Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Liam Dawe
Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 5:38 pm UTC Likes: 1

Quoting: gurv
Quoting: liamdawe
Quoting: gurv"If Bethesda turned around to a porting house and said “Okay, we will let you 100% handle Fallout 4 for Linux, but the contact is that you sell it yourselves separately to ours”. Would you turn away from it? I would embrace the crap out of that despite owning a copy for Windows."
So you bought Fallout 4 for Windows?
Nice way to throw the whole "no tux, no bux" out the window...
Nice assumption there. It came free with my GPU. Really people, come on. Let's not do childish remarks at me here.
Sorry, I was trolling you :whistle: I actually thought you described an hypothetical situation.
But still, I think a little clarification was welcome given the subject we're discussing.
Ah yeah, there's always room for improvements for sure, will add it in :)

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 5:36 pm UTC

Quoting: pb
Quoting: liamdawe
Quoting: pbWho said I bought a Windows version? I don't need Windows games I get them in bundles but they only clutter my library. I don't care if the game is ported day-1 or day-100, I don't think it's honest by any measure to pay 100% for Windows version and 110% for Linux version, but it would be honest to pay 100% for Windows OR Linux OR Mac version and +10% for each additional OS.
Indeed, that was part of my point in the article about an upgrade option :)
Yeah, you should probably go read your article (I just did it *for the second time*) because there is no such statement in your text. You said "Even something simple like an upgrade option, that way we can still ensure the porter directly gets their due cut of the money for their work."
So, I did say exactly what I said - that I said I did. Okay.

Quoting: pband that implies Linux/Mac version should be an upgrade to a Windows version, I simply can't agree to that because I'm interested exclusively in the Linux version and I don't see a reason why I should pay for the main game + for the "upgrade" just for the sake of it.
I was talking specifically about if you already own the Windows version. Not saying you need to pay for Windows AND then Linux too on top of it. I mentioned an upgrade option, meaning paying less to have it also on that other platform. So it's a way for people to appreciate the porting work, porters actually get paid and we continue to get more ports by properly funded porters.

Again, you're not reading what I wrote correctly :)

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 5:08 pm UTC Likes: 1

Quoting: pbWho said I bought a Windows version? I don't need Windows games I get them in bundles but they only clutter my library. I don't care if the game is ported day-1 or day-100, I don't think it's honest by any measure to pay 100% for Windows version and 110% for Linux version, but it would be honest to pay 100% for Windows OR Linux OR Mac version and +10% for each additional OS.
Indeed, that was part of my point in the article about an upgrade option :)

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 5:00 pm UTC Likes: 2

Quoting: gurv"If Bethesda turned around to a porting house and said “Okay, we will let you 100% handle Fallout 4 for Linux, but the contact is that you sell it yourselves separately to ours”. Would you turn away from it? I would embrace the crap out of that despite owning a copy for Windows."
So you bought Fallout 4 for Windows?
Nice way to throw the whole "no tux, no bux" out the window...
Nice assumption there. It came free with my GPU. Really people, come on. Let's not do childish remarks at me here.

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 4:58 pm UTC Likes: 2

Quoting: pb
Quoting: liamdaweTo the people apparently glossing over the article, do note I specifically said this:
Quoting: meEven something simple like an upgrade option, that way we can still ensure the porter directly gets their due cut of the money for their work.
I'm not specifically advocating for paying twice if you already own it, the point is to have the ability to pay something, if the developer/publisher so chooses.
Buying an upgrade to play on more than one OS - it's not a bad idea, but under one condition: I can select my preferred OS on purchase and then I have to pay slightly more if I also want to play on another. Your idea of paying 100% for a Windows version (that I will never use anyway) and then some more for a Linux port is really wrong.
If you buy a Windows game that's exactly what you get, why is it wrong to pay a little extra for work done by a completely different team, who have bills to pay, to have it on a different platform? Think about what you're saying.

If it's a day-1 Linux release, then of course you shouldn't need to really pay any more. As you're paying for what's advertised there and then.

I did say it wasn't one a one size fits all approach. Honestly it's like some of you didn't read half of what I wrote :)

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 3:08 pm UTC Likes: 2

To the people apparently glossing over the article, do note I specifically said this:
Quoting: meEven something simple like an upgrade option, that way we can still ensure the porter directly gets their due cut of the money for their work.
I'm not specifically advocating for paying twice if you already own it, the point is to have the ability to pay something, if the developer/publisher so chooses.

Editorial: On paying for Linux games when you already have a Windows version
15 Mar 2017 at 3:00 pm UTC Likes: 2

Quoting: tmtvl
Quoting: liamdaweFallout 4 on Linux, yes please.
No. No! Seriously, we already have plenty of crap games for Linux, we need good games, not festering piles of shit.

Yes, we also have good games, but I'd kinda prefer at least half of the games on Linux being good, rather than invoking Sturgeon's Law.
You're welcome to disagree, but with over 15 thousand people playing it right now I think it would be good to have on Linux.

Also, you missed the point. It's not about that one specific game, replace that with any big popular game that would be well received on Linux.

The awesome looking FPS 'STRAFE' has been delayed, with no set Linux release date now
14 Mar 2017 at 4:33 pm UTC Likes: 2

Quoting: LeopardYou don't want to agree but we're in a really bad situation.Look at the articles you wrote.Most of the populated comments are revolving under via Wine news.Real gaming evolving around Windows and other populated platforms.Not Linux
I think we're in a great situation.

Valve has hired a bunch of people to work on drivers, we got more big ports last year than we ever did before and the trend is set to continue.

The awesome looking FPS 'STRAFE' has been delayed, with no set Linux release date now
14 Mar 2017 at 3:43 pm UTC Likes: 14

Quoting: LeopardIf you want to do real gaming,you will need to use other platforms besides Linux.If you don't think so,ask Liam.Who also uses a console for real gaming.

Yeah,fanatics like you always exist so i'm not surprised.
Just to make something very clear. Linux is and always will be my primary platform for anything.

"Real gaming" can be anything. Linux has plenty of high quality games now.

I own a PS4 because the girlfriend purchased one at release and I picked up mine a good while before Linux gaming got serious. My PS4 has become nothing more than a Netflix box. I own a Switch again, due to family, but sure I'm gonna play it since we have it.

Don't use me to boost up silly arguments.