Latest Comments by Avehicle7887
Overlord and Overlord: Raising Hell released for Linux, some thoughts and a port report
21 Jul 2016 at 7:18 pm UTC Likes: 1
As a comparison though, I take a look at this video [External Link] of Witcher 2 on a 780, which is a much more intensive game and yet it runs close to 100 fps too.
21 Jul 2016 at 7:18 pm UTC Likes: 1
Quoting: ShmerlHrm, why exactly do you need it even to run at anything higher than 100fps? It's way more than your eye can perceive already.Not that I run games beyond 60fps, It's just that the requirements for this game are petty compared to today's systems and I was surprised to see that a 980ti is doing only 100fps at 1920x1080, Had it been 4K would be amazing no contest there.
As a comparison though, I take a look at this video [External Link] of Witcher 2 on a 780, which is a much more intensive game and yet it runs close to 100 fps too.
Overlord and Overlord: Raising Hell released for Linux, some thoughts and a port report
21 Jul 2016 at 6:23 pm UTC
21 Jul 2016 at 6:23 pm UTC
Looks good but there's something not clicking for me: A game released in 2007 and runs at only 100 fps on a 980ti? Sorry if I sound like a party pooper, but I'm not impressed. I'd really like to see an fps comparison with the Windows version.
Stardew Valley confirmed for a Linux release on the 29th of July
20 Jul 2016 at 6:42 pm UTC
20 Jul 2016 at 6:42 pm UTC
Glad this is coming out earlier than I expected, played it for a while with Wine. Very fun game worth your every penny.
Darkest Dungeon updated, has some needed Linux fixes
18 Jul 2016 at 9:47 pm UTC
18 Jul 2016 at 9:47 pm UTC
Glad the dev is still improving this game Linux-wise. With RPG's being first, Roguelikes are my 2nd most favorite type of games. Will pick this up when I can spare the money. Thanks for the news Liam.
Mesa 12 released, Vulkan for Intel, OpenGL 4.3 and more for open source graphics users
15 Jul 2016 at 6:34 pm UTC
15 Jul 2016 at 6:34 pm UTC
Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
Apparently desktop Linux marketshare has finally hit that elusive 2% mark
1 Jul 2016 at 8:55 pm UTC
1 Jul 2016 at 8:55 pm UTC
I'm not much for statistics however I've seen a small rise in Linux popularity outside the online world, the locals where I work tend to bring laptops with Linux and their request is never about removing it but rather for technical reasons, on another occasion a client would ask me to install Ubuntu for him.
While Ubuntu has been trying to bring Linux to the desktop, it seems in the past 2 years or so that it finally got the attention it deserves. Ironically we also have to "thank" Microsoft for the push, while it's still a small percentage they indirectly pushed many people towards Linux - I guess I should count myself for this one since I refused to see beyond Win7 ever since Win8 landed.
In my theory, I think in a couple of years time Linux might become on par with Mac in gaming popularity due to how easily accessible it is compared to Mac.
While Ubuntu has been trying to bring Linux to the desktop, it seems in the past 2 years or so that it finally got the attention it deserves. Ironically we also have to "thank" Microsoft for the push, while it's still a small percentage they indirectly pushed many people towards Linux - I guess I should count myself for this one since I refused to see beyond Win7 ever since Win8 landed.
In my theory, I think in a couple of years time Linux might become on par with Mac in gaming popularity due to how easily accessible it is compared to Mac.
Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU
29 Jun 2016 at 8:09 pm UTC Likes: 3
29 Jun 2016 at 8:09 pm UTC Likes: 3
Quoting: dubigrasuIs this the same Swiftshader from Transgaming?Hmm I think it is, according to a line from their github page:
The SwiftShader libraries act as drop-in replacements for graphics drivers.Seems to describe the Transgaming SwiftShader perfectly. I used it quite a few times (when I used Windows) just for testing but the huge logo didn't give a good experience, felt like playing a tech demo. If this thing comes to Linux I might be interested in testing this.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
When should i386 support for Ubuntu end? Help Canonical decide
29 Jun 2016 at 11:59 am UTC
29 Jun 2016 at 11:59 am UTC
Not an Ubuntu user, but if I had to make an estimate I'd say 32bit should have been dropped after the Ubuntu 12.04 LTS. AFAIK every CPU manufactured from 2008 onwards has always been 64bit. Also I have no idea why some Linux games to this day still come only in 32bit.
I repair computers on a daily basis and frankly, I forgot the last the time I installed a PC with a 32bit OS be it Windows or Linux, even if it came with 2GB of ram.
I repair computers on a daily basis and frankly, I forgot the last the time I installed a PC with a 32bit OS be it Windows or Linux, even if it came with 2GB of ram.
FORCED SHOWDOWN now available on Linux & SteamOS
24 Jun 2016 at 5:39 pm UTC Likes: 4
24 Jun 2016 at 5:39 pm UTC Likes: 4
Quoting: AnxiousInfusionKinda ironic isn't it? Linux is actually more personal than Windows or Mac.there are no changes from the PC version
from the PC version
PC version
Ashes of the Singularity still plans Vulkan and Linux & SteamOS support
22 Jun 2016 at 6:23 pm UTC Likes: 1
22 Jun 2016 at 6:23 pm UTC Likes: 1
I think it's about time Devs started ditching OpenGL. I'm interested in this game since it's also on GOG, here's hoping they won't lock it to Steam.
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Source: images.duckduckgo.com
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