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Latest Comments by Drawing Pixels
Star Fox spiritual successor Wild Blue Skies gets a fresh gameplay trailer
2 Dec 2025 at 2:13 pm UTC

This is the closest I've seen someone get to Starfox 64 superficially, but a core part of a rail-shooter is scripting out cool cinematic sequences and it seems like its lacking strong direction in that regard. It's coming across a lot more arcadey and silly. 😅

AMD FSR Redstone arrives December 10 with a teaser
20 Nov 2025 at 2:11 am UTC Likes: 1

My only issue with frame generation is them requiring newer hardware and that its more prone to noticeable artifacting when using lower frame rates as an input.

Which is a little counter productive, since you'd mostly want it at lower frame rates on older hardware. 😅

On Steam Deck even with the artifacting, I do find myself preferring a generated 60fps to the heavy stutter of 30fps.

Former Humble Bundle staff launch new bundle site Digiphile to "benefit users, creators, publishers, and charity"
12 Nov 2025 at 5:25 am UTC Likes: 4

Peripeteia turned me off from getting the bundle, it's early access which is a red flag, plus the reviews mention that the developers are wildly toxic to their customers and trans folk. 😅

Having VR issues on Linux? You should look to disable async reprojection
18 Aug 2021 at 2:12 pm UTC Likes: 3

There's been patents showing that Valve is working on a standalone/wireless headset solution which involves major changes in how the compositor works, including the reprojection method. I wouldn't expect any attention to the Linux stack until that's released...

SteamVR has another beta up, with plenty of Linux fixes and other improvements
9 Jul 2019 at 12:49 pm UTC

Under AMD, the compositor has some issues that are causing it to stutter and async to glitch out for a frame every now and then. Generally I would like to see Valve try to close a lot more of the issues on github, there's a ton of problems that have just been sitting there unaddressed.

Serious Sam 3 VR: BFE releases with same-day Linux support, compatible with the non-VR version
12 Nov 2017 at 4:06 pm UTC

As an AMD user, the current experience is still nausea inducing.

Mostly due to Linux missing features like direct-mode rendering (to reduce latency, prevent tearing and improve the user experience) and GPU priority scheduling (so the compositor isn't competing with the game for resources) that are still in development.

Valve has been funding a lot of great work, but we'll probably have to wait until next year for all those pieces to start falling into place.

The Other 99, an UE4 single-player action & survival game is waiting on fixes from Epic for a Linux version
17 Dec 2016 at 1:54 pm UTC Likes: 1

I was under the impression that Epic Games does very little work on Unreal Engine's Linux support. That the vast majority of fixes were contributed by the community? If that's the case, I don't think waiting on them is going to help much.

Open source game engine 'Godot' is working on a new 3D renderer
15 Dec 2016 at 3:59 pm UTC

WebSocket support is an odd choice, WebRTC is better suited to real-time updates.

Alienware manager on Steam Machines lull: Windows 10 changed things
14 Nov 2016 at 1:52 pm UTC Likes: 6

Was the Steam Machines even available outside of the US? I wanted to buy one but none of them appeared in Australia.

Steam store updated, Valve still haven't fixed filtering to only Linux games on the homepage
7 Nov 2016 at 11:24 pm UTC

In a lot of places it's a lot better, including big-picture mode and the discovery queue.