Latest Comments by throgh
Two Worlds II RPG delayed for Linux
16 Jun 2017 at 6:05 pm UTC Likes: 1
16 Jun 2017 at 6:05 pm UTC Likes: 1
Quoting: lucinosI can not understand why so many developers do that elementary mistake on linux. On linux developers should only support 64bit. No one on linux is using 32 bit, really no one. If someone is using 32 bit, he is wrong and he should use 64 bit and if he really has a reason then he is no way a potential customer for any game. On linux we had the "luck" that gaming has become mainstream only recently when everyone was already 64 bit. So it should be that simple as only supporting 64 bit. Why 32 bit is coming from the land of the dead? why?Not everyone think the same like you and there are systems with need of support only 32bit. Why abandon them? Just because they are "old". Well? Welcome in the world of Microsoft. That's the way to think if you don't have any further interest finding a way using older machines and buying every three years new (meaning really new) hardware. And what to do with the old? On the trash? Others will do this? Okay! :P
Minecraft 1.12 released today with parrots, a whole new advancements system and more
8 Jun 2017 at 12:05 am UTC Likes: 3
8 Jun 2017 at 12:05 am UTC Likes: 3
Well? And what about Minetest? Because that's a native, complete free running game and engine for Linux. Minecraft is therefore just some kind of (over)hyped product from my point of view. Yes I've played it also in the past and settled with it onto Linux years ago. But after Microsoft bought Mojang and after so many other things: It's just overrated now even if it got nice graphics with shaders.
Wine 2.9 released with support for Direct3D tessellation shaders
28 May 2017 at 6:03 pm UTC
28 May 2017 at 6:03 pm UTC
Don't get it: First things first CD Projekt RED had the opportunity bringing that game to Linux. They didn't! And second: The astonishing graphics are reached out with proprietary hardware with no further chance being free within the next months. So we should not forget that this is a free system and not a clone of Windows. WINE had come up a long way and is really good when running legacy software with no further chance for a port. It also can help running newer games and applications. But supporting a company like CD Projekt RED looks very wrong for me at the moment. And GOG? Was a nice platform once, but since Galaxy this is a big joke. A running gag as the so-called upcoming Galaxy-client for Linux and a bunch of people is happy. For what? Having more proprietary software on a free system? :D
Wine Staging 2.8 released with more functional 32-bit fake DLLs and Starcraft I should now work properly
18 May 2017 at 6:21 am UTC
18 May 2017 at 6:21 am UTC
Which StarCraft? The classic one? This is working long before: Had it running even with WINE 1.6. Or is it the new StarCraft with builtin Blizzard-DRM (called Battle.net-Launcher)?
Humble Indie Bundle 18 is here with Owlboy, Kentucky Route Zero & more
18 May 2017 at 6:11 am UTC
18 May 2017 at 6:11 am UTC
The Goat Simulator is not working under Linux for the moment. The main binary file is missing! :(
Created a ticket yesterday and wrote the support: The download for Windows is about 2,5 GB, Linux only 542 MB and Mac even 345 MB. All three ZIP-packages.
EDIT: Well, just had a look on this and now it seems to be corrected. :) Download now for Linux: 2,4 GB. Seems more fitting!
Created a ticket yesterday and wrote the support: The download for Windows is about 2,5 GB, Linux only 542 MB and Mac even 345 MB. All three ZIP-packages.
EDIT: Well, just had a look on this and now it seems to be corrected. :) Download now for Linux: 2,4 GB. Seems more fitting!
Wine 2.8 released with asynchronous Direct3D command stream
15 May 2017 at 5:12 pm UTC
15 May 2017 at 5:12 pm UTC
Quoting: ShmerlFrom what I understood, problem with Metro games is lack of support. Developers did a mediocre job of porting them to Linux, and now refuse to fix bugs. I think it simply doesn't pass GOG QA requirements.Thanks for the info. Haven't found more about that in time! But interesting to hear about that, because therefore those games won't run that good in newer distributions. But for now I have no further trust within GOG after this escalation and their plans. I don't think they'll stay at their principles for a longer period, especially when it comes up on DRM-free. And furthermore: Their proprietary client-backend ... I doubt they ever have this released. So? Quitting for now. :)
Wine 2.8 released with asynchronous Direct3D command stream
15 May 2017 at 4:39 pm UTC
15 May 2017 at 4:39 pm UTC
Don't know why to play The Witcher 3: GOG or better to say CD Projekt RED has done not so much things for Linux as system itself and they even treat Linux-customers as second class. Waiting even years for some answer regarding the Metro-series for example and I doubt the games will be ever available for Linux without any DRM. So after the last actions from GOG.com regarding their so-called optional client Galaxy I've abandoned them and waiting for deletion of the account. Better to stay full free without any named store! ^_^
Wine 2.7 is out with shader improvements for Direct3D 11
30 Apr 2017 at 7:59 pm UTC
30 Apr 2017 at 7:59 pm UTC
Quoting: Whitewolfe80I am not confused nor do i care like i said i know exactly how it works and what is function is. However getting pissy and headstrong about whether or not its referred to as an emulator really really is not important. What matters is it works to some extent depending on the program and it's free. Again first time joining a linux community after sys admining linux for six years and its same old same old way way to many people salty about meaningless shit.Wow, there is an interesting conversation and discussion about WINE, the information behind and corrections. But the only thing is that you misinterpret the communication as pissy and headstrong? That's really far away from the concurrent road: But with one thing you are right ... the normal way of "internet-communication", instead of accepting different positions including corrections on the own position and information, the talk goes only about the own position, because there is no possibility of having just globalized information without more details and questions or corrections are always meant as an attack ... of course. Yes, indeed ... normal ways these days. :dizzy:
GOG staff state that Galaxy for Linux is being worked on, but still no ETA
29 Apr 2017 at 6:25 am UTC Likes: 5
So I choose the DRM-free packages, of course. When Galaxy become mandatory, I'll stop using GOG. There are other possibilities out there. But STEAM is not on this list and just because they make contributions doesn't change this. They are even more closed than GOG for now!
By the way, general speaking not as reply to anyone: I find it interesting using a free system and then install some really closed-source packages going online like STEAM or other clients. Then of course just another bunch of Netflix and Spotify. Those things make the concurrent used Linux-distribution to nothing more than a unixoid copy of Windows! And afterwards speaking about things like freedom and GNU/Linux? Okay, really interesting definition. :D
29 Apr 2017 at 6:25 am UTC Likes: 5
Quoting: AnxiousInfusionHas GOG ever contributed anything to Mesa or Vulkan or any Linux gaming related project? That is one of the main differences that makes Steam more "Linux friendly". Valve gets out there and hoists up the foundation for Linux games while GOG just kind of farts out Linux ports 3~4 years after every other store has already hosted the Linux version of the same game.Valve has a special business interest in Linux as they wanted to be more independent especially from "Windows" as Microsoft came up with their own STORE-idea. Okay, they contribute, but that's no further reason having them beyond any criticism. In fact: The whole STEAM-client is just DRM itself. GOG have no real contribution, that's correct. And wishing any kind of open-source implementation or specification is just that: A good wish and it will stay that way because the Galaxy-client just implements DRM-mechanics for multiplayer-options and I don't think GOG will open that. The difference between STEAM and GOG?
I sound like a harsh critic but honestly nearly half my games library is with them and it's just frustrating to see them squander so much potential granted by GOG's unique position.
- GOG has OFFLINE-packages for downloads at the moment. Best way to do it from my point of view! And they've got a closed-source client.
- STEAM has no OFFLINE-packages for downloads at the moment and their client is also closed-source.
So I choose the DRM-free packages, of course. When Galaxy become mandatory, I'll stop using GOG. There are other possibilities out there. But STEAM is not on this list and just because they make contributions doesn't change this. They are even more closed than GOG for now!
Quoting: elbuglioneStop GOG advertaising.How do you define that? Yes, they don't contribute own projects and in fact they treat Linux-customers not the best for all releases. But "Linux-friendly" is a highly doubtful definition. Otherwise you could also define STEAM as not "Linux-friendly" as they only distribute throughout a complete closed pipeline. And therefore "advertising" should also stopped. ;)
There are not Linux friendly.
By the way, general speaking not as reply to anyone: I find it interesting using a free system and then install some really closed-source packages going online like STEAM or other clients. Then of course just another bunch of Netflix and Spotify. Those things make the concurrent used Linux-distribution to nothing more than a unixoid copy of Windows! And afterwards speaking about things like freedom and GNU/Linux? Okay, really interesting definition. :D
GOG staff state that Galaxy for Linux is being worked on, but still no ETA
28 Apr 2017 at 8:37 am UTC Likes: 5
28 Apr 2017 at 8:37 am UTC Likes: 5
And GOG shows clearly that it won't stay optional as there are so-called wishes [External Link] ignored from the community. A client for DRM-free downloads? People should better learn having their installations managed and it is easy under Linux, because there is no registry or component written if the user is following the normal concept of the HOME-folder. Simple unpack the downloaded data and overwrite the own, local folder. There is nothing more to do! I don't trust any client and I don't want a client having my local system managed. So GOG can keep this for their own! :)
Believing some nice lies from marketing? Better not. :D
By the way: They clearly have not much interest within Linux as they are treating customers and users of this system as second-class. The games Metro 2033 and Metro Last Light are not available until today for Linux (source [External Link] for example. The thing is: They don't communicate with the users, even when writing a question to the support. It's always the same! And the client for MAC-OS was fast delivered after WINDOWS. But LINUX? Nothing seen for years now. And I should trust this platform? Good joke. They'll get money when having a DRM-free download / release for Linux, perhaps a classic or interesting game? But when this is not possible any longer, goodbye GOG.
Believing some nice lies from marketing? Better not. :D
By the way: They clearly have not much interest within Linux as they are treating customers and users of this system as second-class. The games Metro 2033 and Metro Last Light are not available until today for Linux (source [External Link] for example. The thing is: They don't communicate with the users, even when writing a question to the support. It's always the same! And the client for MAC-OS was fast delivered after WINDOWS. But LINUX? Nothing seen for years now. And I should trust this platform? Good joke. They'll get money when having a DRM-free download / release for Linux, perhaps a classic or interesting game? But when this is not possible any longer, goodbye GOG.
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