Latest Comments by M@GOid
MX Nitro, a positively rated motocross racing game is heading to Linux, should be here 'very soon'
20 Feb 2017 at 5:26 pm UTC
20 Feb 2017 at 5:26 pm UTC
I hope they have better controls than the Trials series. Although good, they are to much difficult to the point of being frustrating.
Lets hope too the gamepad support to be top notch. This is not the type of game you want to try your luck with a keyboard.
Lets hope too the gamepad support to be top notch. This is not the type of game you want to try your luck with a keyboard.
System76 have refreshed their most powerful Linux laptops now with 7th Gen Intel CPUs
17 Feb 2017 at 12:50 pm UTC Likes: 7
17 Feb 2017 at 12:50 pm UTC Likes: 7
Overall Linux distros hardware support is pretty good these days, but is not perfect. I have seen some laptops with unsupported hardware, like network devices or function keys on the keyboard. Those can be a bitch to make work, or not work at all because of lack of drivers.
Bleeding edge models of laptops can be problematic too. Ask anyone who bought the first Dell XPS 13, for example. It didn't work 100% in the first few months. I believe even Michael at Phoronix did have problems when he bought some famous new laptop a few years ago.
Enterprise models from Lenovo and Dell tend to work fine down the road, first, because they do sell some models with Linux themselves, second, a lot of hardware developers use then as personal machines.
The good thing about companies like System 76 is that you can buy anything from then with closed eyes, knowing everything will work out of the box from day one, something you can't say about vendors without official Linux support.
Bleeding edge models of laptops can be problematic too. Ask anyone who bought the first Dell XPS 13, for example. It didn't work 100% in the first few months. I believe even Michael at Phoronix did have problems when he bought some famous new laptop a few years ago.
Enterprise models from Lenovo and Dell tend to work fine down the road, first, because they do sell some models with Linux themselves, second, a lot of hardware developers use then as personal machines.
The good thing about companies like System 76 is that you can buy anything from then with closed eyes, knowing everything will work out of the box from day one, something you can't say about vendors without official Linux support.
Mesa 17.0.0 has officially released and it's well worth updating
13 Feb 2017 at 5:20 pm UTC Likes: 1
13 Feb 2017 at 5:20 pm UTC Likes: 1
For those using Ubuntu and its derivatives, Padoka's PPA for Mesa stable releases is available:
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa [External Link]
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa [External Link]
A look at Tinertia, a twin-stick rocket-jumping shooter for Linux
11 Feb 2017 at 12:02 pm UTC
11 Feb 2017 at 12:02 pm UTC
I envy you, because I'm not a fan of the Playstation stile position os the analog stick on the Steam Controller.
A look at Tinertia, a twin-stick rocket-jumping shooter for Linux
10 Feb 2017 at 7:51 pm UTC Likes: 1
10 Feb 2017 at 7:51 pm UTC Likes: 1
Quoting: no_information_hereI still have no idea what the left touchpad on the Steam controller is actually any good for.I use it very little too. But I heard some people saying they managed to ditch the analog stick and use the two touchpads exclusively.
Civilization VI released for Linux, video and port report (updated)
10 Feb 2017 at 7:44 pm UTC
10 Feb 2017 at 7:44 pm UTC
Quoting: MajGuanoSurround sound works. 5.1 only. The channels are correctly mapped. Good job Aspyr!I wish more games do that right too.
A look at Tinertia, a twin-stick rocket-jumping shooter for Linux
10 Feb 2017 at 4:41 pm UTC
10 Feb 2017 at 4:41 pm UTC
Never heard of this game too. Unfortunately (or not :-) ), Steam became too crowded for indie developers, so now is easy to not see good games like this one and stumble on crappy ones in the front page.
Liam, the twin stick shooter is the genre I have most difficult in the Steam Controller. Is the only type of game where it became a handicap for me. I remember when you reviewed Rive and talked about how difficult it was, when I did not find it all that bad because I was using a conventional controller (the Xbox One).
Liam, the twin stick shooter is the genre I have most difficult in the Steam Controller. Is the only type of game where it became a handicap for me. I remember when you reviewed Rive and talked about how difficult it was, when I did not find it all that bad because I was using a conventional controller (the Xbox One).
Croteam say Vulkan 'is the way forward', Serious Sam HD: The First Encounter due in 'weeks' with Vulkan
10 Feb 2017 at 4:27 pm UTC Likes: 3
10 Feb 2017 at 4:27 pm UTC Likes: 3
There's no relevant advantage of DX12, it would just add more code to maintain, while Vulkan adds Linux and Android compatibility.Not only that. Vulkan also works in Windows 7 and 8, both still have ruge market share. DX12 is Windows 10 only.
Civilization VI released for Linux, video and port report (updated)
10 Feb 2017 at 4:05 pm UTC
10 Feb 2017 at 4:05 pm UTC
Quoting: CreakCheck out this image I putted in my first post on page 1. There is no way a FX8350 would be on par with a Core i7 4770k if the game is only mono-thread in Windows. And pay attention to the i7 in the top spot, is a 8 core part, like the one Liam uses.Quoting: TheRiddickWondering if the GL Threading patch that's being worked on could help this title since its CPU bounded pretty hard?Actually, I would really be interested in CPU consumption on Windows. If it's the same as on Linux, it means that Aspyr simply did their best, but if it has multi-threading, it means that Aspyr could really do better with their ports.
Civilization VI released for Linux, video and port report (updated)
9 Feb 2017 at 8:07 pm UTC
9 Feb 2017 at 8:07 pm UTC
Quoting: GuestAh, thanks for the answer.Quoting: M@GOidWell, going back on topic, what I originally mean to say is that Aspyr didn't have to wait for Vulkan to use all the cores of the CPU, they can do that with OpenGL.The answer to that is longer than you might think. I'll write up a bit more about it and submit as an article (might take me a couple days), but a short version is that game developers generally don't multi-thread the OpenGL interface itself. The threading is done elsewhere, game permitting.
My confusion is, if that is bad for performance, why Feral and 4A Games are doing it? Is that not multithread?
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Source: gamegpu.com
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