Latest Comments by FutureSuture
SuperTuxKart Open Source Racer Is Going Graphical With A New Engine
6 May 2014 at 1:27 pm UTC
6 May 2014 at 1:27 pm UTC
Quoting: MikeThey should really sell this on steam to help fund the project and game engine (which would then help other devs by giving them a good open source game engine to work with). There's nothing to say that open source means no profit, and those who still want it for free could still get it.I agree with this. That is how the elementary OS team does it as well. It offers elementary OS as a download for a default 10$ but allows people to download elementary OS for free right below that offer. I really would like to see SuperTuxKart gain more attention and funding.
New Unreal Tournament In The Works, Could See A Native Linux Version
3 May 2014 at 10:03 am UTC
3 May 2014 at 10:03 am UTC
Quoting: Half-ShotExactly, and that is what Unreal Tournament 2004 did. I don't understand how lordfragger lost interest if they were not forced to play those particular game modes.Quoting: lordfraggerLet's hope they go back to the UT 2k3 and before formula. I completely lost interest once they introduced vehicles and large maps.I don't mind new mechanics as long as they keep them in seperate gamemodes. There is nothing wrong with pushing the engines limits if you keep everybody happy with classic gamemodes.
Team Fortress 2 did this when they added all the classic gamemodes and subsequently there is a competitive scene for it.
Steam Hardware Survey For April 2014, Linux Rises From The Ashes
2 May 2014 at 1:55 pm UTC
2 May 2014 at 1:55 pm UTC
I am glad that there's an increase, but it's a tiny one. When will we see a considerable jump? An increase of 1.00%, 0.50%, or even 0.25%?
Desura Announce A New Embeddable Widget, Accounts No Longer Needed To Buy Games
2 May 2014 at 1:40 pm UTC
2 May 2014 at 1:40 pm UTC
Accounts no longer needed to buy games? That sounds like gaming free of DRM at its finest!
Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
26 Apr 2014 at 7:50 pm UTC
26 Apr 2014 at 7:50 pm UTC
Quoting: AnonymousI wish more studios were like Frozenbyte. Trine was released for Windows in July of 2009, for Mac OS in November of 2010, and for Linux in April of 2011. url=[Now Frozenbyte is releasing the game for Linux again, but this time the developers are coding it themselves as opposed to outsourcing the port.Quoting: GuestWasn't Gabe Newell saying recently that it turned out to be easy to convince publishers to support Linux? Gearbox obviously disagrees.convincing to do new game for it is 100x easier than convincing for late port
when you do new game (if done correctly) you'll need minimal work. it will share marketing expense and you'll sell over all platforms. this is simple win which is not hard to persuade into
late port needs extra work, extra marketing... and there is a fact of how many people will buy it. lots of people already bought windows version to play native or on wine. now... this is where persuading over risk gets trickier
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
21 Apr 2014 at 2:05 pm UTC
21 Apr 2014 at 2:05 pm UTC
Quoting: SabunContagion listed Linux as a stretch goal on their kickstarter. Now they have already released for Windows, and have only ever had a Windows executable since being on Steam. They claim to be working on it now but have no ETA, but have previously cited that "We'll do what we can but each platform requires separate license fees" and a possible ETA is "definitely this year". Those aren't very convincing.Nothing wrong about that whatsoever. I have only ever backed 3 projects and those were open source projects on Indiegogo. Them being open source gave me a greater sense of security as opposed to financing developers developing proprietary software with a primary focus on Windows.
They have only recently stated that what's next is Linux and Mac support, but it is further down the list. As my previous statement, for all those Linux gamers who backed it, it is very likely you'll have to wait up to 1 year or more from the Windows release.
I don't hold them in contempt, it's just right now we have nothing else but the developers few sparse words to go on. Unlike other games, which at least have a Linux executable even before full release (Wasteland 2 and Starbound for example).
For Divinity, just read the Kickstarter pledge "If Mac and Linux versions -and other languages- become available they will be free to owners of PC copies". Notice the usage of IF. They haven't planned for it. It's a "if we've got nothing better to do, then we'll do it" style of "supporting" Linux.
If I am wrong on any of this, please correct me. This is from me following these games and trying to keep up with what's happening. If I'm wrong, I'll be glad as it would mean they're serious about Linux.
KartSim, A Multiplayer Kart Racing Game
21 Apr 2014 at 11:20 am UTC
21 Apr 2014 at 11:20 am UTC
Does not look like a combat racer/battle racer to me. I will stick with SuperTuxKart and the occasional Mario Kart.
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
20 Apr 2014 at 4:01 pm UTC
20 Apr 2014 at 4:01 pm UTC
Quoting: liamdaweWhat about the other two games that Sabun mentioned?Quoting: FutureSuture7 days to die, well they spoke to me a lot during their Kickstarter, now they are practically silent. Here's the Linux thread on it http://7daystodie.com/forums/showthread.php?5739-Soooo-yeah-Linux-maybe [External Link], I was forced to chime in considering I actually used my own money to back them and feel betrayed by their utter lack of communication.Quoting: SabunIsn't having Linux as a stretch goal part of the consensus that it's a no-no? Not even a mention of who they'd like to port the game. They probably haven't even thought about it that far. I'd figure with titles like 7 Days to Die, Contagion, Divinity, everyone would be more careful now. If they are sidelining Linux in the beginning, it is very likely they'll continue to do so for the foreseeable future.What's the exact story behind those?
If you don't mind paying for something you might get in 2 years time after Windows users have it, then go ahead. Just remember, don't be sad if you never get anything for your money.
I've sent them another message today on Kickstarter and will reply to that thread again today.
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
20 Apr 2014 at 3:42 pm UTC
20 Apr 2014 at 3:42 pm UTC
Quoting: SabunIsn't having Linux as a stretch goal part of the consensus that it's a no-no? Not even a mention of who they'd like to port the game. They probably haven't even thought about it that far. I'd figure with titles like 7 Days to Die, Contagion, Divinity, everyone would be more careful now. If they are sidelining Linux in the beginning, it is very likely they'll continue to do so for the foreseeable future.What's the exact story behind those?
If you don't mind paying for something you might get in 2 years time after Windows users have it, then go ahead. Just remember, don't be sad if you never get anything for your money.
Heart Forth, Alicia Metroidvania RPG On Kickstarter, I Find Out What's With The Linux Stretch Goal
19 Apr 2014 at 9:53 pm UTC
19 Apr 2014 at 9:53 pm UTC
I absolutely love 2D Castlevania games (I wish so badly that 2D Castlevania games would come to Linux) so this game suits me perfectly. I just hope it's a good one! It certainly looks gorgeous to me and doesn't seem to mind using colours which is always a good thing.
Nevertheless, what I would like even more is if games like these started to use sharp, detailed 2D art instead of pixelated 2D art. A 2D Castlevania game with a massive budget allowing for the former would make me buy it for myself and friends like a crazy person!
Nevertheless, what I would like even more is if games like these started to use sharp, detailed 2D art instead of pixelated 2D art. A 2D Castlevania game with a massive budget allowing for the former would make me buy it for myself and friends like a crazy person!
- Valve wins legal battle against patent troll Rothschild and associated companies
- Game manager Lutris v0.5.20 released with Proton upgrades, store updates and much more
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
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