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Latest Comments by M@GOid
Mark of the Ninja Remastered from Klei Entertainment due out on October 9th
26 Sep 2018 at 2:07 am UTC

I hope they improve the performance a bit too. The original wasn't the most lightweight indie game I played on a AMD APU, and one of the reasons I fear for the choice Atari made for their new Linux based console.

Indie racing game Super Indie Karts adds a new slower mode, it's actually pretty great
5 Sep 2018 at 1:34 pm UTC Likes: 3

I bought it last time you showed it. It's still early on development, a limited number of tracks are available. And those that are, some need a rebalance of obstacles on the course, because it can be pretty annoying sometimes.
3D tracks also have performance issues, even on more beefy hardware. This is a type of game that need to care for low budget hardware.

With that said, it carries a lot of potential, because it nailed that Mario Kart feel pretty well. The only one on PC that I can remember. The developer have a real gem on their hands.

Planetary Annihilation: TITANS to get more multithreading
27 Aug 2018 at 12:59 pm UTC Likes: 1

When Xbox One and PS4 were announce with 8 core CPUs, you would think that developers would think 4 cores or more is the future. But unfortunately Intel continued pumping out 2 core CPUs like there's no tomorrow, so you have a large consumer base with those and worse, 2 core, 2 thread Pentiums.

Only now Intel is making 4 core CPUs their baseline. And we have to thanks AMD for that.

Adventure and exploration platformer 'La-Mulana 2' is planned for Linux
17 Aug 2018 at 11:38 pm UTC

I hope they make the menus less awkward this time. The first one needed some studying to get out of the game...

Super Indie Karts, a retro-inspired racer is now available on Linux
2 Aug 2018 at 3:47 pm UTC

Looks like my next buy.

I hope this to be light enough to play splitscreen multiplayer on a older AMD APU, like the one in the Atari new console. A lot of indie games are too heavy for modest systems.

The CTO of Croteam has written up a post about 'The Elusive Frame Timing'
26 Jul 2018 at 12:05 pm UTC

Yeap, some games have a acute case of this. For me, in Linux, it mostly happens on the SCS truck simulators.

I'm just waiting for Freesync to be working okay on the opensource drivers, to pull the trigger on a LG Ultrawide monitor.

BulletRage, a completely over the top twin-stick shooter will release with Linux support later this year
21 Jul 2018 at 12:06 am UTC

I played Assault Android Cactus a lot (still do), and since I managed to get a S+ in every stage and Boss Rush, I'm ready for a new game on the genre. Let's hope this one is on the same level of fun, since it look like they toke inspiration on AAC.

Atari VCS RAM upgraded to 8GB and Atari confirm you can put a normal Linux distribution on it
16 Jul 2018 at 4:25 pm UTC

Quoting: Guest
Quoting: GustyGhost
When the Ryzen is operating in a thermally limited environment its performance is only marginally better than Bristol Ridge.
That is not my experience: https://www.gamingonlinux.com/forum/topic/3406/
That's a raw power test though, isn't it?
They are talking about running them both in the limited (bottle necked) environment of the VCS, and the Ryzen doesn't can't reach it's full potential, so it would be a waste of money and resources to use it.
So it makes sense to go for the cheaper option.
I don't buy that. I saw Notbookcheck's benchmarks with, well, notebooks CPUs and the Ryzens walk over the older generation. And notebooks are a more restrained environment than a console.

To me, Atari said that to try to take peoples mind from the disappointing APU they chose. But I agree with them that the Ryzen would cost more, and they are a small company trying to make a profit.

Action racing game 'Road Redemption' updated with improved physics
12 Jul 2018 at 11:06 pm UTC Likes: 1

They fixed it. Now it runs just fine from inside Steam.

There's a new Linux beta of 'Black Mesa' that fixes it running on Linux, Xen levels nearly finished
23 Jun 2018 at 1:21 pm UTC Likes: 1

Still not working for me. Got the "Out of memory" error and the game closes. Using a RX 570 with radeonsi opensource driver.