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Latest Comments by M@GOid
The HTC Vive just had a price cut, VR just became a little more accessible
21 August 2017 at 1:32 pm UTC Likes: 4

When the Rift project begin, the target price was 300 US dollars. I made plans to buy it as soon as possible. Then it was 350, witch cool me down but still wanted to buy it. And then the thing jumped to 600 and I give it up.

Since I live in Brazil, to import the thing I have to pay 60 % (!!!) in taxes over its price and shipping. Yeah, it is that expensive to import things over 100 US dollars here in Brazil.

So, unless those things start to be priced around 300, I'm not buying anything. I still want it badly, but I cannot justify paying that high just to play my simulators.

F1 2017 could be on the way to Linux, as Feral Interactive want to see demand for it
18 August 2017 at 7:21 pm UTC Likes: 3

I do not Tweet or other crap social crap, but I post here. So if Feral is listening, I will buy it full price.

Enough strategy crap, give us some action.

A new Steam Client Beta fixes DualShock 4 gamepads with recent Linux Kernels and more
16 August 2017 at 1:35 pm UTC

Quoting: Darkdisorder78
Quoting: liamdawe
Quoting: Cyba.CowboyDid I miss something?

I've been using a DUALSHOCK4 with Steam (and GOG.com!) for years (since not too long after the Sony PlayStation 4 came out)... And it works perfectly with most games (even the force-feedback/vibration)(I could count on one hand the games which don't work or don't work properly)!

I don't even need to do anything special - just pair it with my computers (I've used it on different computers over the years) via bluetooth.

What exactly is it with DUALSHOCK4 game pads that supposedly doesn't work?
My memory is a little hazy on it, but I believe in recent Kernels the way DS4 were handled was changed, causing breakages.

You must be using Windows because force feedback doesn't work on Steam OS. I doesn't work with the steam controller, so how can it work with the DUALSHOCK 4?

I don't know about SteamOS, but on Ubuntu it does work, with all my gamepads (DS4,Both Xbox, F710). The Steam Controller on the other hand, is by emulation and only work with Valve games, at last in my experience.

A new Steam Client Beta fixes DualShock 4 gamepads with recent Linux Kernels and more
16 August 2017 at 11:49 am UTC

Liam, I think Valve games, like L4D2, open up the Steam configuration from the game menu.

A new Steam Client Beta fixes DualShock 4 gamepads with recent Linux Kernels and more
16 August 2017 at 11:44 am UTC

Quoting: Cyba.CowboyDid I miss something?

I've been using a DUALSHOCK4 with Steam (and GOG.com!) for years (since not too long after the Sony PlayStation 4 came out)... And it works perfectly with most games (even the force-feedback/vibration)(I could count on one hand the games which don't work or don't work properly)!

I don't even need to do anything special - just pair it with my computers (I've used it on different computers over the years) via bluetooth.

What exactly is it with DUALSHOCK4 game pads that supposedly doesn't work?

I tested a DS4 last year, and everything was fine. Last month a bought one for my gamepad collection and things do not look good. The axis and buttons configuration are all over the place. Some kernel update messed things up badly. A believe a couple weeks ago some kernel (I'm using 4.12) and/or some system update on Ubuntu 17.04 got things strait again, but last time I tried, 16.04 is still broken.

I also have to say that some games do not like the Steam gamepad configurator, instead they try to connect to the gamepad directly and if you have the Steam thingy activated on your non-Steam Controller, the game will register two inputs, like you and a ghost are using the controller at the same time. So multiplayer games will always show a second player using the same inputs as you. Over the top of my head, Assault Android Cactus and Rocket League have this problem.

AMD RX Vega GPUs released along with a new AMDGPU-PRO Driver
15 August 2017 at 12:26 am UTC Likes: 2

The results in Phoronix are totally encouraging on the Linux side. Vega performance compared to Nvidia is better than on Windows. I'm probably getting one Vega 56 in a couple of months, once the third party coolers are available. It will be THE card to get considering price, power consumption and performance on Linux.

The latest Steam Client Beta now supports shader cache management on Linux & more
26 July 2017 at 11:05 am UTC

I hope they keep this behavior for SteamOS, because I believe it can cause problems on a conventional distro were users are costumed in changing video drivers all the time.

The new Entroware Hybris could make a reasonable Linux gaming laptop
28 June 2017 at 1:43 pm UTC

A laptop with that kind of hardware is as good as his cooling capacity. Too bad they didn't have more photos of the back of the unity or the internals.
Since this must be a OEM part, it must not have to be too hard to find a review of a Windows machine from another vendor.

Use your phone as a gamepad in The Crowded Party Game Collection, sadly broken right now
26 June 2017 at 1:25 pm UTC

From a security point of view, I don't like that approach, using external resources (outside of your network) to play the game.

But this is a thing that I miss in certain types of modern games, using your phone as a asset. Some Dead Rising game make use of your phone. Your character in the game receives a call and you answer it with you physical phone, I find that pretty cool. At a time in the game you get screwed and you receive a sarcastic call from the perpetrator. That must be at the same time cool and infuriating.

I can imagine a ton of other ways to make a smartphone a special controller/tool for games, too bad so little developers put some effort on it.