Latest Comments by M@GOid
Blazing Chrome, a classic co-op run ‘n gun plans Linux support
29 Mar 2017 at 11:58 am UTC Likes: 2
29 Mar 2017 at 11:58 am UTC Likes: 2
So, they are making the next Contra game, hum? Fine by me, since Konami now only want to do those stupid pachinko machines.
Ubuntu now has a more official PPA to get Mesa updates
27 Mar 2017 at 3:21 pm UTC Likes: 1
27 Mar 2017 at 3:21 pm UTC Likes: 1
Nice. And I just checked and Ubuntu 17.04 just got Mesa 17.0.2, so it looks like this is the year that when you install a modern Linux distro and get (almost) all your hardware supported to the fullest. Kudos for all that made this possible.
Installation 01, a fan-made Halo game plans Linux support
27 Mar 2017 at 11:51 am UTC Likes: 3
27 Mar 2017 at 11:51 am UTC Likes: 3
Wow, those guys are in a dangerous spot. Halo is a cash cow for MS and they will send lawyers to trow briefcases at then, if they're feeling that the Halo name are in danger. Especially if the game became really popular and fans start to make comparisons making MS games look bad.
I know that Nintendo would have sent letters to then already if this was a Mario themed game.
As for this game, I'm not a Halo fan but this look really nice, especially if they could introduce a FOV slider in the settings, because the main reason I disliked Halo was the "sniper FOV" of the original Xbox games.
I know that Nintendo would have sent letters to then already if this was a Mario themed game.
As for this game, I'm not a Halo fan but this look really nice, especially if they could introduce a FOV slider in the settings, because the main reason I disliked Halo was the "sniper FOV" of the original Xbox games.
You will want to force your CPU into high performance mode for Vulkan games on Linux
23 Mar 2017 at 11:37 am UTC Likes: 14
23 Mar 2017 at 11:37 am UTC Likes: 14
For a more easy way to change the settings, install the package "indicator-cpufreq"("sudo apt install indicator-cpufreq" for those of you in Ubuntu). It will show a icon in your taskbar were with 2 mouse clicks you can change to the Performance governor and back. I use it for both AMD and Intel CPUs for years and it works great, for any DE.
Eitr, an action RPG built around exceptional combat with fantastic visuals
20 Mar 2017 at 4:26 pm UTC
20 Mar 2017 at 4:26 pm UTC
Nice touch the shield thing. I wonder, why more developers of sword wielding games do not do a defensive movement for their characters.
Overload, the shiny new six-degree-of-freedom shooter has entered Early Access
20 Mar 2017 at 4:20 pm UTC Likes: 2
I always thought that simulators and the like are the best case for VR. This trailer just solidify my belief on that. You are always in sit position on the vehicle and there is no problem with breaking the suspension of believe, because you don't have to walk anyway.
20 Mar 2017 at 4:20 pm UTC Likes: 2
Quoting: AlveKattThere is already a VR Lets play of the demo on youtube!Man, that is a killer app for VR.
I always thought that simulators and the like are the best case for VR. This trailer just solidify my belief on that. You are always in sit position on the vehicle and there is no problem with breaking the suspension of believe, because you don't have to walk anyway.
Overload, the shiny new six-degree-of-freedom shooter has entered Early Access
20 Mar 2017 at 1:53 pm UTC
20 Mar 2017 at 1:53 pm UTC
I am one of those that played a lot of Forsaken and very little of Descent.
Looking at the Overload video, I have to ask: were is the HUD? It's very strange to fly around without any kind o information on the screen.
Looking at the Overload video, I have to ask: were is the HUD? It's very strange to fly around without any kind o information on the screen.
Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 7:41 pm UTC Likes: 2
10 Mar 2017 at 7:41 pm UTC Likes: 2
The Mesa driver is the de facto driver for gaming on Linux. I remember when I used to switch between the 2, but it has been a couple of years that I didn't use the closed source driver and I did even look back. Why? simply because the performance was awful, and with bugs everywhere. Now with the opensource driver the user experience is so much better, no problems with multiple monitors, no complications with vsync, compositing in KDE, GPU decoding acceleration works flawlessly, everything is smooth. And sometimes I even spot Liam complaining about some graphical bug with the Nvidia driver that I do not have with the radeonsi driver.
dmantione, you said that RadeonPRO was need for 3 monitors. Your card do not have 3 outputs or you are trying to use DisplayPort daisy-chaining?
dmantione, you said that RadeonPRO was need for 3 monitors. Your card do not have 3 outputs or you are trying to use DisplayPort daisy-chaining?
Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 Mar 2017 at 4:33 pm UTC Likes: 2
10 Mar 2017 at 4:33 pm UTC Likes: 2
Sometimes is easy for us to forget how complex a modern game is, using all layers of software between it and the hardware. With so many people working on these different layers, is interesting to see people on the higher end of the layers making contributions to the low end.
In the console games, it is said that game developers have so much access to the lower end that they can program to the "bare metal". Probably the most famous for these practices are the Naughty Dog studio, responsible for really good graphics for the hardware in games like Uncharted and The Last of Us.
So it is nice to see game porters in Linux having the initiative to mess with the lower end of the software to make their ports perform better. This is also a good example for other games developers that work in titles for the PC platform.
In the console games, it is said that game developers have so much access to the lower end that they can program to the "bare metal". Probably the most famous for these practices are the Naughty Dog studio, responsible for really good graphics for the hardware in games like Uncharted and The Last of Us.
So it is nice to see game porters in Linux having the initiative to mess with the lower end of the software to make their ports perform better. This is also a good example for other games developers that work in titles for the PC platform.
DiRT Rally should soon render correctly with later LLVM versions on RadeonSI Mesa (AMD)
8 Mar 2017 at 5:23 pm UTC
If things continue at this pace, in one semester you have no motive to buy a Nvidia card for Linux use anymore.
8 Mar 2017 at 5:23 pm UTC
Quoting: libgradevYes, the progress in Mesa has been incredible. I remember a year ago when I had to use graphics at medium to low settings in Tomb Raider, Grid Autosport or Shadows of Mordor, and now those can be played at maximum settings.Quoting: M@GOid...Thanks - these are regressions then? I'm pretty sure Deus was rendering correctly a couple of months back (RX480) and I know Max was...
Another one is the Tress FX hair in Tomb Raider, when you activate it and restart the game, Lara's hair is missing. Witch is shame, because it was working very well right before the bug, with little performance degradation.
Just tried TressFX: So it does! Also Motion Blur causes issues (white ghosting). Mind you at max settings (no AA, no blur) I'm seeing an AVG 60FPS on the bench @3440x1440! Those Mesa devs have done good things :) <3
If things continue at this pace, in one semester you have no motive to buy a Nvidia card for Linux use anymore.
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