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Latest Comments by Kimyrielle
Things are going downhill for the Atari VCS as Rob Wyatt quits
8 Oct 2019 at 2:50 pm UTC Likes: 6

The only people I feel more sorry for than than the one who backed this project, are the ones who washed hundreds of dollars down the drain to buy starships for a certain space game that will arrive not before the end of their life-expectancy...

Alen Ladavac, co-founder of Croteam has left to join the Google Stadia team, plus other Stadia news
7 Oct 2019 at 2:45 pm UTC Likes: 1

I have no plans to get game streaming, either now, or in the future. While I am kinda used to not really owning my games, as I am mainly a MMORPG player, I don't see the point of steaming games. A decent gaming PC doesn't cost as much anymore as it used to, and with the slow death of Moore's Law, they also last much longer these days. But I can do without additional lag caused by offloading even the stuff that my local game client can handle just nicely. I just don't see a valid use-case for game streaming.

Paradox are updating Crusader Kings II to bring 64bit support, plus a new Paradox game coming
3 Oct 2019 at 4:24 pm UTC

One of the reasons why Paradox is by far my most favorite publisher is that they keep their games alive for a good portion of eternity.

About the new game - I would hope for a modern day strategy title, for a change. Since the world is headed towards World War III anyway, they can get some inspiration from contemporary events, I guess?

FOSS game engine Godot Engine just gained a new Platinum sponsor
3 Oct 2019 at 4:13 pm UTC Likes: 1

Quoting: TheSHEEEPI don't want to wait X years for 4.X to come out
If I am not totally mistaken, 4.0 is supposed to get released in 2020, which is not THAT far in the future. :)

Personally, I can't comment much on the 3D side of things, but I am using Godot for two 2D projects, one retro, one more modern style, and find it to be a wonderful engine for these purposes. I suppose it's safe to say that Godot is more suited for 2D games at this time, though. To be fair, the engine is geared at smaller studios, so I guess 3D just wasn't a priority for the longest time - complex 3D projects tend to be out-of-budget for smaller studios, after all.

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
3 Oct 2019 at 2:59 pm UTC Likes: 1

Quoting: Guest
Quoting: Kimyrielle
Quoting: GuestIf you don't want to gamble to get something good just go to the market and buy the item you're after.
You do realize that the overwhelming majority of these lootbox-driven games makes these desirable items available ONLY through gambling, yes?
Yes, I have no problem with gambling. The way I see it is everything Valve sells is completely unneeded to have a full experience in the game. If you want to play your chances to get a skin I have zero issues with that any more than I have zero issues with going to your local convenience store to buy a lottery ticket. If it was required to have a full experience in the game I would feel otherwise.
I don't have a problem with gambling, either. But any game containing gambling mechanics would need to get an automatic NC17 rating to bring it in line with real-life gambling laws. Also the developers would need to publish the drop lists including the chances for any item to drop, just as casinos are required to tell you your chances to win.

Why people here defend the continued desire of Valve and other developers to lure minors into gambling is beyond me, really. Can't have the cake and eat it. If developers want to cash in on human weakness, they need to accept that the cannot sell such a game to minors, period.

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
2 Oct 2019 at 1:27 am UTC Likes: 3

Quoting: einherjarPut the skins in the Community market and sell them for money to the gamers.
Why is that so difficult?
Lootboxes are more profitable. People want this awesome shiny weapon skin that drops only from these silly boxes, so they open box, after box, after box. Just. One. More. Box. It. Must. Drop. Eventually.... MUST!!! And with every mouse-click, 3-5 bucks go down the drain and more of the useless junk that makes up 99.999% of the drop-table fills the player's inventory...

When they finally get it, they have not realized that they spent $300 on that awesome shiny weapon skin.

If they'd sell that weapon skin in the store with a $300 pricetag, players would (rightfully so) call them clinically insane.

Yes, it's essentially fraud, but since it's not (yet) illegal, I guess the term being used by them is "ingenious business model"

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
1 Oct 2019 at 4:37 pm UTC

Quoting: GuestIf you don't want to gamble to get something good just go to the market and buy the item you're after.
You do realize that the overwhelming majority of these lootbox-driven games makes these desirable items available ONLY through gambling, yes?

Valve updates Counter-Strike: Global Offensive for French players to deal with loot boxes
1 Oct 2019 at 2:50 pm UTC Likes: 15

Quoting: PatolaGame developers/publishers might not be the most honest people, but giving power to politicians to rule over the gaming market is the worst possible thing to do. Just give time for the market to go where users want. More regulation causes less competition, which slows or even prevents that process.
I have NO idea why people in this time and age still believe in the "free markets will solve it all" paradigm, when it clearly doesn't and all it has ever done was creating a small group of people having obscene power and even more obscene wealth, while the large rest works double-income and double-jobs and STILL struggle to pay their bills.

Honestly, people need to start reading a few beginner's economics textbooks. Even the god of free-market believers, Adam Smith, stated back then that free markets only work if no market participant has any power to influence EITHER the supply or demand side of the market. Which is CLEARLY not the case in pretty much any real-life market, which is why our only hope to get halfway fair results is regulating them. Humans are by nature greedy, egoistic and selfish, which is why every sufficiently large (read: powerful) business is evil. That's the entire reason why our society needs laws to begin with. If we'd all be nice and altruistic, we wouldn't need a criminal code, no? I fail super hard to understand why people think we wouldn't need regulations for the economy, when we CLEARLY need them for anything else.

Valve is the sheer embodiment of a company having waaaaaay too much power and influence. And while I otherwise will credit them for supporting our platform, this lootbox thing is an absolute jerk move to circumvent the spiirt of an attempt to curb disgusting, nasty and evil business practices that are designed to screw over customers for fun and profit.

Seriously, do people like you cry foul that we came up with regulation for real-life gambling, too?

/rant

D9VK 0.22 released fixing The Sims 2 and games complaining drivers are too old
30 Sep 2019 at 2:55 pm UTC

Yeah, since EA chose to f-up Origin again to the degree that it currently doesn't run in Linux, and people can't play Sims 4 for that reason, maybe it's time to dust the older Sims titles!

Wine 4.17 is out with new Mono, support for DXTn compressed textures and more
28 Sep 2019 at 5:28 am UTC

Anyone knows if the newer Origin versions are expected to work again, anytime soon?