Latest Comments by pete910
Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 2:40 pm UTC Likes: 3
30 Mar 2017 at 2:40 pm UTC Likes: 3
DX12 eat ya heart out :D
Some small site updates tonight
28 Mar 2017 at 5:11 pm UTC
28 Mar 2017 at 5:11 pm UTC
BST ???? :P
Refuses to save when I set it for +1 due to now in BST in the UK
Edit:
My bad, works now.
Refuses to save when I set it for +1 due to now in BST in the UK
Edit:
My bad, works now.
Serious Sam Fusion 2017 (beta) for The First Encounter is now available, with Linux support
21 Mar 2017 at 9:22 am UTC
Shame it locks up on the next map load. May try the steam overlay trick later
21 Mar 2017 at 9:22 am UTC
Quoting: sataniceastI'm also got few wm freezes with Vulkan until i've disabled Steam overlay.Same card @ 1440p I've got an average of 60 - 70. 190 ish ogl to 250 ish vulkan.
The game runs really great on my 1080 GTX with NVIDIA drivers, the difference between OpenGL and Vulkan is almost double sometimes.
Shame it locks up on the next map load. May try the steam overlay trick later
Overload, the shiny new six-degree-of-freedom shooter has entered Early Access
20 Mar 2017 at 1:31 pm UTC Likes: 3
20 Mar 2017 at 1:31 pm UTC Likes: 3
[url=httpshttps://descendentstudios.com/://descendentstudios.com/]Decent underground anyone [/url] :P
Edit, Which you can still play and on linux
https://github.com/ForsakenX/forsaken/wiki/Download-and-installation [External Link]
Quoting: DuckeenieReminds me a lot of forsaken. [External Link]. Actually I'm surprised at how well those graphics have held up.Was a huge fan back in the day :D
Edit, Which you can still play and on linux
https://github.com/ForsakenX/forsaken/wiki/Download-and-installation [External Link]
Serious Sam Fusion 2017 update for The First Encounter due soon as 'the build is ready'
16 Mar 2017 at 11:22 pm UTC
16 Mar 2017 at 11:22 pm UTC
Can't wait :woot:
Paradox announce 'Stellaris: Utopia', the first proper expansion for Stellaris, out April 6th
27 Feb 2017 at 3:23 pm UTC Likes: 1
27 Feb 2017 at 3:23 pm UTC Likes: 1
Holy cow, Do theses guys ever stop! :D
Reminder: Update your PC info for the next round of statistics updates
25 Feb 2017 at 12:33 pm UTC Likes: 2
I know of at least one that's pre ordered :whistle:
25 Feb 2017 at 12:33 pm UTC Likes: 2
Quoting: RTherenRyzen?Be interesting, though not out in time for this end month stats.
I know of at least one that's pre ordered :whistle:
Mesa now has a shader cache in Mesa-git for r600/radeonsi
22 Feb 2017 at 11:49 pm UTC
22 Feb 2017 at 11:49 pm UTC
I think this will help with rocket league too iirc
SteamVR for Linux is now officially in Beta
22 Feb 2017 at 12:06 am UTC Likes: 3
22 Feb 2017 at 12:06 am UTC Likes: 3
Nice to see radv included , as in that Valve is targeting the oss driver. I know they have employed people to help with the oss driver.
It will help devs also code towards a open/standard driver rather than a prop driver that does some unknown tricks/hacks.
It will help devs also code towards a open/standard driver rather than a prop driver that does some unknown tricks/hacks.
HITMAN released for Linux, initial port report and two gameplay videos
17 Feb 2017 at 12:43 pm UTC
I'll give it another go later.
Edit:
Wonder if it's because I was connected to their server when I first started ? Thus not saved locally
17 Feb 2017 at 12:43 pm UTC
Quoting: liamdaweJust refuses me, states I need to be online, no other options.Quoting: pete910I did test this and I tested it again then to be certain, it works fine for me. The game does nag you, telling you the save was made while being online, but I had no trouble loading it while offline.Quoting: edddeduck_feralMy saves didn't work until I was connected to the hitman servers so I would have to call that an always on to be fair.Quoting: GuestI’d love to play this but Steam-only + additional always online DRM means I’ll wait for a huge sale if I ever buy it.There is no always online requirement for HITMAN. See the opening section from Liam's review for more details.
"To get the elephant in the room out of the way first: The game does have an online requirement for certain features, these are extras and do not affect the main single-player story, which does not require you to be online."
I don't class loading a previous save game as a extra/special feature.
Unless there's a setting I've missed that disables it.
I'll give it another go later.
Edit:
Wonder if it's because I was connected to their server when I first started ? Thus not saved locally
- Linux smashes past 5% on the Steam Survey for the first time
- Framework becomes a KDE Patron helping to fund open source
- Ubuntu MATE seeking maintainers as the creator looks to move on
- Facepunch signed a license with Valve to allow standalone releases from s&box
- OldUnreal release new preview update for the classic Unreal Tournament 2004
- > See more over 30 days here
- Away all of next week
- GustyGhost - The Great Android lockdown of 2026.
- Auster - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - What have you been playing recently?
- Strigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck