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Latest Comments by M@GOid
A very special livestream tonight, keyboard and mouse vs Steam Controller
30 Nov 2015 at 4:04 pm UTC

Quoting: GuestI only caught a small part of the livestream, but I was very curious about seeing the steam controller in action. Have to admit, looked to handle better than I would have thought.
I remember being quite proficient back in the day with Golden Eye, but I'm no good with fps shooters & gamepads these days.
GoldenEye, still one of my favorite FPS game of all times. The game that defined what a FPS game should be, launched in a console and made Valve postpone (I think) Half Life for a year for improvements.

Some FPS games are made for gamepads, so you can really sense that when you play then with a mouse/keyboard. For example, Borderlands or Metro games plays really nice on a gamepad, but Valve games like Counter Strike and Left 4 Dead make you really suffer to choose a gamepad over a M/K combo.

You can aways sense that a FPS game was made for gamepads when they aways try to place the opponents in front of you, to avoid much lateral movements and facilitate aim. Valve games have the enemies coming from everywhere, making you do large lateral movements that are difficult to do precisely with a gamepad.

A very special livestream tonight, keyboard and mouse vs Steam Controller
30 Nov 2015 at 3:50 pm UTC

Quoting: slaapliedjeSo the second MX went to a guy that I work with because I couldn't handle listening to his crappy mouse wheel scrolling through tons of code making that grinding noise.

For those who haven't used the MX Performance mouse, there is a button for quick scrolling that makes it silent :D
I know what you mean. A friend of mine have a wireless Logitech mouse/keyboard combo and OMG, that is a loud scroll-wheel!!! I hate it, and aways make me nervous when I go to his house and have to hear that thing make noise.

Mini-review of physics puzzler Unmechanical: Extended, released for Linux on GOG and Steam
27 Nov 2015 at 1:20 pm UTC

Well, the game is good, no doubt, but it have issues:

- I am experiencing stuttering, in a high end system (R9 290) that can keep 60fps most of the time, using opensource driver;
- I can see a switch to fullscreen, but the game only play at 1080p. If you choose another resolution in the game menu or via config file, it resets to 1080p, very annoying; In my low end system (a A8 APU) it can barely maintain 30fps. So the developers need to fix the configs inside the game ASAP;
- Only directly recognize the Xbox 360 controller, the XBone only works if you physically plug it in Steam Big Picture mode, before starting the game.

A Four Way Comparison For Alien: Isolation Shows Off The Performance Difference
18 Nov 2015 at 2:02 pm UTC Likes: 3

If you play on a PC long enough, you now that PC games in general are bad programmed in first place. Companies will only do bug hunting and optimizations only when is lucrative enough to then.

Feral, Aspir, VP, etc do not have deep pockets or much man power to do their jobs. They will do a job and need to make a profit. If go after that last 30% loss means loose money, they will not do it. Simple as that.

Games in general do not complies wit OpenGL or DirectX to the letter, so they put the blame to the driver developer. If a game is famous enough, they will got a driver patch to correct the errors made by developers. You see this all the time in Windows. But if you are a indie, or you learn your job really well, or your games will never see high performance.

The Nvidia driver is more tolerant to programming errors, that is their advantage. The AMD driver needs more compliant code to work well, but that almost never happens because people thinks NvidiaGL means OpenGL...

The hope with Vulcan is that there will be official compliant tests, so game developers will not have the excuse to blame the video driver to their game bad performance.

How-to: Minecraft with the Steam Controller on Linux desktop and SteamOS
13 Nov 2015 at 11:24 am UTC

Well, if you want a less painfull way to play Minecraft, may I suggest you try this:

View video on youtube.com

http://www.minetest.net/ [External Link]

Grow Home From Ubisoft Now On SteamOS & Linux
10 Nov 2015 at 4:25 pm UTC

Well, it works reasonably with the radeonsi driver in my A8 APU. It starts with all in the maximum settings, lowering to 1080p and low settings give me about 25/30fps, so it is in the heavy side, considering the graphics. I can play Borderlands 2 at 1080p with better graphics and higher fps in this APU.

Only played for 5 min, and the joypad use advise in the start of the game came with a irony, since it did not recognize my controller, even using the trick to start the game via Big Picture mode. Some buttons work, but the analog sticks didn't. Oh Unity, you did it again...

In the end, just another "need fixes" Unity port. Let's rope that the developers are quick to at last fix the joypad problem.

Trine 3: The Artifacts Of Power Officially Available On SteamOS/Linux
7 Nov 2015 at 9:35 pm UTC

Trine 1 (or 2, can't remember), have a fps cap that you can turn off via a config file.

Trine 3: The Artifacts Of Power Officially Available On SteamOS/Linux
7 Nov 2015 at 6:08 pm UTC Likes: 1

Bought it and I am enjoying it. Looks like some people are mad that it is very different from the first ones.

The port have some problems. Joypad support have to be manually activated inside the game. The full screen mode is still broken from the beta.

Their engine did not work very well with radeonsi driver. A R9 290 have almost the same performance as a A8 APU. Changing settings like v-sync and effects didn't change performance at all. The fps is constantly bellow 30. Another game programmed to work only with the Nvidia version of OpenGL...

Left 4 Dead 2 Adds Native Steam Controller & Surround Sound Support On SteamOS
7 Nov 2015 at 3:50 pm UTC

Quoting: Mountain Man
Quoting: MGOidAnd lets hope that Valve will implement a better gamepad control scheme for their games, because using separate buttons to reload and open doors in a modern game is ridiculous.
I fail to see how that's ridiculous.
Do you have experience with joypads with FPS games? For a mouse and keyboard player (I am), different buttons for action (E) and reload (R) are the norm. But for gamepad players is not. It breaks the finger memory and make your experience with the game a miserable one.

Left 4 Dead 2 Adds Native Steam Controller & Surround Sound Support On SteamOS
7 Nov 2015 at 3:09 pm UTC

Quoting: barottoSpeaking of surround sound, I played my first game with it in 2004, it was Doom 3 with a SB Audigy 2 ZS.
Eleven (!!!) years later I still use the same audio card (lol), but we have just a handful of games that support positional audio under Linux.
I just bought A:I and sadly discovered that surround doesn't work under Linux. I don't need to tell anybody how important surround audio is for a survival horror game, do I.
So I had to reinstall the game under Windows and now I can play it in all its magnificency (is it a word?). What a game!
THIS.

Like a lot of things you experiment, surround sound is a thing you didn't want to give up once you got it.

I have a old set of speakers, and wanted to buy some nice home theater to use optical (SPDIF) connection for better quality. So I borrow a HT from a friend and I found that this connection is not a plug and play option in Linux, yet. Video players don't work, games too, and the ones that do have a 2-300 ms of audio lag, very annoying. I tested 2 Phillips home theaters and a expensive Yamaha receiver, all with the same lag. Only a Logitech kit worked okay, without lag, but the software problem continues. Some games work (like Counter Strike:GO) and others didn't. Even in Windows some games (the Codemasters ones) won't work with optical connection. In the end, I have to conform and keep my old set, it gives me a lot less headaches.