wine/proton, instead of licencing windows? this is HUGE! (actually they will probably do both for some time)

as for Valve entering the cloud gaming business i dont think they have enough money to host servers, they wouldnt be doing the economics of scale nescessary for this type of service, unlike google, amazon and ms wich already have most their infrastructure in place for other services and just need to add some video cards, and can rent the un used processing power to others who need it.

valve could hold it on thirdy party servers but... look at who are the big 3 in that space:
Google, Amazon and Microsoft! i dont think they can compete with their own hosting for the best service/infra structure.

speaking of it, that is one of the reasons why amazon might be migrating to linux in the first place, developing an in-house operating system based on linux and using all the effort valve has made to break free of the windows depence looks like an much better option than paying royalites to an competitor that control the code of their own product and might better optimize it for their own infra structure, and especially if you do have money to actually compete.

i just hope cloud gaming remain as an sustainable niche rather completely die or completely kill local gaming.

Use Wine for gaming on Linux? Try out Bottles
14 Dec 2021 at 7:00 pm UTC Likes: 1

Quoting: Nocifer"Standard disclaimer to avoid being branded a pirate" detected :P

.
me? i dont care i would proudly hold the label, i dont trust the industry to distibute anime since the 4kids was a thing, and i gonna pirate what is legally avaliable, pirating everything else is the next logical step, but i purchase a lot of things to, either due to lazyness to pirate or to promote what i think worth being supported.

Use Wine for gaming on Linux? Try out Bottles
14 Dec 2021 at 6:56 pm UTC

Quoting: x_wing
Quoting: elmapuli mean, i remember when i was trying to instal palib on linux, i dont remember if it had an linux version that i couldnt install or what, but installing on windows was already hard enough (you had to setup an enviroment variable, first time that i saw this term on an windows context), now imagine if i tried to install the windows version on linux back then...
google it "how to setup an windows variable on windows on linux"
or better "how to setup an windows enviroment variable on wine"

its an issue to specific and google might return 0 results, or tons of results for windows but only a few for linux if you dig deep enough, or maybe no one has ever tried.
now multiply that for every game you try to pirate.

regardless of what you think about piracy, this is an major issue that we have to solve if we want linux to become popular, most gamers dont purchase everything, many test drive the pirated version to know if its worth purchasing.
First result for "Wine environment variables"

https://wiki.winehq.org/Wine_User%27s_Guide#Setting_Windows.2FDOS_environment_variables [External Link]

Either way, as most cracks requires replacing an exe or dll file, as long as the user can figure out where is located the wine prefix the steps for Windows should be the same for Linux.

And worth to mention: using a crack used to be the only way to play some legally owned games on Linux in the past.
it has been a long time since i tried this enviroment variable thing, so maybe things have changed.
anyway it was an random example, but you are right, you have to know where are the dlls, and hope that the cracked game is not an instaler that dont work on wine for some reandom reason, otherwise good luck extracting the content and manually instaling it =p

speaking of it, a few years ago adobe was creating an hiden partition on the HDD to hide their drm checks there, that was causing trouble for people who install linux on dualboot, i wonder if an game do anything like that and if so, how to dodge this =p

PUBG's newer anti-cheat sounds problematic for the Steam Deck and Linux
14 Dec 2021 at 6:50 pm UTC

Quoting: MayeulC
Quoting: elmapul
Quoting: MayeulCDisgusting...

Quoting: elmapulnow we have better android emulators on windows than on linux, microsoft is making windows run android games and even google is trying to do the same.
Oh, waydroid works relatively well. And there's interest in it thanks to the linux-on-mobiles effort (pinephone, librem5 etc).
define works, i heard the same about some emulator but never was able to find any app that it was capable of runing (not that it would matter to find an app if the ones i need dont work anyway)
To make sure, I just installed it trough the AUR (I'm already running a zen kernel). Installed F-Droid, checked that supertuxkart worked (I'm getting in-game, but don't have touch), then as I thought you might not be satisfied, I downloaded the Aurora store from F-Droid, then Excel and power point from there. Seems to work fine, although it's a bit fiddly and not well-integrated (I don't have a desktop environment, just sway, so that's not too bad, I guess a DE could integrate better). Microsoft's apps require me to sign in to create a new file so I just downloaded one from there [External Link].

It looks like the Android UI assumes it works fullscreen. I can't really blame it. Permission mapping could be better too.

I didn't find an app that doesn't work, but then even on my phone I only use apps from F-Droid. Obviously I expect low-level apps like wifi analyzer, miracast, etc to be mostly broken for now.

maybe those emulators require some processor instructions to work, and i dont have then...
i cant remember the games i was trying to run, can you test pokemon tcg online?

Use Wine for gaming on Linux? Try out Bottles
14 Dec 2021 at 1:09 pm UTC

that remind me of a thing...

pirating games on linux is harder, some times you have to do a bunch of steps on windows to crack an game, and the tutorials simply dont translate well to an linux enviroment.

i mean, i remember when i was trying to instal palib on linux, i dont remember if it had an linux version that i couldnt install or what, but installing on windows was already hard enough (you had to setup an enviroment variable, first time that i saw this term on an windows context), now imagine if i tried to install the windows version on linux back then...
google it "how to setup an windows variable on windows on linux"
or better "how to setup an windows enviroment variable on wine"

its an issue to specific and google might return 0 results, or tons of results for windows but only a few for linux if you dig deep enough, or maybe no one has ever tried.
now multiply that for every game you try to pirate.

regardless of what you think about piracy, this is an major issue that we have to solve if we want linux to become popular, most gamers dont purchase everything, many test drive the pirated version to know if its worth purchasing.