Latest Comments by svartalf
Ion Maiden has become Ion Fury, release date announced for August 15th
11 Jul 2019 at 4:46 pm UTC
11 Jul 2019 at 4:46 pm UTC
Quoting: Whitewolfe80Raising the price not sure thats a good move as to be honest i thought it was overpriced. But i prefer story based fps games. But i hope this does well especially as its a true native gameShould have similar or better overall performance. Overpriced? On what basis?
Ion Maiden has become Ion Fury, release date announced for August 15th
11 Jul 2019 at 4:45 pm UTC Likes: 2
11 Jul 2019 at 4:45 pm UTC Likes: 2
Quoting: GoboI'm glad they are able to settle it just like that and get on with the game.Indeed.
Quoting: GoboOn the other hand, that is a dent in the shiny aura that surrounds Iron Maiden in my eyes. Not cool. I mean, come on, how could a brand new video game be mistaken for THE metal band that has been around for decades?Let's for a moment, set aside the notion that it's the band that did this. I'm betting good money that their lawyers or their label's lawyers were in full play. Entirely too many lawyers are pure unadulterated, unmitigated d*cks, full stop.
Quoting: GoboWould have been way better if they had worked out some tongue in cheek appearance, probably even with a commercial tie in that promotes their latest album or something. Think of at least posters in the game or some of their songs playing in bars or crowds lining up before a stadium for a concert. And the band playing their song "Iron Maiden" while showing a speed-run of the game or something. Both sides could have gotten a good laugh out of this.Which is why I'm inclined to believe that a humorless prick (A? One?? Yeah, who am I kidding here?) in the legal staff on that side of things was solely in charge. A good attorney would've been trying for something that preserved trademark and copyright and yet made epic PR for at least their clients. The law REQUIRES work on ensuring purity, etc. of the same instead of dilution- but there's ways of doing this...and more than one of them.
Quoting: GoboAnyone remember Notch challenging Bethesda for a Quake match to settle their dispute over the Scrolls name? That is what fans love, not that legal nonsense.Yet another reason why I say what I do on this. It wasn't the band...it was their label's prick lawyers.
Steam's top releases of May show why Steam Play is needed for Linux
28 Jun 2019 at 10:48 pm UTC Likes: 2
(To all...)
Many of the titles are moving from DX12 to a Vulkan backend. I expect a cut of code from a major player eventually for just that reason.
If you want to target PS4/PS5, you'll need...Vulkan. You want to target OSX, you'll need a Metal renderer...or write to Vulkan and let MetalVK abstract away. You want to target Windows, you can target DX12 or you can target Vulkan, with the latter actually being a bit cleaner going forward (Hm...something there about that, no?). You want to have a lower-end title run on Android? Vulkan. There's a lot more going for it as time progresses.
Proton's there for making it transition and to allow more than just Windows to have the, "FUN".
28 Jun 2019 at 10:48 pm UTC Likes: 2
Quoting: ArtenYou need compare vulkan with DirectX 12. Game devs are relatively conservative and development of a game can be work for years...You can cleanly abstract away most of DX11/12 on top of Vulkan as Proton implies and shows (DXVK...). So, no, it's more of a delay in that DX12 was available and Vulkan wasn't until last year. You'll want Proton for the titles where the studio or publisher isn't planned to make a Linux or OSX version of their title and it cleanly runs their title. Which is why I made the remark I did earlier...
https://pcgamingwiki.com/wiki/List_of_DirectX_12_games [External Link]
(To all...)
Many of the titles are moving from DX12 to a Vulkan backend. I expect a cut of code from a major player eventually for just that reason.
If you want to target PS4/PS5, you'll need...Vulkan. You want to target OSX, you'll need a Metal renderer...or write to Vulkan and let MetalVK abstract away. You want to target Windows, you can target DX12 or you can target Vulkan, with the latter actually being a bit cleaner going forward (Hm...something there about that, no?). You want to have a lower-end title run on Android? Vulkan. There's a lot more going for it as time progresses.
Proton's there for making it transition and to allow more than just Windows to have the, "FUN".
Steam's top releases of May show why Steam Play is needed for Linux
28 Jun 2019 at 10:39 pm UTC Likes: 1
In my case, it's any sort of semi-official or official support of the title ON Linux that works nearly as well, as well, or BETTER on Linux.
Proton counts.
WINE counts if it's the vendor ensuring it.
Other "Emulation" solutions as well.
I'm expecting to ship under that criteria as NATIVE support for several personal and business reasons. In fact, Linux is planned to be the primary dev environment, may even be plugged as plays best on, and will be an AA or AAA title with the current plan- again...this is for personal and business reasons. >:-D
Not all will do this. Obviously.
I may/may not buy something if it's not a Platinum item on WINE/Proton without an official nod/help from the publisher and/or studio, though. I don't waste my time or dollars on things that they're not caring about me and I have to run it in a shim/emulation layer and not get support for it except by the community. But it's come time to quit the burning stupidity people have about whether it's "native" or not. If it's supported, it's Tux. Period.
28 Jun 2019 at 10:39 pm UTC Likes: 1
Quoting: GuestI've said it before and I will say it again, "no tux no bucks" does more harm than good and this shows whyDefine, "no tux"...
In my case, it's any sort of semi-official or official support of the title ON Linux that works nearly as well, as well, or BETTER on Linux.
Proton counts.
WINE counts if it's the vendor ensuring it.
Other "Emulation" solutions as well.
I'm expecting to ship under that criteria as NATIVE support for several personal and business reasons. In fact, Linux is planned to be the primary dev environment, may even be plugged as plays best on, and will be an AA or AAA title with the current plan- again...this is for personal and business reasons. >:-D
Not all will do this. Obviously.
I may/may not buy something if it's not a Platinum item on WINE/Proton without an official nod/help from the publisher and/or studio, though. I don't waste my time or dollars on things that they're not caring about me and I have to run it in a shim/emulation layer and not get support for it except by the community. But it's come time to quit the burning stupidity people have about whether it's "native" or not. If it's supported, it's Tux. Period.
Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
24 Jun 2019 at 2:03 pm UTC
24 Jun 2019 at 2:03 pm UTC
Quoting: BeamboomDo I really need to explain that? Why do do think they want to do this to begin with? Why do we phase out technology quite regularly - despite the hard struggle every bloody time we do it?Sadly, you do. Most don't get it unless they work in the trenches or paid attention to the woes of those that do.
In a world of limited resources, spending a lot of those resources on backward compatibility can be argued is a energy wasted that could be spent a lot better. Especially now that those old blobs of binaries can be run in virtualized environments.When they can manage the 3D support, etc. then, YEAH. There's quite the answer indeed. Likely to be the real one. Since they don't manage it well or at all...nope.
Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
24 Jun 2019 at 2:01 pm UTC
24 Jun 2019 at 2:01 pm UTC
Quoting: EikeUhm... How does 2/3rds or more of the Steam catalog sound to you as value?Quoting: BeamboomIn a world of limited resources, spending a lot of those resources on backward compatibility can be argued is a energy wasted that could be spent a lot better.I guess it depends on the value of the old stuff (high for many of us) and the prices for the different solutions to keep the value. The price for Ubuntu to keeping these libs seems not high for me, especially considering Debian still maintains them. The price of hundreds of thousands of people setting up VM (or the like) solutions seems a bit higher. Yes, we do need some other solution some day. I just don't think it's this day yet.
Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
24 Jun 2019 at 2:00 pm UTC Likes: 1
24 Jun 2019 at 2:00 pm UTC Likes: 1
What the heck does "frozen" mean? In order to have it work correctly, if you're building/providing multiarch, you're going to have to release 32-bit code in lock-step with the 64-bit.
The problem with "support" for games right now is that there was a lot (and I do mean that...I have my own dev number, etc...) that were provided in the early stages with Steam support only being 32-bit, so you couldn't even PROVIDE a 64-bit version. The question was posed back in the beginnings to the dev forums and Sam Lantinga replied that they'd not had the resources to roll that out at that time.
The problem with "support" for games right now is that there was a lot (and I do mean that...I have my own dev number, etc...) that were provided in the early stages with Steam support only being 32-bit, so you couldn't even PROVIDE a 64-bit version. The question was posed back in the beginnings to the dev forums and Sam Lantinga replied that they'd not had the resources to roll that out at that time.
No Man's Sky runs very nicely on Linux with Steam Play, huge online feature update and VR support coming
27 Mar 2019 at 10:27 pm UTC Likes: 1
27 Mar 2019 at 10:27 pm UTC Likes: 1
Quoting: wvstolzingI wonder if they're planning to migrate NMS to Vulkan. It works so well on wine because it's an OpenGL title; it would work as well as a native title, if the game ran on Vulkan.Unsure. It depends on monetary, etc. gains on doing that work or not. If there's not a clear reason for one to do so, it won't happen.
No Man's Sky runs very nicely on Linux with Steam Play, huge online feature update and VR support coming
27 Mar 2019 at 10:25 pm UTC Likes: 2
Moreover, they know it is a Linux sale if you're Protoning through Steam. WINE, not as such.
I'm about to get IP rights to make a AAA title from a MAJOR Studio's engine code on a song and a dance. I was going to help them finish the Linux support for their engine I was getting, along with making sure the Linux code mostly bolts onto MoltenVK and allowing OSX support. They've got only spit-polish left on the Linux support at this point, so I'll have less work on that score to do.
Would it surprise you to know that I'm explicitly making it be developed officially under Linux and the Preferred OS platform for the same?
Would it surprise you even further that I am doing it partly because I've been involved from the earliest days of trying to get Linux gaming happening...along with the fact Stadia IS there?
Would it surprise you to find out that this is going to spur on native development, because Google's NOT going to do that stuff without being a Linux title or solidly working in Proton ON their server platform, BASED ON LINUX?
Step back, be silent for a smidge, and watch for a bit before opening your mouth further.
You don't know half of what you believe there...
27 Mar 2019 at 10:25 pm UTC Likes: 2
Quoting: GuestHardly. They don't give a tinker's damn about what you run it on past having to SUPPORT you on it. Seriously. This is a Game Designer/Developer telling you this to your face. One of the people actually MAKING native Linux support for several reasons. Unless there's a 5-10% number involved there, it's going to be purely personal reasons why they make a Linux version specifically- or a vendor, say Valve, or Google, giving them an explicit incentive to do so. Seriously. Each one you don't buy for the bullshit (And, yes, this is that...) reason you give is a VOTE AGAINST THE COMMUNITY. Period. End of story.Quoting: ScooptaIn my opinion voting for Linux with your wallet through proton is kinda like sending mixed messages. "I'm here give me games" but also "I'll take non-native games so don't bother porting."It's voting against Linux support, really, because you're showing them that you're on Linux but will pay them regardless for a Windows game and regardless of the fact they aren't supporting Linux, like you said.
Moreover, they know it is a Linux sale if you're Protoning through Steam. WINE, not as such.
Paying for Proton games directly hurts you by not giving you support like normal gamers get, and it sends the exact wrong message and discourages future Linux support because you're decreasing the number of gamers willing to pay for Linux support by paying for Windows support instead.You're clueless. But you think you know it all.
I'm about to get IP rights to make a AAA title from a MAJOR Studio's engine code on a song and a dance. I was going to help them finish the Linux support for their engine I was getting, along with making sure the Linux code mostly bolts onto MoltenVK and allowing OSX support. They've got only spit-polish left on the Linux support at this point, so I'll have less work on that score to do.
Would it surprise you to know that I'm explicitly making it be developed officially under Linux and the Preferred OS platform for the same?
Would it surprise you even further that I am doing it partly because I've been involved from the earliest days of trying to get Linux gaming happening...along with the fact Stadia IS there?
Would it surprise you to find out that this is going to spur on native development, because Google's NOT going to do that stuff without being a Linux title or solidly working in Proton ON their server platform, BASED ON LINUX?
Step back, be silent for a smidge, and watch for a bit before opening your mouth further.
You don't know half of what you believe there...
No Man's Sky runs very nicely on Linux with Steam Play, huge online feature update and VR support coming
27 Mar 2019 at 10:10 pm UTC Likes: 2
27 Mar 2019 at 10:10 pm UTC Likes: 2
There is ONE thing to remind yourselves about Stadia. That's a service and the game itself may/may not be an exclusive...but Google is sure as HELL not going to want or try to run Windows on their Stadia server farms. They're going to want Linux systems there...and there is a drive for that sort of thing that will drive those solutions, Proton or Direct Native (My title is going to be just that...) will be coming forth as a result of this.
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