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Latest Comments by ShabbyX
The developer behind Nidhogg 2 has detailed some reasons why it may not come to Linux
1 Sep 2017 at 2:00 am UTC Likes: 1

Quoting: TheSHEEEPYeah, the worst part about linux is that app/lib version mess.
Honestly, it should just be like on Windows - look in the executable folder first, done. Would solve all problems, at least for closed source distributions.
Having . in [LD_LIBRARY_]PATH is a terrible idea. Easiest way to spread viruses.

That aside, the real problem is in fact that they try to force a windowsish distribution on an operating system that has a proper package manager. The libraries on linux actually have pretty decent abi versioning, which means multiple libraries can co-exist and each application would choose the highest compatible version. Dependency-hell may be an issue for packagers, but the end results are damn nice for users.

Imagine for a moment if Linux games were also packaged like the rest of the system... No more 100 duplicates of .so files like on windows!

Epic Games looking to make Vulkan the default API for Linux games in Unreal Engine
3 Aug 2017 at 8:51 pm UTC Likes: 1

I wonder why they wouldn't make it the default on windows either. That will make not only their vulkan renderer more stable (more people get to test it), but also damage directx considerably, which is nice.

Site Update: New GPU Model database for our user PC info & statistics system
29 Jul 2017 at 12:28 am UTC

Quoting: GuestFor anyone not sure about what model GPU they're running, something like the following may help:

lspci | grep VGA

(that assumes you have lspci available of course)
GLX can also query information:

glxinfo | grep Device

There are other ways as well, depending on the distro used. I'm not really up to speed on all the graphical tools available, so I encourage people to suggest alternatives.

--edit: and cheers Liam!
While lspci works fine for me (not that I didn't know my own GPU), glxinfo doesn't have a "Device" line for me. In my case, this also gives my GPU:

glxinfo | grep "OpenGL renderer string"

Steam just keeps growing according to a presentation Valve did recently, UI update is coming
5 Jul 2017 at 6:39 pm UTC Likes: 2

Could be interesting if valve released distribution of OS usage per country or continent. That could show whether such conclusions as "Asia uses windows, so there" is actually true. It's true that piracy makes eastern countries use proprietary software more "easily", but I have seen first hand (I'm from Iran) that there are also Linux advocates as much as there are here in the west (in Canada now).

Post Human W.A.R, a pretty decent looking strategy game might come to Linux with enough requests
19 May 2017 at 7:19 pm UTC

Something developers miss is that supporting other platforms (Linux included) doesn't always generate revenue proportional to the sales they make on that particular platform. There are numerous games that I bought on Linux, liked it and recommended to others who bought it (on windows), or bought it (again, on windows) so we can play together. Those people in turn encourage others to buy the game, which likely would again be on windows.

So even though the sale on Linux looks small, it helps increase the sale on windows as well.

The developers of Mantis Burn Racing are open to bringing the game to Linux, if there’s enough interest
11 May 2017 at 8:31 pm UTC

And where do they look to see who supports it? In case they look here, it's definitely something I would enjoy for local co-op!

The Jupiter Hell developers are showing how a Kickstarter is done properly
12 Apr 2017 at 9:38 pm UTC

Quoting: micha...
Micha, How did you get that "Game Dev" tag?

Some thoughts on Ziggurat
10 Apr 2017 at 10:40 pm UTC Likes: 1

I played Ziggurat a lot, despite myself. With the new characters that get unlocked every time or other you finish the game, a new level of challenge is added to the game which keeps the game interesting for a lot longer than I would have expected. Also, the random level-up "cards" can change each playthrough a lot, sometimes making it much harder by denying you some upgrade you usually depend on.

An interview with Beamdog about Linux gaming, they say it’s worth it
8 Apr 2017 at 8:08 pm UTC Likes: 10

Scott Brooks: Vim, gcc, and make?
I like this guy.

Unreal Tournament updated, weapon animations overhauled and AI improvements
28 Mar 2017 at 9:48 pm UTC

Geeky comment:

Safer:
cd "$HOME/Downloads/LinuxNoEditor/Engine/Binaries/Linux/"