Latest Comments by melkemind
OpenGL vs Vulkan in Mad Max, re-tested
5 Apr 2017 at 12:07 am UTC
5 Apr 2017 at 12:07 am UTC
I get frame drops into the 50s and 40s while driving. Is it because my CPU is too slow? I have an i5 3350P, with an Nvidia GTX 970.
The max fps is better with vulkan, but the minimum seems to be the same, which makes the experience less smooth, even with settings turned all the way down. Is there any way to get a consistent 60 fps?
The max fps is better with vulkan, but the minimum seems to be the same, which makes the experience less smooth, even with settings turned all the way down. Is there any way to get a consistent 60 fps?
Some notes and benchmarks about a performance regression in Mad Max's OpenGL rendering
31 Mar 2017 at 11:10 pm UTC
31 Mar 2017 at 11:10 pm UTC
Quoting: Adam_eMI am generally experiencing some significant frame skips in Mad Max just recently, but it was ok earlier. It's worth to mention however, but the game performance seems far better when using Vulkan. Oh by the way, do you know any applications that can show FPS'es and stuff while running a game? I know of GLXOSD but it doesn't show any output when running the Vulkan beta. And also, it seems to stuck on 60fpses in any game.It's definitely faster for me, but I've noticed the skipping/stuttering as well, even when it's above 60 fps. Hopefully, they can iron that out. I didn't try it with the framerate smoothing enabled. Would that help?
Start your engines as DiRT Rally is now on Linux, port report & review
2 Mar 2017 at 12:23 pm UTC Likes: 8
2 Mar 2017 at 12:23 pm UTC Likes: 8
Now all we need is a sale. :whistle:
River City Ransom: Underground has released with day-1 Linux support as promised
1 Mar 2017 at 4:08 am UTC Likes: 1
1 Mar 2017 at 4:08 am UTC Likes: 1
This looks like some good local co-op fun for my new Steam Link.
XCOM 2 updated by Feral to support Long War 2
10 Feb 2017 at 1:08 am UTC
10 Feb 2017 at 1:08 am UTC
Quoting: JudasIscariotExactly, which is why mods are a must-have for me. I didn't like some of the changes they made from EU/EW, so I need my mods to make the gameplay enjoyable again.Quoting: GuestWhy are so many people complaining about difficulty of XCOM 2? It's really not that hard, especially on normal difficulty.Maybe I am just daft at these things but XCOM2 makes me feel like I have to rush towards everything. I get that there is a time limit (the Avatar project) and that the XCOM group is not the same as it was in the previous game but I still feel like I have to go towards a certain path in research or whatever or otherwise I will be completely underpowered.
XCOM 2 updated by Feral to support Long War 2
9 Feb 2017 at 5:25 pm UTC
9 Feb 2017 at 5:25 pm UTC
The difficulty I've had with XCOM 2 is getting mods working again. They used to work for me, but something went wrong.
Avorion, a procedural co-op space sandbox is now on Linux and it looks awesome
25 Jan 2017 at 12:26 pm UTC Likes: 3
25 Jan 2017 at 12:26 pm UTC Likes: 3
There's also a demo [External Link].
Stellaris 1.5 will allow you to accept refugees, but it has upset some people
18 Jan 2017 at 10:39 pm UTC Likes: 8
18 Jan 2017 at 10:39 pm UTC Likes: 8
I'm going to build a space wall to keep them out, and the Ragerian Dominion is going to pay for it! ;)
X-Blades now has a Linux beta powered by Wine
14 Jan 2017 at 2:27 pm UTC
14 Jan 2017 at 2:27 pm UTC
The game certainly looked decent with all the settings turned up, but as soon as I started playing, it went bonkers with the Steam controller. When I went into the menu to adjust controls, it started showing artifacts and giving me Windows 95 mouse trails.
Heavy Gear Assault Steam release delayed by Valve
22 Dec 2016 at 11:04 pm UTC
22 Dec 2016 at 11:04 pm UTC
I'm still getting a login failure as well.
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