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Latest Comments by M@GOid
GOL Cast: Running And Gunning In A Sandstorm In Spec Ops: The Line
7 June 2015 at 11:19 pm UTC

The performance for me isn't good. I'm using the radeonsi driver in a R9 290 and there are stuttering all over the place, not matter the size of the PoolSize. And the game crashes a lot, in a way that I have to reboot the system. The FPS is always below 60. The joypad support is ridiculous. You have to do full 360 circles in the analogs to work properly.

This is a DirectX 9 game, way inferior in graphics compared to Valve games like Portal 2 or Left 4 Dead 2, that my system handles well at 120 FPS. I'm praying to God that all of the others big names that will launch in the near future, like Grid, Batman or Witcher 3 will be out of the hands of these incompetent programmers at VT.

Precision Action Platformer 'They Bleed Pixels' Officially Released For Linux
5 June 2015 at 1:45 am UTC

The released a patch that made the Xbox One Controller work. Now if they can only made the game work well in low powered systems in Linux...

Precision Action Platformer 'They Bleed Pixels' Officially Released For Linux
4 June 2015 at 2:19 pm UTC

QuoteNew engine rewritten in C for 60fps gameplay on netbooks and older computers.

It must be in Windows, because my A4 Trinity APU (witch can get more FPS than some Core i3) can't manage to keep 60fps. And considering the graphics of the game, that screams bad optimization. And again, it seems hard-coded to the Xbox 360 joypad. Mine Xbox One joypad doesn't work at all.

A lot of indie games are in this situation, very heavy for a simple game, and advertise full gamepad support, but only for the 360 joypad.

That a shame, because the game is really fun. The playability is innovative. But the performance and gamepad compatibility need urgent improvements.

Run 'N' Gun Metroidvania 'Greedy Guns' In Open Beta For Linux
21 May 2015 at 11:12 pm UTC

It have some bugs. The map don't follow you correctly so you really can't use it for directions. The joypad support is hardwired for the 360. Mine Xbox One joypad didn't get recognized at all.

I not a fan of the button layout. Too bad it can't be changed, but I can live with it, is the same used in Bleed.

The engine is Unity, but it work in my Trinity (laptop) A4 APU at 60fps, so the performance is ok in this one. The broken joypad support have a reason...

Logitech F310 Gamepad Review On Linux
20 May 2015 at 12:57 pm UTC

A friend of mine have the Logitech F710. He bought it because it appeared in the launch of Steam Big Picture. It was kind of the official Steam joypad at the time. We didn't like it because the distance between the analog sticks and the triggers was bigger than the PS3 and 360 joypads. You have to really open your thumbs and indicators to reach the triggers. It become really tiresome aft a wile. You have to have really big hands to use it comfortably. Keep in mind he is a big fan of the Playstation joypads, but profoundly regretted the purchase.

I have both the 360 and One joypads. The 360 one is the de facto joypad of the Steam games, always recognized and it is his buttons that you see inside the games. The One joypad rumble started working with the 4.1 Linux kernel. In the 4.1RC4 is working fine.

To me, the Xbox One joypad is the best purchase right now, the best ergonomics by far. But is wired. If you didn't live without a wireless joypad, I can't recommend the purchase. The promised wireless receiver wasn't launched yet, and the Steam Controller will be out when Microsoft finally launch it.

Logitech F310 Gamepad Review On Linux
20 May 2015 at 12:39 pm UTC

Quoting: jedidiahlnxNever mind game pads. I use a joystick. It's a cheap thing drop shipped from China with a gazillion buttons but it does the whole "casual" gaming thing very well.

In the early nineties I finished Battletoads in a NES clone with a Joystick (but the directional was digital, like the Atary 2600). Good times :-)