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Latest Comments by throgh
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
26 Apr 2017 at 10:38 am UTC

To be honest: The game itself is not free available! There is just nothing to pay for renting another entry within the account, which itself is also not the own property. Valve is just so "kind" giving a defined amount of space on their servers, including the database. :whistle:

OBS Studio livestreaming and recording application updated, plenty of bug fixes
7 Mar 2017 at 7:26 pm UTC

Quoting: liamdaweWell, on Arch it's pretty simple I don't have to do anything other than install the ffmpeg that has nvenc with it. Arch has made a lot of stuff surprisingly simple :)
Well on Manjaro there is version 17 for now. Using here Manjaro with open-rc on one system! :)

The 'System Shock' remake has switched from Unity to Unreal Engine, Linux still aiming for day-1 release
2 Mar 2017 at 6:08 pm UTC

Quoting: GoLBuzzkillSmart guys!!! Unity is playing big role in Linux gaming being bad, their engine is shit, their performance is shit, they have bunch of Linux specific bugs, they are part of .Net foundation and all of their developers gets sexually aroused when they see C# code and .Net & D3D API calls, sick fucks. From F/LOSS perspective anyone who buys Unity based game is a traitor.
And the Unreal-Engine is in fact better with a complete proprietary base of code? Okay, the base may be better, but your arguments are some kind of very negative combined with insults. So everyone buying a game based on the Unity-engine is a "traitor"? What about buying games complete being closed-source instead donating for open projects? Seems like a double-standard! And what about the Steam-client or the complete platform? Using the proprietary driver from NVidia or AMD? That's okay from FLOSS-perspective? I don't think so! :D

SuperTuxKart is trying to get on Steam, be sure to give it a vote
25 Feb 2017 at 10:08 am UTC

Another open-source game on Steam? I don't get it: It only shows up where the major problem is ... people only pay when having a game on their shiny, proprietary platform. In fact this is one worse signal: Instead getting support with donations, ideas, documentation and code, many open-source projects just copy and involve proprietary services. A change of paradigms is therefore very far away and the local installation is nothing more than another "Windows" or "MacOS" bound to many external services!

Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
19 Feb 2017 at 11:11 pm UTC

Quoting: wojtek88
Quoting: throghWhy do you ever want to run newer Windows applications on Linux? Newer games should be done as native applications for Linux and WINE is very good for older classics.
@throgh in perfect world you're right. But you need to see that Valve and Ubisoft/EA are competitors because of Uplay and Origin platforms. This means that those companies won't release Linux versions of their games, because they have no interest in it. What's more - other bigger publishers are not on Linux board yet. CD Projekt RED did not release Witcher 3 even if Valve claimed they will, Rockstar and Bethesda are not interested in Linux, so it's very unlikely that there will be Linux version of games like:
GTA V, Witcher 3, Elder Scrolls 5: Skyrim, Watch Dogs 2, Far Cry 4, FIFA 17, and so on and so on.
One approach is just to ignore those titles (and of course this is best for the platform - ignore titles that are not released and support publishers with games that are published, give money to companies that support your market).
But you should take a look at the titles of the games I mentioned - look at numbers next to the game name - 5 (ignoring Vice City etc.), 3, 5, 2, 4, 17 (actualy 24) [External Link]. Some people fell in love with some of this franchises back in the days when they used Windows. And they just want to play their favourite franchise and they don't want to be forced to have Windows installed on their PCs again. Such a people would choose Wine if it would run the game on decent frame rate. And it's not something that is impossible - Wine made huge progress last years. Take a look how Doom works on Vulkan renderer with Wine. [External Link]Take a look at this comparison. [External Link] Do you think that such a performance is bad? I don't. That's why I don't think that newest games cannot be ported with Wine.
Of course Doom is very different than most of the games that are available on the market - it does come with Vulkan and OpenGL renderer while most of the games we have problem with have DirectX renderers.
But if you have doubts regarding Wine being useful for newer games - take a look at manero666 thread. He did great work. You will be able to see many great games running without an issue on Wine, including DIRT 3 that I loved and some popular games, for example Fallout 3 or PES 2017. Of course maybe we have different understanding of term "older classic" - I see it as games released at least 10 years ago.
Well of course: Points that matter. But most of those games you've mentioned are only used with DRM and available throughout concurrent platforms. That means: There are also problems when patching those platforms like UPlay or Origin, so WINE has to have a look after these. So at first there is just another building site: Getting those games without DRM, even DRM-free and I don't think about illegal copies. After that when the installation is possible without any further problems and only focussed on the games, there can be thoughts about running those without problems. Otherwise you have always problems when any client is patched!

And regarding the term "older classics": Games most older than ten years. But that's my individual perspective ... I just don't want to turn my Linux-installation in another "Windows" because most of the games you've mentioned also needs more amount of hardware and even more software besides the game itself as controlling instance. And of course: The newer games from UbiSoft, Electronic Arts or Bethesda are coming all with enforced activation and I also don't think the companies behind ever think about supporting Linux, so I also see no reason giving them support through renting their software. ^_^

Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
19 Feb 2017 at 10:33 am UTC

Quoting: commodore256Windows having the ability to run new windows apps and new OS/2 Apps, (if any) but OS/2 was only compatible with legacy Windows ruined the viability of OS/2 just like the ability to only run legacy Windows on Linux is ruining the viability of Linux.
Why do you ever want to run newer Windows applications on Linux? Newer games should be done as native applications for Linux and WINE is very good for older classics.

Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream
18 Feb 2017 at 10:49 am UTC

Cool then I could tryout Venom Codename: Outbreak now on the ThinkPad I've updated with Coreboot two days ago - hope the harddisk arrives today, so I can install the basics and then running all on Trisquel. :D

Diluvion, a deep-sea exploration game with RPG elements may be coming to Linux
14 Feb 2017 at 11:21 pm UTC

Hey Liam: GOG has also a release of this game. Do you know if there is a version planned?

HITMAN for Linux officially announced, port by Feral Interactive and arriving this month
9 Feb 2017 at 9:11 pm UTC Likes: 1

Quoting: LeopardOk then.Good for you.

But don't cry for, why big games are have Drm kind.That's the order.Because always a possibility of legal pirating at Drm free.And big studios are normally cares about money.And with drm free i can guarentee that people will share drm free versions.And you,one person can't guarentee it.

Good luck with that
Make a difference: I'm not crying, I'm criticizing. Either you are willing to participate with real arguments or not. And just as a reminder what operating-system is the base for this all here [External Link] ... so yes, there is no guarantee at all. But you should make a difference between people willing to think about fair licenses, paying for them and people, not willing to pay, who are doubtful even no customers at all. The industry is always using them as general excuse for even more DRM-methods. Just have a look on software with more than just one dongle (DRM)! But thanks: Having luck with that. And I don't want to talk on that base, because the comment section is not meant to be used for such single-sided dialogues in my point of view. Good evening to everybody.