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Latest Comments by Kimyrielle
BATTLETECH is going to the city with the Urban Warfare expansion due in June
24 Apr 2019 at 5:17 am UTC

Quoting: 14I should give the game a play especially since I really liked Shadowrun: Dragonfall. I know it's a different game but it's the same developer+publisher combo.
I got it for the same reason. In my book, Harebrained had a good Linux track record after launching three successful games on our platform.

Shame they chose to ruin that reputation. At the very least I will never kickstart any of their games again, after this experience. I am actually surprised that they didn't make three Windows DLCs before finishing the promised Linux port. :S

BATTLETECH is going to the city with the Urban Warfare expansion due in June
23 Apr 2019 at 8:47 pm UTC

Quoting: drlambIs Battletech out of beta for Linux then? I recall some confusion as to whether or not the game was actually released or if the beta builds were just published.
I haven't heard anything official, but in my GOG library, there is a download available now. It's not marked beta. I dunno. I just saw it now because this posting made me curious!

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
11 Apr 2019 at 10:27 pm UTC Likes: 5

I found a lot of good tutorials just by typing whatever I was looking for into Google/YouTube. Godot has this reputation of not having a lot material out there, but I found almost anything I ever needed. Don't forgot their own Wiki, which is pretty good too, if you need help with the API etc.

Linux Game Jam 2019 is officially live, go make something cool
10 Apr 2019 at 8:03 pm UTC Likes: 2

I spent a few weeks looking for RPG tilesets, but other than the sources already listed, I couldn't find anything I could use outside of OpenGameArt. I checked commercial sources as well, such as the Unity store (as I wouldn't mind spending some money on it), and even THERE wasn't anything offered that would have blown me away. The closest thing in that regard was a Humble RPG dev bundle from a few months ago, which I got and had some great character/monster/inventory assets, but I need tilesets for world building too (namely terrain, towns and dungeons), and that bundle didn't have enough of that.

I guess your best bet is either commission an artist, or Learn2Paint, unfortunately.

The MMO 'Albion Online' has officially gone free to play and it supports Linux
10 Apr 2019 at 7:10 pm UTC Likes: 1

Quoting: crumblesFree to play has ruined too many games that I used to care about and I have yet to see one that doesn't go down the drain once it goes free to play.
Yes and no. The biggest danger of pure F2P (not B2P) games is that they get designed from the ground up to be unfun, boring and tedious after the first few hours of trying them out - unless you pay up. Almost 100% of all mobile games are designed that way, which why I never play any.
There are certainly some F2P MMOs falling in that category. The most famous case being SWTOR. There is like no way whatsoever you can play that game without still being subscribed to it and have any fun with it. Or Neverwinter (the Perfect World one, not Neverwinter Nights), which is also a good example of making people run into (pay)walls at every corner.

However, I have seen several MMOs converting from P2P to full F2P that managed to do so in a fashion that still left the game in an enjoyable fashion even for players that spend very little or even nothing at all. Star Trek Online and Champions Online (funnily enough also by Perfect World) are very playable if you don't insist on having the absolute best available stuff at any time. Same goes for Rift. I didn't play it in a while, but for a while Skyforge was fun, too.

IMHO the best middle ground in terms of business models is B2P, but as can be seen in the case of this game, it doesn't work so well for niche games (and while this chart is probably meant to demonstrate how healthy the game is, but 10k-20k players a day is pretty much the equivalent of "dead" as far as MMOs go).
Guild Wars 2 and Elder Scrolls Online use the B2P model with great success, but both aren't exactly niche games (they measure daily attendance in hundreds of thousands, so...). The charm of B2P is that devs don't absolute HAVE to put annoying dis-features into the game and force people to buy them away, since they get at least some revenue up front from every player.

Btw, most of the games I listed here work very well in WINE, with very little or no glitches. So it's not that Albion is the only choice if you want to play a MMO on Linux. It's thankfully not. ;)

Crossroads Inn, a fantasy tavern simulator was funded on Kickstarter and it's coming to Linux
8 Apr 2019 at 10:26 pm UTC

Quoting: iiariThe simulator genre really does have no end....
It really doesn't! Which is a good thing. I prefer fresh ideas over the same old boring "mouse hover target reticle over enemy's head and click to shoot them in the head!" shooter stuff.

I will probably get this game when it's out!

The EU is going after Valve and others for "geo-blocking", a statement from Valve
5 Apr 2019 at 10:11 pm UTC Likes: 2

Quoting: Purple Library Guy[snip]
The EU acts pretty much like a nation already in the sense that it certainly caters only to the interest of its ruling elite. You know...like any other nation. There is not one single nation on Earth not like that. They ALL care only for the 1%. That's really not an argument against the EU. It's an argument for reform and change, and for going to elections and vote these people out.

The EU is going after Valve and others for "geo-blocking", a statement from Valve
5 Apr 2019 at 8:40 pm UTC Likes: 3

The EU is in that fuzzy "not yet a nation, but not individual states anymore either" state. It's written goal actually IS full confederation one day. It's taking a while, because there are too many dumbass nationalists around that don't understand the "the sum is greater than its parts" thing.

People that defend that disgusting corporate practice of having no problem with moving your jobs to cheaper regions, but charging you prices as if the thing had been made in a high-wage country fail to understand that for the practice of trade the EU -is- one nation already. Goods, money, ideas and people can move absolutely freely inside the EU and did so for decades, so banning regional price discrimination is just a logical step. Nothing more, nothing less. Our our side of the pond, we don't allow corporations to block someone living in Texas from shopping in North Dakota either. Same thing.

Paradox Interactive and Romero Games have teamed up for a new strategy game
4 Apr 2019 at 2:34 am UTC

Quoting: razing32Am i living under a rock ?
What games did Romero Games actually make ?!
Assuming they started making them a decade ago, I'd say we're a decade or two away from seeing their first game.

Valve are having a rethink with Artifact, no updates due soon as they look to address the major issues
30 Mar 2019 at 5:16 pm UTC Likes: 11

As long as you're not a MMO that's constantly being worked on and improved by a sizable live-team, don't think for a second you can ask me for more money after I bought the game. The idea of milking people's wallets way after the initial purchase has become a complete pest in the gaming industry, and led to games designed from the ground up to be unfun and tedious (unless you pay up). Sorry, but I keep to games I can just buy -once- and have fun with.