Latest Comments by Liam Dawe
Minecraft: Story Mode - A Telltale Games Series Looks Like It's Heading To Linux
14 Oct 2015 at 3:30 pm UTC
14 Oct 2015 at 3:30 pm UTC
Quoting: Segata SanshiroI couldn't care less about minecraft and doubt I'll get this, but if this means we're getting more telltale games then that's super exciting! I was looking at The Wolf Among Us, The Walking Dead, Tales of Monkey Island, Sam & Max, etc checking for any news to see if they'd get ported and looks like this is the first sign.I agree, and if this uses the same engine as previous games then it makes it more likely.
Never got to play any of these since they were all on Windows (I think that Monkey Island game was on the Wii as well?) but always heard really good things and kept my eye on them. I'm pretty sure they all run on their in-house engine, so fingers crossed we get the other games.
AMD Lose Another Big Name, This Time To Nvidia
14 Oct 2015 at 1:50 pm UTC Likes: 7
14 Oct 2015 at 1:50 pm UTC Likes: 7
Quoting: subWhat? That was a bit of a weird comment to make in reply to that.Quoting: EikeEven as Intel and Nvidia user, I'm unhappy to see that development...If you think AMD is just good enough to get you lower prices on NVidia GPUs and intel CPUs,
then you clearly don't deserve a company that has done so much for documentation and
investments into FOSS drivers.
Zombasite, A New Zombie Apocalypse Action RPG In Early Access From Soldak
14 Oct 2015 at 12:08 pm UTC
14 Oct 2015 at 12:08 pm UTC
Quoting: GuestThe Steam link is wrong (point to another game): should be http://store.steampowered.com/app/408960/ [External Link].Weird, thanks fixed.
Wasteland 2: Director's Cut Released, Looking Good For Linux
14 Oct 2015 at 10:52 am UTC
14 Oct 2015 at 10:52 am UTC
Quoting: DrMcCoyAs always, all articles are from my point of view.it's working greatIt's not:
https://steamcommunity.com/app/404730/discussions/1/481115363876768898/ [External Link]
https://steamcommunity.com/app/404730/discussions/1/481115363876476000/ [External Link]
https://forums.inxile-entertainment.com/viewtopic.php?f=34&t=13974 [External Link]
Our Linux Game Release Calendar Has Been Slightly Revamped
14 Oct 2015 at 10:49 am UTC Likes: 1
14 Oct 2015 at 10:49 am UTC Likes: 1
Quoting: tuubiExcellent! The calendar is much better now. Thanks, Liam.Fixed.
PS: Now that you're in site improvement mode, how would you feel about fixing the "Send Private Mesage" typo in user profiles as well? Or have you grown attached to it in the months it's been there? :P
Our Linux Game Release Calendar Has Been Slightly Revamped
14 Oct 2015 at 8:39 am UTC
14 Oct 2015 at 8:39 am UTC
Quoting: ripperSee my edit, I realised that, how annoying :DQuoting: liamdaweDoing it like soLooking into the ics file, you have used a colon instead of a semicolon:
DTSTART;VALUE=DATE:20151015
DTEND;VALUE=DATE:20151016
Makes it not validate, and it also won't import into my Evolution, so I'm really not sure what's going on.
DTSTART:VALUE=DATE:20151015
DTEND:VALUE=DATE:20151016
^^^^^^^^ semicolon should be here
If I fix that, I can import into Evolution just fine. How do you validate it?
Our Linux Game Release Calendar Has Been Slightly Revamped
14 Oct 2015 at 8:22 am UTC
DTSTART;VALUE=DATE:20151015
DTEND;VALUE=DATE:20151016
Makes it not validate, and it also won't import into my Evolution, so I'm really not sure what's going on.
Edit: Fixed, mixed up my ; and : in the actual file, shows fine in Evolution cal for me now.
14 Oct 2015 at 8:22 am UTC
Quoting: ripperDoing it like soQuoting: ripperI finally realized that we were doing a wrong thing the whole time. If we useDTSTART;VALUE=DATE:20151015This shows as a single full-date event on 20151015.
DTEND;VALUE=DATE:20151016
DTSTART:20150102T000000Z, we're asking the calendar to show an event which starts exactly at UTC midnight and lasts 24 hours. And that's exactly what it did, I'm central European (UTC+2), so I saw an event from 2 AM to 2 AM next day. It did exactly what was asked. But a full day event is something else than a 24 hour event with precise start and end time. A full day event starts and ends at midnight no matter your timezone. And that's what the second syntax is for:DTSTART;VALUE=DATE:20151015.
So yeah, it makes perfect sense, we just need to start using the second syntax.
DTSTART;VALUE=DATE:20151015
DTEND;VALUE=DATE:20151016
Makes it not validate, and it also won't import into my Evolution, so I'm really not sure what's going on.
Edit: Fixed, mixed up my ; and : in the actual file, shows fine in Evolution cal for me now.
Our Linux Game Release Calendar Has Been Slightly Revamped
13 Oct 2015 at 6:35 pm UTC
13 Oct 2015 at 6:35 pm UTC
Quoting: liamdaweFreaking timezones, added the Z modifier, give it a bit to update and then it should finally be normal for everyone.Okay, prev and next buttons are done, right beside the month name on the calendar.
Quoting: ripperRegarding the web calendar, it would be great to add "<" and ">" buttons to select previous/next month. It's a bit tiresome to select the next month in the drop-down list and click "Change" every time.I can certainly give it a crack, give me a bit.
Our Linux Game Release Calendar Has Been Slightly Revamped
13 Oct 2015 at 6:11 pm UTC
13 Oct 2015 at 6:11 pm UTC
Freaking timezones, added the Z modifier, give it a bit to update and then it should finally be normal for everyone.
Quoting: ripperRegarding the web calendar, it would be great to add "<" and ">" buttons to select previous/next month. It's a bit tiresome to select the next month in the drop-down list and click "Change" every time.I can certainly give it a crack, give me a bit.
Our Linux Game Release Calendar Has Been Slightly Revamped
13 Oct 2015 at 5:18 pm UTC
13 Oct 2015 at 5:18 pm UTC
Quoting: ripperWould it be possible to add "(best guess)" text after the event name into to .ics file as well, similarly to the website? So e.g. "GOL > Magicka 2" would be "GOL > Magicka 2 (best guess)". Because from the website it's pretty visible what is a certain release and what is just a guess, but from the ics file you can't tell and need to check the website anyway.This has been added, I've also done some more adjustments to the start and end time for it to validate correctly. Please let me know of any more issues.
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