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Latest Comments by melkemind
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
22 Oct 2016 at 12:33 pm UTC

There's going to be a performance decrease compared to Windows. That's just the nature of the porting beast. The best we can hope for is playability. A first person shooter generally needs a steady framerate so you don't get shot during a stutter.

Like many of you, I wonder why Vulkan wasn't on the table. I thought one of the selling points of Vulkan was that it would make porting from DX12 much easier. As of now, we still only have 2 Vulkan games on Linux (unless you count the Android titles). Is there some technical problem with it, or is it just not mature enough?

Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 9:46 pm UTC

The original Windows version required an i5 650, 3.2 GHz. My i5 3350P 3.1 GHz plays it wonderfully and never drops below 60 FPS. I don't know why they dropped the numerical designation and only list the clock speed, which is really not that helpful.

Civilization VI for Linux is no longer certain, only a possibility
4 Oct 2016 at 11:44 pm UTC

Aspyr probably asked for more money. 2K is a money-making machine, so they'll probably find someone else to do the Linux port. They won't leave cheese on the table.

Stardew Valley 1.1 beta now available, you can get divorced, new maps, new crops and more
29 Sep 2016 at 6:58 pm UTC

Quoting: ElectricPrismCool now I can marry the condescending blond girl that loves diamonds and putting people down & make her angry & embarrassed.

But will you be able to woo & marry previously unavailable NPCs? Like Robbin.

Just imagine getting farm structures for free, the perks of having a carpenter wife.

Mwaahaha.
I solved the Robin issue by marrying her daughter. :)

You mean this condescending blond girl?


Convicted Galaxy, a procedurally generated space exploration game needs votes on Steam Greenlight
23 Sep 2016 at 1:20 am UTC

Looks good.

Just don't go flying too close to the sun, the radiation will destroy you.
You know this from experience? :D

Interview with Timothee Besset, formerly of id Software, who helped port Rocket League to Linux
17 Sep 2016 at 2:18 am UTC Likes: 3

Quoting: dmantione
Quoting: MaCroX95They did not mean to take over the Market with steam machines in 2 years which many people seem to be thinking.
I believe Valve did actually intend to takeover the market in two years. At least their behaviour was like it: They hyped SteamOS a lot, they announced many different Steam Machines. It all sounded like a "Windows 95" that was supposed to conquer the gaming market, as Gabe Newell did it back then.

However, I believe that at some point, Valve realised it is not possible to go this fast: They didn't enough support from third party game developers and hardware manufacturers. The fact that it was much harder to developer a good Steam Controller than they initially thpught may also have contributed to this.

The lack of hype around the Steam Machine launch was remarkable, and I think at that point Valve knew they couldn't conquer the world by storm.

It's kind of comforting that Timothee Besset states what many of us suspected, Valve still believe in Linux gaming, and are playing the long game. If Valve would have given up, Timothee would know it. This means that the lack of activity on SteamOS is not worrying at all.

The theory that Valve is internally developing on an unstable version of SteamOS and just releases small updates to the stable version is IMO also becoming more plausible.
I think you're missing the big picture here. Valve already dominates the market with Steam as a gaming platform. Creating their own OS is meant to secure its longevity, and it seems like it was the smart move considering how Microsoft is positioning the Windows Store with DirectX 12 and Windows 10/Xbone exclusives. SteamOS offers an alternative to those users who have already embraced Steam and are not willing to abandon it in favor of a Microsoft bundled "Xbox One for Windows" approach.

Indie action multiplayer game 'Marooners' released for Linux
16 Sep 2016 at 10:51 pm UTC

So, are all controllers actually supported on Linux? I made the mistake of buying a game from this developer before only to find that controller support was paltry.

Rocket League thoughts on Linux, initial port report, it’s also 25% off right now
12 Sep 2016 at 12:50 pm UTC

It's worth noting this game had some serious issues with controllers at launch on Windows. If you're having trouble that's actually a bug, you should definitely report it so they can fix it. My Steam controller works fine, but I've yet to try it with my kids' xbox controllers also plugged in.

Rocket League released for SteamOS, it's in beta
9 Sep 2016 at 8:26 am UTC

Quoting: sigzI am really surprised... All this time the developper said he delayed the game release because he wanted to release a perfect completed port, and we get now a beta... the issues are :
- no translations
- no sync with player stats and game settings (all my conf when playing with wine in not sync, while it was in windows)
- performs slower than wine with exact same settings

So it's a beta, but not as clean as they wanted to announce it.
I've said this before, but I'll say it again. I think devs who haven't ported an Unreal 3 Engine game to Linux before tend to underestimate just how messed up it is. Since other games have been ported, they probably think it will be relatively easy only to find out that previous ports built upon years of messes going all the way back to Dungeon Defenders. This all could have been avoided if Epic had ever released an official Linux version (like we have with Unreal 4), but they didn't. So, considering all that, it could actually be much much worse.

Rocket League released for SteamOS, it's in beta
9 Sep 2016 at 7:26 am UTC

I played a single exhibition. Performance was good and the steam controller worked well. I started a second match, and it crashed to desktop. I restarted and played a third with the same settings and stadium to see if that was the problem and no crash.

So yes, it's great, but definitely still beta.