Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Arthur
Bazzite gets a new app store, newly supported devices, improved WiFi and more
9 Jul 2025 at 4:55 pm UTC

I switched to Bazzite a few weeks ago and it's been pretty good. There have been a couple small issues, but I've been able to work around them. The immutable nature of it makes some things harder than I wish they were; for example, I've had to use rpm-ostree to layer the following packages:
akonadi akonadi-calendar ckb-next kcalutils kdepim-addons kdepim-runtime kimap korganizer merkuro partclone qt6-qtlocation
ckb-next is a project to easily make a lot of Corsair RGB keyboard adjustments, and has much better UX than OpenRGB in my opinion, while akonadi, kdepim, merkuro etc are to get events integrated in the calendar applet, because the Flatpak version of Kontact can't do it. I think a lot of people like me expect to be able to have their Google Calendar or Nextcloud events show up in the system's calendar.

Otherwise, I am not quite sure how often and when the distro updates. There's the System Update utility where I can easily check for new updates for everything, but updates feel quite opaque; I think by default they are set up to run automatically, but when? And can I turn them off or at least adjust frequency? In the JayzTwoCents video recently where they tried Bazzite they showed KDE Plasma's software update frequency setting, but I don't think it actually does anything in Bazzite's case, so even though out of the box it says "Update software: Manually", I think Bazzite's update script just does it all in the background automatically. Not great UX either, in other words.

Anyway, those are my caveats about Bazzite. Feel free to correct me if I'm wrong about any of this.

Minecraft Live returns October 15, you're voting for the Penguin right?
6 Oct 2023 at 12:03 am UTC Likes: 1

If I were to vote, I'd vote for one of the other two as the penguin seems to have the least compelling use case.

Penguin: will apparently be able to make boats faster. Whether that's just locally for a short while if you happen to be nearby one or not is unknown. If you could just put one in a boat and you'd have a permanent motor, that'd be more interesting at least.

Armadillo: will drop scutes which you can make into armor for your dogs. With this, maybe I'd finally chance taking dogs with me anywhere because they die too easily right now.

Crabs: will supposedly drop claws which you can use to extend your reach with. Kinda weird, but really useful in a lot of situations I'd imagine.

Linux hits a multi-year high for user share on Steam thanks to Steam Deck
4 Jun 2023 at 6:49 pm UTC Likes: 1

I wouldn't say there's anything to celebrate yet either, but there are decent reasons to be cautiously optimistic for the future. Maybe we'll finally get to 2% market share on Steam next year.

More teasers for a big Valheim update have arrived
29 Mar 2022 at 5:20 pm UTC

While I generally enjoy Valheim, me and some friends have had two worlds now and both times we have stopped playing after a while. I think it has something to do with the progression of certain things being too grindy and frustrating.

Both times we stopped after getting to the mountain biome and having to find silver. Finding silver is just too annoying, because it only spawns above a certain height and the terrain can't be too steep. In addition it's underground, with no visible markers to indicate where. Getting obsidian in the mountains is a fun challenge, but finding silver is really difficult because it's so rare and underground, so the terrain looks like a Swiss cheese after we've been there.

We kind of need the silver to get good enough gear for the Plains biome, so silver being such a rarity is a real problem for us. I also hope we get some more wild animals in all of the biomes, to get some more variety.

Lutris game manager adds support for Origin integration
25 Jan 2022 at 12:41 am UTC Likes: 2

Try using the EA App [External Link] instead, I can join my friends and use the overlay in Battlefield 4 using it. Install the EA App in your prefix using a fork such as Wine-GE or Wine-Lutris, and once logged in, you can "migrate" your game by picking its existing install location when "installing" it.
Thanks, I've tried, but the EA App is still missing a bunch of games and DLCs [External Link], so it's unfortunately not an option for me. Wish I could use it.

Lutris game manager adds support for Origin integration
24 Jan 2022 at 9:09 pm UTC

Installing Origin and the games is one thing, but one feature I really wish they could pull from Origin is the friends list and being able to join a game directly from it. I've many times had the issue that I start a game and then can't join because the Origin overlay doesn't work, and Alt-Tabbing out to join from the friends list doesn't work because either the game or Origin itself freaks out. So my workaround is to never start the game first and always join via the friends list.

So if that could be done directly from Lutris, at least I wouldn't have troubles with the Origin UI when I Alt-Tab out of a game to join a friend. Not sure it can be done technically though since it might just be internal Origin APIs that can't be interfaced easily with from a third-party.

Minecraft just had a seriously huge update named Village & Pillage
24 Apr 2019 at 1:18 pm UTC

Quoting: natis1"Some performance improvements" is not a true statement. I just updated a server from 1.12 to 1.14. Both running on vanilla. And I can confidently say that 1.14 not only requires much more CPU, but it does nothing to improve RAM usage vs 1.12.
I'm pretty sure it's compared to 1.13, not 1.12. 1.13 brought a lot of heavy stuff, some of which they have optimized, and some are due to the new lighting engine. You could easily lag out a server in previous versions by making it recalculate lighting for large areas. Now that's supposedly no longer an issue.

Free and open source racer 'SuperTuxKart' hits the big 1.0 release
23 Apr 2019 at 7:43 pm UTC

I'm aware, but I've seen the "vehicles with ball" concept before, I think back in 2002 or so. It's not a particularly novel idea, so why people attribute it to Rocket League and say that everyone else is ripping it off is really silly. And I was part of the discussions around the soccer mode in STK, and we didn't look at any other game back then for that idea.

Several people can have the same idea, imagine that.

Free and open source racer 'SuperTuxKart' hits the big 1.0 release
22 Apr 2019 at 7:07 pm UTC Likes: 1

Work on the soccer mode was started in 2012, before Rocket League.

Now if you want the Rocket League experience, play Rocket League, I do so as well. Same with Mario Kart, if you want Mario Kart, get Mario Kart.

Gaming and Linux graphics talks at FOSDEM 2019
13 Feb 2019 at 9:45 am UTC Likes: 1

Quoting: LinasI commented particularly on 0 A.D., which is open source. So they don't earn anything from supporting macOS as far as I know. And yet, people will go great lengths to make their software work on macOS, even when it's holding other platforms back.
From what I know, some of their contributors are on macOS, and it's historically (pun not intended) been a platform they've had a noticeable user base from.