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What Linux games are you looking forward to this year? Here's my top picks
31 May 2018 at 11:38 am UTC

Shift Quantum : out for Windows on Steam, the dev told me at PAX Paris that it would be coming to Linux

Altero : Due in August with Linux support

The Pedestrian : I backed the Kickstarter so I hope they don't flake on the Linux support

9 Monkeys of Shaolin

I hope Feral announces they will be porting Shadow of the Tomb Raider...

The former Linux dev lead from Feral Interactive has moved to Unity
31 May 2018 at 11:20 am UTC Likes: 1

They are probably more interested in his Vulkan experience than his Linux cred.

Horizon Chase Turbo is a super smooth and fun retro-inspired racer, now out with Linux support
15 May 2018 at 3:03 pm UTC

It's a shame it doesn't seem to have real-time online multiplayer. You can only race against a ghost car of your friends.

I still want it though

The latest Steam Client update is quite a big one pulling in lots from previous beta versions
21 March 2018 at 7:46 pm UTC Likes: 3

Oh good, that shutdown bug was really annoying!

GOG Connect adds more games, act quick
2 November 2017 at 1:04 pm UTC Likes: 2

It got me Observer but GoG doesn't have a Linux build for it yet.

Reminder: Update your PC info for the next round of statistics updates
25 September 2017 at 1:56 pm UTC Likes: 4

If you can manage, it might be interesting to know how many people use Wine.

The Darkside Detective, a supernatural point & click adventure is now on Linux
2 August 2017 at 4:12 pm UTC Likes: 1

There was an update today, fullscreen works now!
There's no mouse cursor though. :/

The Darkside Detective, a supernatural point & click adventure is now on Linux
2 August 2017 at 11:53 am UTC Likes: 2

I finished it over the week-end and I loved it. It is quite short (EDIT: I have 5 hours on it) and not very difficult for point-and-click veterans, but still very enjoyable and funny. That fullscreen bug is kind of a bummer, I don't like playing in a window, but it's not that bad.

The game mechanics are extremely simple, there are no verb-actions like in Monkey Island and the other Ron Gilbert games. It's literally just point+click. I don't think I had more than 8 items in the inventory at any point in the game. There's no walking either, your character always stands in the same place on any given screen. I rather like it as it makes going from place to place really snappy, you don't have to wait for the character to walk all the way across the screen.

I thought narration could have been more fluid, the game isn't in one cohesive piece but divided into 6 "case files" that take place in independent locations. They do manage to give you a sense of continuity though, with recurring characters and a general escalation of the weirdness from case to case.

The games seems to be doing well in sales, which gives me high hopes for a (hopefully longer) sequel.

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
12 July 2017 at 9:58 am UTC

calfretBut you say there is a mod?

Not really a mod, but an app that maps mouse axes to key strokes, so you could technically map the look-up and look-down keys to mouse-up and mouse-down. The app I read about on forums is called GlovePie and it's Windows-only, but maybe there's something similar for Linux.

You really don't need to look up and down that much, the game auto-aims vertically much like Doom. I mapped up-down to the R and F keys, so it's next to WASD.

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