Latest Comments by pete910
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
15 Feb 2018 at 1:29 pm UTC
Nice attitude to your fellow users ...
15 Feb 2018 at 1:29 pm UTC
Quoting: z1lt0idSo because you don't want it or agree with it , *** anyone else ?Quoting: Geppeto35Nice, let's work on Shadow of War now Feral :-P ^^Oh yeah because all those micro transactions and loot boxes will work well for Linux gamers. Ugh this game can die in a fire.
Nice attitude to your fellow users ...
The Linux beta of EVERSPACE has been updated with Unreal Engine 4.17 and bug fixes
15 Feb 2018 at 12:30 am UTC
15 Feb 2018 at 12:30 am UTC
Quoting: lodAre AMD GPUs still unsupported?I think so however they work fine, well mine does on Mesa 17.3.3
The Linux beta of EVERSPACE has been updated with Unreal Engine 4.17 and bug fixes
14 Feb 2018 at 5:17 pm UTC
Also My fav distro of all time in the name strengthens;) his point :D
14 Feb 2018 at 5:17 pm UTC
Quoting: GuestIf anyone reading this is on the fence about the game, BUY IT^^^ this!
Also My fav distro of all time in the name strengthens;) his point :D
THQ Nordic now own Koch Media GmbH
14 Feb 2018 at 2:16 pm UTC Likes: 3
14 Feb 2018 at 2:16 pm UTC Likes: 3
Deep Silver was fairly linux friendly any how, we have Metro, Saints Row ect.
Good that its another linux friendly publisher that's bought it though, It could have been worse, Bethesda could have grabbed it :O
Good that its another linux friendly publisher that's bought it though, It could have been worse, Bethesda could have grabbed it :O
The Linux beta of EVERSPACE has been updated with Unreal Engine 4.17 and bug fixes
14 Feb 2018 at 2:11 pm UTC
14 Feb 2018 at 2:11 pm UTC
Awesome stuff!
Guess they've had a reasonable reception then as they are still improving it.
Guess they've had a reasonable reception then as they are still improving it.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
13 Feb 2018 at 4:06 pm UTC Likes: 3
It's not as if it would be hard for them to do either, Being it's their engine :(
13 Feb 2018 at 4:06 pm UTC Likes: 3
Quoting: drlamb^^^^ ThisQuoting: GuestIt's great they are bringing big games to Linux. But it's 2 years old now.Talk to EPIC. Unreal Engine supports Linux and so does Battleye (anti-cheat found in fortnite). There's literally no reason for fortnite not to exist on Linux other than EPIC not wanting it to be.
I feel they need to port some thing a bit more relevant to now, like Fortnite. IMO.
It's not as if it would be hard for them to do either, Being it's their engine :(
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
13 Feb 2018 at 3:28 pm UTC Likes: 1
13 Feb 2018 at 3:28 pm UTC Likes: 1
Quoting: Avehicle7887*Dummy ... DRM ....Previous titles that have Denuvo that feral have done have not had it for the linux port
Considering the Windows version is still plagued with Denuvo I don't see this happening anytime soon.
Rise of the Tomb Raider announced for Linux, port from Feral Interactive
13 Feb 2018 at 1:45 pm UTC
13 Feb 2018 at 1:45 pm UTC
[center]ABOUT GOD DAMN TIME[/center]
:D
:D
Valve has boosted their Linux ranks by hiring another developer to work on open source graphics
11 Feb 2018 at 3:06 pm UTC
Gaming PC and a work station PC.
11 Feb 2018 at 3:06 pm UTC
Quoting: PJyeah, Pete, but as I've stated - it is not so easy if you use your box for work too, not only for gaming.Have both :P
This really restricts your choices, especially when you add few options (or no options) with professional software outside dev / server side.
If I'd only done gaming on my PC - sure AMD could be taken into consideration. But I need to do actual work as well... Thus no "ideology" talk can make me switch (I'd like to) - I need to be pragmatic with my hardware choices.
Gaming PC and a work station PC.
Valve has boosted their Linux ranks by hiring another developer to work on open source graphics
11 Feb 2018 at 2:06 pm UTC
11 Feb 2018 at 2:06 pm UTC
OpenCL has worked out of the box for like forever on the prop stack tbh, oss opencl stack works fine too admittedly not as quick as the prop stack.
Vega is a little different due to ROCm .
Vulkan was sketchy I admit, now works fine, currently playing doom through wine with Vulkan.
The cuda bit is obvious, if you need it, NV only, but lets be honest here, it the sole reason why NV came up with it is? Vendor Lockin! It's no different to DX from MS
The choice you do have however is the software you use though. Buying software that uses cudu only does not help and only strengthens vendor lockin for instance
Edit:
Just to point out, the argument regards cuda is kinda moot based on the fact the very site you are discussing this on has GAMING ON LINUX in the title. Plus I would dare say the vast majority of uses here are gamers due to the nature of the content. Be a good metric for liam to include in the PC stats mind.
If it was renderingonlinux you would have a case :P
Vega is a little different due to ROCm .
Vulkan was sketchy I admit, now works fine, currently playing doom through wine with Vulkan.
The cuda bit is obvious, if you need it, NV only, but lets be honest here, it the sole reason why NV came up with it is? Vendor Lockin! It's no different to DX from MS
The choice you do have however is the software you use though. Buying software that uses cudu only does not help and only strengthens vendor lockin for instance
Edit:
Just to point out, the argument regards cuda is kinda moot based on the fact the very site you are discussing this on has GAMING ON LINUX in the title. Plus I would dare say the vast majority of uses here are gamers due to the nature of the content. Be a good metric for liam to include in the PC stats mind.
If it was renderingonlinux you would have a case :P
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