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Latest Comments by pete910
Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 11:36 pm UTC

Quoting: edmondo
Quoting: pete910Does Dying Light work for you ?
I don't own the game, but Fireburn has tested it and reported it working on the mesa mailing list:
https://lists.freedesktop.org/archives/mesa-dev/2018-June/198844.html [External Link]
There may be hope then :D

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 11:35 pm UTC

Quoting: F.Ultra
Quoting: pete910
Quoting: ShmerlYep, it shows up in the OpenGL string now:

OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.25.0, 4.17.0-trunk-amd64, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL core profile shading language version string: 4.50
OpenGL version string: 4.4 (Compatibility Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL shading language version string: 4.40


Killing compat profile could have made sense if Khronos would have done it. But they didn't, and now it's proliferated in Nvidia blob, so some clueless developers use it despite many warnings not to, and you get results like Dying Light. There is no option for Mesa but to implement it.
Does Dying Light work for you ?
You can already make Dying Light run on stable mesa if you set the Launch Options in Steam to "MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%" the great thing with the new patches is that such workarounds will no longer be necessary.

edit: however reading the mesa-dev post it seams that this perhaps does fix some stability for Dying Light that the override did not. In that case this change is even better :)
As mentioned numerous times, that fix does not work for arch users or even non *buntu based distros. :(

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 6:41 pm UTC

Quoting: Shmerl
Quoting: pete910No worries, Don't you use steam at all then ?
Yep, I'm only using DRM-free stores.
Kudo's to sticking to that.

I strongly stick to the principle of "No tux no Bux".

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 5:58 pm UTC

Quoting: Shmerl
Quoting: pete910Whats ya steam name? I'll gift you a copy!
I'm not using Steam. No worries, it might end up on GOG eventually. Or not :) I wonder if such compat profile issues are the reason it's not there.
No worries, Don't you use steam at all then ?

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 5:45 pm UTC

Quoting: Shmerl
Quoting: pete910Does Dying Light work for you ?
I don't have the game, they never released Linux version on GOG.
Whats ya steam name? I'll gift you a copy!

Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 4:38 pm UTC

Quoting: ShmerlYep, it shows up in the OpenGL string now:

OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.25.0, 4.17.0-trunk-amd64, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL core profile shading language version string: 4.50
OpenGL version string: 4.4 (Compatibility Profile) Mesa 18.2.0-devel (git-2854c0f795)
OpenGL shading language version string: 4.40


Killing compat profile could have made sense if Khronos would have done it. But they didn't, and now it's proliferated in Nvidia blob, so some clueless developers use it despite many warnings not to, and you get results like Dying Light. There is no option for Mesa but to implement it.
Does Dying Light work for you ?

Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 4:31 pm UTC

Quoting: Beamboom
Quoting: pete910May be YT's compression but cant say it's that impressive tbh.
Do we have an open world game on Linux that looks better? Or even as good. Dying Light looked great too, but they've upped the game here.
Edit
On linux , No.
Rise of the Tombraider, I read it as in general visuals.

Metro LL, Deus Ex too and going on that vid the original DL.

Mad Max is open world, Looks as good no foliage to compare so.

Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 2:51 pm UTC Likes: 3

Quoting: Guest
Quoting: x_wing
Quoting: yar4eIn case they'll not port it to Linux we have WINE + DXVK ;)
Yes, but we should only pay if the hard work is made by the developer...
No, you should pay if you play it.
It was meant as in not going to buy it unless it's available on our platform!

Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 10:04 am UTC Likes: 4

Quoting: BeamboomOk... Wow. Just, wow. That was visuals to die for.
May be YT's compression but cant say it's that impressive tbh.

Kinda moot though if it don't come to Linux ;(

Will this be using Vulkan do we know ?

We have a copy of 'Nimbatus - The Space Drone Constructor' to give away to one lucky Linux gamer
28 Jun 2018 at 6:37 pm UTC Likes: 1

Quoting: IperpidoI've actually no idea on what kind of drone to create, so i'll probably figure it out while playing.

...Maybe i can make a drone wich figures out itself how to build a drone.
Ain't that how sky-net starts :O

:D