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Latest Comments by rea987
Trouble is brewing over on GOG due to the HITMAN release needing online for some features
27 Sep 2021 at 7:24 am UTC

GOG is weird when it comes to games that require internet connection of some sort. Their stand is simply no digital rights control mechanism should be in place, meaning NO-DRM which is fine. But the way it is implemented varies wildly. Both Doom 3 (Classic), Quake 4 and Unreal Tournament 2004 do require CD key to be played. Yet, Doom 3 and Quake 4's CD Key requirement can be bypassed by firewalling those game or temporarily disconnecting the system from Internet.

- Doom 3 (Classic) and Quake 4 are shipped with LegacyKey type CD Key on Steam similar to retail releases.
- Doom 3 (Classic) isn't featured on GOG; Quake 4 was released without multiplayer on GOG to bypass CD Key requirement.

- Unreal Tournament 2004 is shipped with LegacyKey type CD Key on Steam similar to retail releases.
- Unreal Tournament 2004 is shipped with CD Key on GOG similar to retail releases.

- Doom 3: BFG Edition is shipped with Steam API on Steam to provide multiplayer support.
- Doom 3: BFG Edition is shipped without Steam API on GOG that resulted lack of multiplayer.

I kinda understand releasing D3BFG without multiplayer on GOG as Steam API functions as DRM at this scenario. But Q4's CD Key is quite similar to UT2k4, yet earlier was released without multiplayer, latter was released with multiplayer on GOG. To GOG's credit, UT2k4 checks CD Key when the player attempts to play online multiplayer whereas Q4 checks CD key when the game is launched (which is why aforementioned firewall is required to bypass it). It still feels odd to see GOG asked Bethesda to strip entire portion of Q4 instead of moving online CD Key check from game launch to multiplayer part.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
14 Sep 2021 at 6:43 am UTC Likes: 1

Quoting: slaapliedjeSeriously? That is an awesome game that deserves a re-release, hard to find now.
https://www.thegamer.com/no-one-lives-forever-the-operative-legal-issues-explained/ [External Link]
https://www.thegamer.com/no-one-lives-forever-nightdive-update-interview/ [External Link]
https://www.kotaku.com.au/2021/04/the-sad-story-behind-a-dead-pc-game-that-cant-come-back/ [External Link]

Not a fan of linking Kotaku at all but afaik latter is the original article.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
13 Sep 2021 at 8:38 am UTC Likes: 3

Quoting: rustybroomhandleAmusing comment from Nightdive studios on the topic:

https://twitter.com/pripyatbeast/status/1433925671995068418 [External Link]

You do this to a game @NightdiveStudio is working on and you get offered a job.
Shame that Night Dive cannot release enhance edition of No One Lives Forever due to Warner and Activision's block despite already obtained its source code.

FPS adventure Hedon 2 arrives as a free update on August 30
18 Aug 2021 at 6:23 pm UTC

This game has such great music from Alexander Brandon!

Wolfenstein: Enemy Territory Single-Player releases in November
3 Jun 2021 at 10:31 am UTC

Linux build of RealRTCW is available for Steam via Luxtorpeda.

Metro Exodus from 4A and Deep Silver has officially released for Linux
14 Apr 2021 at 4:11 pm UTC

Heh, I got the first game twice, the Windows onlu original release and the native Redux release, then get the native Redux release of the second game. It would lovely to get another native release. Hence, I wish to win a copy. :whistle:

Looks like Narita Boy from Studio Koba will now not be supported on Linux
31 Mar 2021 at 2:25 pm UTC Likes: 1

All right, another scammer company to boycott.

Shadow Tactics: Blades of the Shogun - Aiko's Choice standalone expansion announced
26 Mar 2021 at 1:48 pm UTC Likes: 6

Quoting: SuppenAlthough I do not understand why they insist on just 32 bit for Linux. 64 bit has been around for ages
That is the reason why the standalone expansion is not going to be released on Mac and consoles; they demand 64 bit builds whereas Linux and Windows are just fine with 32 bit. So, they won't need to invest the game engine upgrade for 64 bit, instead focus on game development with existing 32 bit engine.

GTA III and Vice City get reverse engineered with a new game engine
17 Feb 2021 at 8:31 pm UTC

Quoting: HoriIt'd be nice if we could use it straight from Steam as a compatibility layer (like Proton).
I think OpenMW can be used this way for Morrowind, IF i'm not mistaken (which I might be)
https://www.reddit.com/r/linux_gaming/comments/ljw5br/gta_iii_gta_vice_city_and_bloods_native_linux/ [External Link]