Latest Comments by slaapliedje
KDE Plasma 5.25 is out now, here's some of what's new
14 June 2022 at 8:29 pm UTC
Ouch! I mostly use GDM on any laptops, and switch back and forth between Garuda / Debian with KDE / Gnome respectively. SDDM likes to display the password prompt on all three screens, as if they don't consider multiple displays at all. Gnome correctly remembers the primary display and only displays the login there.
Outside of having to move the two 2k screens above the super-ultrawide one, I haven't had to change it since, both Gnome and KDE have kept them in their proper places between reboots. Windows generally do start up in the same place every time.
Since I have an nvidia card, I don't use Wayland, not sure if that would be worse or better. I can even enable gsync on all three.
14 June 2022 at 8:29 pm UTC
Quoting: GuestQuoting: scaineQuoting: GuestQuoting: slaapliedjeQuoting: itscalledrealityEr…we’re halfway through the year and there’s very little about fixing multimonitor support, one of the biggest hurdles for those switching to Linux. I’m hoping that suggested promise earlier in the year is actually met. The stitched-together giant desktop just doesn’t work well.
It’s great they learned about color detection so they can apply accent colors and other vanity features but who does that really help?
Was talking to a colleague about this yesterday. Windows still has shit multimonitor support as well. Funny enough, the last time I remember really great multimonitor support was when I had a Matrox card...
Quoting: itscalledrealityNope it's not games, it's definitely how KDE handles multimonitors. When my computer sleeps then wakes again, it does not properly restore my desktop and monitors to their previous state
I don't think sleeping works as well as it should in general, never mind waking up... oh wait, you're talking about computers... my comment still stands.
What issues does Windows have with multimonitor support? I havent seen any
I use multimonitor at work on Windows - it's not exactly a shit-show, but it's not any better than what I had under gnome when I last used multi-monitor, about 2 years ago. Maybe a bit worse - Windows frequently (well, a couple of times a week) just doesn't detect the monitor when it's plugged in. App windows frequently (all the time) start on the wrong window too, Windows seems to prefer the primary (laptop) monitor for just about everything, which just gets a bit annoying. A few times a week, I can plug in my external monitor and Chrome is just... gone. Technically it's still running, but it's shot off into the ether - somewhere miles up to the top-left, I think? I have to close it down and restart it for it to re-appear. Biggest pain though is that when I sit at a new hot-desk at work, there's an identical Dell monitor for me to plug into, but despite that, Windows treats it like it's never heard of such a thing before, and I have to reposition it over to the left of my laptop again. God knows how many of those "monitor position" profiles my registry has stored now. I bet it's HK_LOCAL_MACHINE too, so I'll lose them all when I get a new laptop and I'll have to re-train them all again...
But multi-monitor support is incredibly complex. For example, if you have your apps all laid out nicely across two monitors, then unplug your hub/monitor, all your apps squeeze onto one monitor, which is expected. Then plug the external monitor back in again, everything just stays on that squeezed up screen and you have to lay them all out again, which is a pain. But is that expected? Or should they re-position back to the multi-monitor layout? I know I'd like them to, but I bet there are plenty of use-cases out there where that's a bad idea.
How about when modals pop up - should they use the primary monitor, the monitor of the window creating the modal, or the monitor which has the mouse pointer (what about multiple mouse pointers...)? What about notifications, where do they pop up? What about alt-tab, or Overview?
What about when to resize window contents when dragging a window between two monitors with different DPI settings?
What about multiple refresh rates. Or freesync?
I mean, it's all solvable, and it's frustrating that it's still NOT solved, but it feels like both Windows and all the various Linux DEs still have to figure this stuff out.
Nothing that you describe does Linux do better (as much as I love linux, lets be real here)...I run linux on an Nvidia card, so that means no wayland support - and if you look at common complaints about xorg its that it has atrocious dual screen support, particularly on kde.
Don't even get me started on how neither SDDM nor LightDM support projecting to external screen on boot on a laptop, a basic feature available on windows and one which KDE devs refuse to fix.
Ouch! I mostly use GDM on any laptops, and switch back and forth between Garuda / Debian with KDE / Gnome respectively. SDDM likes to display the password prompt on all three screens, as if they don't consider multiple displays at all. Gnome correctly remembers the primary display and only displays the login there.
Outside of having to move the two 2k screens above the super-ultrawide one, I haven't had to change it since, both Gnome and KDE have kept them in their proper places between reboots. Windows generally do start up in the same place every time.
Since I have an nvidia card, I don't use Wayland, not sure if that would be worse or better. I can even enable gsync on all three.
KDE Plasma 5.25 is out now, here's some of what's new
14 June 2022 at 6:01 pm UTC
14 June 2022 at 6:01 pm UTC
So when will I be able to finally change KDE enough that it works just like Gnome Shell, but with Qt?
KDE Plasma 5.25 is out now, here's some of what's new
14 June 2022 at 5:32 pm UTC Likes: 1
Ha, 'not exactly a shit-show' and then describe a shit-show. I try very hard to make sure I have matching monitors, and that sometimes fixes the issues (especially with scaling, etc). But I have the issue where one of the screens randomly don't work. I've had issues with them blinking on and off (which I think is an issue with the cable, as I switched to using the mini-DP port vs HDMI and that went away).
My set up at home is rather esoteric. 3840x1200 monitor on the bottom, with two 2560x1440 monitors up above. All three support 144hz, but I can't get 144hz on one of them as it's via HDMI. But so far I haven't had these odd issues. I think some of this is based on using a 3080 RTX card?
14 June 2022 at 5:32 pm UTC Likes: 1
Quoting: scaineQuoting: GuestQuoting: slaapliedjeQuoting: itscalledrealityEr…we’re halfway through the year and there’s very little about fixing multimonitor support, one of the biggest hurdles for those switching to Linux. I’m hoping that suggested promise earlier in the year is actually met. The stitched-together giant desktop just doesn’t work well.
It’s great they learned about color detection so they can apply accent colors and other vanity features but who does that really help?
Was talking to a colleague about this yesterday. Windows still has shit multimonitor support as well. Funny enough, the last time I remember really great multimonitor support was when I had a Matrox card...
Quoting: itscalledrealityNope it's not games, it's definitely how KDE handles multimonitors. When my computer sleeps then wakes again, it does not properly restore my desktop and monitors to their previous state
I don't think sleeping works as well as it should in general, never mind waking up... oh wait, you're talking about computers... my comment still stands.
What issues does Windows have with multimonitor support? I havent seen any
I use multimonitor at work on Windows - it's not exactly a shit-show, but it's not any better than what I had under gnome when I last used multi-monitor, about 2 years ago. Maybe a bit worse - Windows frequently (well, a couple of times a week) just doesn't detect the monitor when it's plugged in. App windows frequently (all the time) start on the wrong window too, Windows seems to prefer the primary (laptop) monitor for just about everything, which just gets a bit annoying. A few times a week, I can plug in my external monitor and Chrome is just... gone. Technically it's still running, but it's shot off into the ether - somewhere miles up to the top-left, I think? I have to close it down and restart it for it to re-appear. Biggest pain though is that when I sit at a new hot-desk at work, there's an identical Dell monitor for me to plug into, but despite that, Windows treats it like it's never heard of such a thing before, and I have to reposition it over to the left of my laptop again. God knows how many of those "monitor position" profiles my registry has stored now. I bet it's HK_LOCAL_MACHINE too, so I'll lose them all when I get a new laptop and I'll have to re-train them all again...
But multi-monitor support is incredibly complex. For example, if you have your apps all laid out nicely across two monitors, then unplug your hub/monitor, all your apps squeeze onto one monitor, which is expected. Then plug the external monitor back in again, everything just stays on that squeezed up screen and you have to lay them all out again, which is a pain. But is that expected? Or should they re-position back to the multi-monitor layout? I know I'd like them to, but I bet there are plenty of use-cases out there where that's a bad idea.
How about when modals pop up - should they use the primary monitor, the monitor of the window creating the modal, or the monitor which has the mouse pointer (what about multiple mouse pointers...)? What about notifications, where do they pop up? What about alt-tab, or Overview?
What about when to resize window contents when dragging a window between two monitors with different DPI settings?
What about multiple refresh rates. Or freesync?
I mean, it's all solvable, and it's frustrating that it's still NOT solved, but it feels like both Windows and all the various Linux DEs still have to figure this stuff out.
Ha, 'not exactly a shit-show' and then describe a shit-show. I try very hard to make sure I have matching monitors, and that sometimes fixes the issues (especially with scaling, etc). But I have the issue where one of the screens randomly don't work. I've had issues with them blinking on and off (which I think is an issue with the cable, as I switched to using the mini-DP port vs HDMI and that went away).
My set up at home is rather esoteric. 3840x1200 monitor on the bottom, with two 2560x1440 monitors up above. All three support 144hz, but I can't get 144hz on one of them as it's via HDMI. But so far I haven't had these odd issues. I think some of this is based on using a 3080 RTX card?
KDE Plasma 5.25 is out now, here's some of what's new
14 June 2022 at 5:25 pm UTC
He was having problems with it scaling incorrectly when moving around monitors with different resolutions.
14 June 2022 at 5:25 pm UTC
Quoting: GuestQuoting: slaapliedjeQuoting: itscalledrealityEr…we’re halfway through the year and there’s very little about fixing multimonitor support, one of the biggest hurdles for those switching to Linux. I’m hoping that suggested promise earlier in the year is actually met. The stitched-together giant desktop just doesn’t work well.
It’s great they learned about color detection so they can apply accent colors and other vanity features but who does that really help?
Was talking to a colleague about this yesterday. Windows still has shit multimonitor support as well. Funny enough, the last time I remember really great multimonitor support was when I had a Matrox card...
Quoting: itscalledrealityNope it's not games, it's definitely how KDE handles multimonitors. When my computer sleeps then wakes again, it does not properly restore my desktop and monitors to their previous state
I don't think sleeping works as well as it should in general, never mind waking up... oh wait, you're talking about computers... my comment still stands.
What issues does Windows have with multimonitor support? I havent seen any
He was having problems with it scaling incorrectly when moving around monitors with different resolutions.
KDE Plasma 5.25 is out now, here's some of what's new
14 June 2022 at 3:46 pm UTC Likes: 2
Was talking to a colleague about this yesterday. Windows still has shit multimonitor support as well. Funny enough, the last time I remember really great multimonitor support was when I had a Matrox card...
I don't think sleeping works as well as it should in general, never mind waking up... oh wait, you're talking about computers... my comment still stands.
14 June 2022 at 3:46 pm UTC Likes: 2
Quoting: itscalledrealityEr…we’re halfway through the year and there’s very little about fixing multimonitor support, one of the biggest hurdles for those switching to Linux. I’m hoping that suggested promise earlier in the year is actually met. The stitched-together giant desktop just doesn’t work well.
It’s great they learned about color detection so they can apply accent colors and other vanity features but who does that really help?
Was talking to a colleague about this yesterday. Windows still has shit multimonitor support as well. Funny enough, the last time I remember really great multimonitor support was when I had a Matrox card...
Quoting: itscalledrealityNope it's not games, it's definitely how KDE handles multimonitors. When my computer sleeps then wakes again, it does not properly restore my desktop and monitors to their previous state
I don't think sleeping works as well as it should in general, never mind waking up... oh wait, you're talking about computers... my comment still stands.
AMD announce Radeon Memory Visualizer support for Linux
14 June 2022 at 3:43 pm UTC Likes: 4
14 June 2022 at 3:43 pm UTC Likes: 4
"rising popularity of gaming on linux" You're famous now, Liam! :P
Wouldn't it be hilarious if somewhere down the line, PC developers just developed for the Deck/Steam and Windows was relegated to what OS/2 Warp (or eComStation / ArcaOS) does, and is only for business applications? Granted that's the only thing I try to use Windows for, when I absolutely am forced to based on work requirements.
With the recent news of PACMAN, it sounds like M1 Macs aren't in any company's future. So I vote we get Linux in all the corporate desktops around the world too :P
Wouldn't it be hilarious if somewhere down the line, PC developers just developed for the Deck/Steam and Windows was relegated to what OS/2 Warp (or eComStation / ArcaOS) does, and is only for business applications? Granted that's the only thing I try to use Windows for, when I absolutely am forced to based on work requirements.
With the recent news of PACMAN, it sounds like M1 Macs aren't in any company's future. So I vote we get Linux in all the corporate desktops around the world too :P
Phasmophobia gets new Voice Recognition to work on Steam Deck and Linux
13 June 2022 at 2:21 pm UTC Likes: 1
I thought this game was VR only?
13 June 2022 at 2:21 pm UTC Likes: 1
Quoting: pete910We're ready to believe you!Quotesell onto a ghost removal team
So basically what theses guys did!
I thought this game was VR only?
Steam Deck already hits over 5% of Linux users on Steam
11 June 2022 at 8:11 pm UTC Likes: 2
11 June 2022 at 8:11 pm UTC Likes: 2
Quoting: sarmadChromeOS has their own userland, much like Android. So it isn't GNU/Linux, which is what everyone abbreviates to 'Linux'. I wouldn't call ChromeOS Linux anymore than I would Android. Both can technically add a GNU (and others) userland, but then they have less control over what they want to allow to run... not to mention if your OS was completely open source, it is so much harder to force obsolescence every two years...Quoting: detroutQuoting: sarmadQuoting: detroutThe Register argued that the year of the "Linux" desktop came but no one noticed because it was called ChromeOS.
https://www.theregister.com/2022/05/31/the_cynics_guide_to_linux/
Though that does suggest we might start seeing a larger share of Linux family steam users as Steam for ChromeOS gets to be more popular.
Except that ChromeOS is not actually Linux despite having the Linux kernel.
ChromeOS is not a community based free & open source desktop, but it's "technically" linux.
The claim is technically true, but in a deeply obnoxious and irritating way for those of us who want free desktops.
Then why did Valve need to release a special version of Steam for it if it was "technically linux"?
Baldur's Gate: Dark Alliance II arrives on Steam 'this Summer' with Linux support
11 June 2022 at 8:06 pm UTC
How am I supposed to eject the floppy and cheat with these new versions though?
(There was a room toward the end where you could enter, kill all the things and loot them, then pop out the floppy disk so it couldn't write to disk that you killed them, and would load the previous room from RAM. Then you could push the disk back in, walk back into the room and it would load up the enemies again... rinse and repeat until you were no longer low on ammo, etc.)
11 June 2022 at 8:06 pm UTC
Quoting: PhlebiacMaybe because they didn't release Linux/macOS versions of those? 😀 granted they work fine in wine. I didn't even know Wasteland had a remastered version until a while ago, as there is an updated / fixed version that released with Wasteland 2: Director's cut as well.Quoting: CyrilSo I start to hope a bit we can see this dev to port more games in the future on Linux/macOS.
Looks like it's the same group that remastered the original Wasteland game, and the Bard's Tale ARPG:
http://s1games.com/
Not sure why they only take credit for the console ports of Dark Alliance on their website, when Steam says it was them.
How am I supposed to eject the floppy and cheat with these new versions though?
(There was a room toward the end where you could enter, kill all the things and loot them, then pop out the floppy disk so it couldn't write to disk that you killed them, and would load the previous room from RAM. Then you could push the disk back in, walk back into the room and it would load up the enemies again... rinse and repeat until you were no longer low on ammo, etc.)
Some new interesting Steam Deck Verified titles, there's now over 3,200 confirmed Playable
11 June 2022 at 4:30 pm UTC Likes: 1
Not sure if any of the third party tools work on Linux, like the voice commands, because if you have that you can just say 'lower landing gear' and it will. I just love the Orion voice, as they got Shattner to do it.
11 June 2022 at 4:30 pm UTC Likes: 1
Quoting: soulsourceYeah 'shifter' keys are how a lot of the thrustmaster stuff works as well, hold pinky trigger, flip this switch and something happens. I have to retrain since it has been a while since I loaded it up.Quoting: Purple Library GuyDon't get me wrong, I get the impression it's a great game. I just can't see myself mastering the use of that many buttons.The movement controls are pretty standard when it comes to space/submarine games, basically 6-axis controls. On PC I'm playing with keyboard and mouse, and have bound pitch and yaw to the mouse, while roll is on Q/E. I'm using W/S as incremental throttle and A/S for horizontal- and R/F for vertical translation.
But yeah, those are only the movement inputs. You'll also want a key for your FTL drive, for the system scanner, the landing gear, cargo scoop, cockpit mode toggle, weapon-groups, targetting, heat dissipater, flares,...
And it gets worse: The controls for driving vehicles or moving around on foot are different again...
On the gamepad/deck many controls are bound to button combos (think: while keeping Y pressed, tapping the d-pad right button will open the system map - I think), and it still feels like there are too few buttons available...
Not sure if any of the third party tools work on Linux, like the voice commands, because if you have that you can just say 'lower landing gear' and it will. I just love the Orion voice, as they got Shattner to do it.
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