Latest Comments by elmapul
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 1:07 pm UTC
people already have an big game library on GOG, epic, etc, if those stores dont work on linux, most people will dump linux rather than the store.
fortinite alone has 250 millions of players, that is more than 10x what linux have of users, what is the most likely scenario here?
that steam deck sell a lot but most people install windows on it, sell a lot and people keep steamOS on it, or it flop?
8 Feb 2022 at 1:07 pm UTC
Quoting: mphuZEpic had chances to promote their Fortnite and store on Linux, but they refused themselves, so they go to hell.dude...
The Poles with GOG had enough time to meet the audience, who most of all promoted the position of DRM-free. But for years they've been wiping their feet on us, so go to hell.
Humble.. Well, just go to hell.
As a result, on Linux we have only two time-tested stores that really care about the platform: Steam and itch.io :wink:
people already have an big game library on GOG, epic, etc, if those stores dont work on linux, most people will dump linux rather than the store.
fortinite alone has 250 millions of players, that is more than 10x what linux have of users, what is the most likely scenario here?
that steam deck sell a lot but most people install windows on it, sell a lot and people keep steamOS on it, or it flop?
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:51 pm UTC
if an game has lets say 1~10 millionss of users it may worth support linux.
8 Feb 2022 at 12:51 pm UTC
Quoting: CorbenI can't believe it... this statement renders all efforts from Valve bringing these games to Linux or the Deck worthless...calm down, not all games have an install base as big as fortinite, in fact fortinite is the biggerst one.
if an game has lets say 1~10 millionss of users it may worth support linux.
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:41 pm UTC
so yes, he might be right.
i cant remember where i saw the cheating numbers, i think it was one of the valve conferences arround anti-cheating.
8 Feb 2022 at 12:41 pm UTC
Quoting: Doc AngeloI'm not buying it. Sweeney says a lot of stupid stuff to win an argument. Especially around Linux.dude fortinite alone has 250 millions of players, and the cheating industry move more money than the entire linux gaming industry (if we assume its 100 smaller than the windows gaming industry)
"Sweeney is not saying it's not suitable as a whole, just that Fortnite is a massive target for cheaters"
I rest my case. This is so stupid, I'm out of words. Who believes crap like that?
(I want to add that I'm not saying that Sweeney is generally dumb or doesn't have knowledge about game development. I'm just saying that he has a very strong opinion, and starts to lie his way through an argument until he thinks he won it. There are people like that, and Sweeney is just one example. He's human after all.)
so yes, he might be right.
i cant remember where i saw the cheating numbers, i think it was one of the valve conferences arround anti-cheating.
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:28 pm UTC Likes: 1
and that is not a big problem if you only find one cheatter in ever 1000 matches that you do, its anoying but rare enough that it dont make a difference.
its another thing if you find an cheater in lets say 1 in every 10 matchs.
8 Feb 2022 at 12:28 pm UTC Likes: 1
Quoting: rustybroomhandleI would love to know how much cheating from Linux users there are on something like Overwatch who have their own cheat prevention.the issue is not that linux users use cheat, its that cheaters may start using linux just to cheat.
and that is not a big problem if you only find one cheatter in ever 1000 matches that you do, its anoying but rare enough that it dont make a difference.
its another thing if you find an cheater in lets say 1 in every 10 matchs.
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:26 pm UTC
8 Feb 2022 at 12:26 pm UTC
Quoting: damarrinHe doesn’t have to support all the various kernel configs, just the official SD one. Isn’t that what the chain of trust is for? Detect signed software and work, don’t and don’t.in that case, fortinite would be an steamdeck exclusive in the context of linux...
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 12:25 pm UTC Likes: 1
one thing is to find an way to run insecure code in an kernel, exploiting its security holes, that is what windows malwares do, the malware capabilities will be limited by the size of the hole, for example, maybe they can control some components of the kernel but no others, and maybe they can do what they want to do without the need of touching the kernel.
on linux on the other hand, you have full access to customize your own kernel code.
you dont need an malware exploiting kernel features to dodge the anti cheat, you can rewrite the code of the kernel to exploit it!
security by obscurity DO WORK for passwords.
anti cheat software is akin to proprietary in the sense that it want to limit what the user can or cant do, its also akin to DRM.
8 Feb 2022 at 12:25 pm UTC Likes: 1
Quoting: ZlopezStrange how the insecure Windows, which is targeted by every malware out there is actually more secure for anti-cheat :-Dcompletely different thing.
one thing is to find an way to run insecure code in an kernel, exploiting its security holes, that is what windows malwares do, the malware capabilities will be limited by the size of the hole, for example, maybe they can control some components of the kernel but no others, and maybe they can do what they want to do without the need of touching the kernel.
on linux on the other hand, you have full access to customize your own kernel code.
you dont need an malware exploiting kernel features to dodge the anti cheat, you can rewrite the code of the kernel to exploit it!
Quoting: ZlopezIf they had the anti-cheat software open, it could benefit from free fixes done by the people in open source community.that is like having an open source password.
security by obscurity DO WORK for passwords.
Quoting: ZlopezIt's not a coincidence that the best security libraries are open source (and the linux is dominating the server world).its not a matter of security here, its a matter of freedom, open source softwares is great to allow the user to do whatever he want, and doing whatever he want in that context is CHEATING on an online game.
anti cheat software is akin to proprietary in the sense that it want to limit what the user can or cant do, its also akin to DRM.
Epic Games CEO says a clear No to Fortnite on Steam Deck
8 Feb 2022 at 11:47 am UTC Likes: 5
8 Feb 2022 at 11:47 am UTC Likes: 5
how ironic...
the more users linux have, the more likely it is that many game developers will support it.
at the same time, the more players an specific game have, the less likely it is that it will support linux.
what about server side anti cheat? its possible to do the validation server only?
"With that in mind, you're going to need Windows or to stream it via GeForce NOW on the Steam Deck."
again, what about server side anti cheat?
anyway, people still can play fortinite on their phones, so its not a massive loss...
wait a minute, isnt android linux based?
in any case, fortinite has 250 millions of players, that alone might be enough to kill steamOS.
imagine if steamdeck sell as much of an switch, but most players install windows on it to play fortinite, sigh.
the more users linux have, the more likely it is that many game developers will support it.
at the same time, the more players an specific game have, the less likely it is that it will support linux.
what about server side anti cheat? its possible to do the validation server only?
"With that in mind, you're going to need Windows or to stream it via GeForce NOW on the Steam Deck."
again, what about server side anti cheat?
anyway, people still can play fortinite on their phones, so its not a massive loss...
wait a minute, isnt android linux based?
in any case, fortinite has 250 millions of players, that alone might be enough to kill steamOS.
imagine if steamdeck sell as much of an switch, but most players install windows on it to play fortinite, sigh.
Get some quality games and help charity in the F*CK CANCER Bundle
6 Feb 2022 at 9:45 pm UTC
6 Feb 2022 at 9:45 pm UTC
Quoting: slaapliedjei dont care who support, i want to know if they are trust worth, if they really invest in fighting against cancerQuoting: elmapulLOL that name... is this institution an serious one? because with a name like thatI know Deadpool, who occasionally plays Ryan Reynolds, supports Fuck Cancer.
[update] never mind its the bundle name
I threw 100 bucks in, as I don't care about the games (pretty sure I own them all already), but really. FUCK Cancer!
Stadia continues the slow downward spiral
5 Feb 2022 at 6:02 pm UTC
5 Feb 2022 at 6:02 pm UTC
Quoting: dubigrasuat least for multiplatform games that are already avaliable for windows, it should be feasibleQuoting: elmapulthey also should give some assurance that you could access your games elsewhere in case they discontinue the service,I'm not sure how would they go about this, they're not the usual desktop games that we can use. From people that had access to them we know that they can be (somewhat) easily modified to run on consumer hardware, but even so, that implies some extra serious work for the whole library, from a company that might not be able to bleed extrafunds at that point.
Or, maybe they just have rights to the Windows version of the respective games and make those available for download? IDK.
Stadia continues the slow downward spiral
5 Feb 2022 at 2:27 pm UTC Likes: 1
google killed orkut because it only had 67 millions of users, they got envious of facebook and end up with nothing instead.
they killed many projects as if they were nothing, then people remember and didnt gave stadia a chance.
i`m not saying that was the only factor of course.
the issue is, if stadia was an product of an smaller company maybe they would value more whetever profit it made, but they didnt.
microsoft purchasing activision/blizzard/king didnt seem to help.
if it was google, then people would stop saying things like "google isnt taking it serious" "google gonna kill stadia", but google didnt had the balls, i wont say they should even if they could, microsoft first purchase with Rare was an disaster, and while amazon were dumping hundreds of millions on flop games, google strategy was smarther:
make some low budget games to gain know how in the market, then grow then slowly over time, but that didnt worked, because people saw their games as cheap and that coming from an big company didnt send an good signal.
google should have said something like:
"big games take time to do, we are doing this <show an promissing AAA quality game> meanwhile we gonna make smaller games to have more exclusive content on the platform while people wait for the big relases"
instead they let people think the product didnt had any ambitions, and killed stadia devlopment division.
they also should give some assurance that you could access your games elsewhere in case they discontinue the service, and if one game currently was only possible with the cloud, because it had some exclusive tech that was only possible on stronger hardware, give some assurance that they would make it avaliable to download as soon as the desktop hardware catch up with the requirments.
nope, they let people think their plan was to sell you the right to own nothing, sell you an game they fully control and can shut down it at any moment.
5 Feb 2022 at 2:27 pm UTC Likes: 1
Quoting: dubigrasuThey're not doing much also in terms of expanding the service (and its quality) to other countries. GFN somehow managed to open new centers in East-Europe, dramatically decreasing the latency. Google did not, and this is mind boggling considering who they are.so, it seems its better to be a big fish in a small pound, than on a larger one.
google killed orkut because it only had 67 millions of users, they got envious of facebook and end up with nothing instead.
they killed many projects as if they were nothing, then people remember and didnt gave stadia a chance.
i`m not saying that was the only factor of course.
the issue is, if stadia was an product of an smaller company maybe they would value more whetever profit it made, but they didnt.
microsoft purchasing activision/blizzard/king didnt seem to help.
if it was google, then people would stop saying things like "google isnt taking it serious" "google gonna kill stadia", but google didnt had the balls, i wont say they should even if they could, microsoft first purchase with Rare was an disaster, and while amazon were dumping hundreds of millions on flop games, google strategy was smarther:
make some low budget games to gain know how in the market, then grow then slowly over time, but that didnt worked, because people saw their games as cheap and that coming from an big company didnt send an good signal.
google should have said something like:
"big games take time to do, we are doing this <show an promissing AAA quality game> meanwhile we gonna make smaller games to have more exclusive content on the platform while people wait for the big relases"
instead they let people think the product didnt had any ambitions, and killed stadia devlopment division.
they also should give some assurance that you could access your games elsewhere in case they discontinue the service, and if one game currently was only possible with the cloud, because it had some exclusive tech that was only possible on stronger hardware, give some assurance that they would make it avaliable to download as soon as the desktop hardware catch up with the requirments.
nope, they let people think their plan was to sell you the right to own nothing, sell you an game they fully control and can shut down it at any moment.
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