Latest Comments by Kimyrielle
The perils of crowdfunding for Linux games: Eco edition
17 Jun 2019 at 3:31 pm UTC Likes: 2
17 Jun 2019 at 3:31 pm UTC Likes: 2
I backed a lot of Kickstarter games when Linux gaming was a new thing. I actually think/thought that crowdfunding is a wonderful idea to help smaller studios fund projects they could never get traditional funding for. After all we know that big publishers only fund unoriginal games they know will sell well, because they have been selling the exact same type of game for a decade or two. Same goes for banks.
Unfortunately, my willingness to back a project has been all but eradicated by things like the stuff mentioned in this article. And that was -despite- me backing games only when I thought the studio was respectable and had a proven track record on Linux. But how often do studios announce Linux support only to deliver it literally a year after the Windows release, or never at all? I get that sometimes unforeseen things can happen, but when a developer uses Windows-only middleware for a game they promised a Linux release for, this person should look for a profession other than software development rather urgently. There is also no excuse for promising Linux support and then not only launch Windows first, but keep working on other stuff for a very long time, before finally completing the Linux version when there REALLY was nothing else left to do.
In short - either take us serious as customers or don't promise Linux support in the first place, if you don't care about it. Honesty goes a long way with me.
Unfortunately, my willingness to back a project has been all but eradicated by things like the stuff mentioned in this article. And that was -despite- me backing games only when I thought the studio was respectable and had a proven track record on Linux. But how often do studios announce Linux support only to deliver it literally a year after the Windows release, or never at all? I get that sometimes unforeseen things can happen, but when a developer uses Windows-only middleware for a game they promised a Linux release for, this person should look for a profession other than software development rather urgently. There is also no excuse for promising Linux support and then not only launch Windows first, but keep working on other stuff for a very long time, before finally completing the Linux version when there REALLY was nothing else left to do.
In short - either take us serious as customers or don't promise Linux support in the first place, if you don't care about it. Honesty goes a long way with me.
Klei Entertainment hit the restart button on Griftlands, confirmed to come to Linux but Epic Store first
10 Jun 2019 at 9:35 pm UTC Likes: 1
10 Jun 2019 at 9:35 pm UTC Likes: 1
Another studio to go on my blacklist.
The RPG 'Wasteland 3' from inXile Entertainment has a new trailer from E3 and a new launch window
10 Jun 2019 at 4:59 am UTC
10 Jun 2019 at 4:59 am UTC
inXile is a studio that promised Linux support for their last game and (to this date) didn't deliver anything but empty promises. And that was -before- they got bought out by M$. Go figure. I could say "I don't trust these guys" and it would be a severe understatement.
The Bard's Tale IV: Barrows Deep to launch on Linux "late summer", no Bard’s Tale Trilogy due to Steam Play
8 Jun 2019 at 3:48 pm UTC Likes: 2
8 Jun 2019 at 3:48 pm UTC Likes: 2
I am genuinely surprised to see BT IV come to Linux at all, after all this time. I will get it when it's out, since I backed that game what feels like an eternity ago. I will still never buy anything from them again. They have clearly shown what kind of studio they are.
The latest Humble Monthly seems like a good deal for Linux + Steam Play (two early unlocks)
7 Jun 2019 at 7:06 pm UTC Likes: 1
7 Jun 2019 at 7:06 pm UTC Likes: 1
Quoting: MamboI don't like the loot box commercial model.To be fair, it doesn't quite compare to these silly lootboxes. Because there is a big-brand game in the bundle EVERY month, while 99 out of a hundred lootboxes in any game contain just worthless rubbish. With Humble, you always "win" something. The only question is if you like the game (I am not into shooters, so this month wasn't really for me - it happens), but there is always at least one AAA game in there, and more often than not it's the "early unlock" one anyway. I have -never- had any month where I didn't like at least one game worth the $10-odd bucks I am spending on it.
The latest Humble Monthly seems like a good deal for Linux + Steam Play (two early unlocks)
7 Jun 2019 at 5:35 pm UTC Likes: 3
7 Jun 2019 at 5:35 pm UTC Likes: 3
Quoting: ObsidianBlkI will be honest... I'm very tempted to subscribe to this.I am subscribed to it for about half a year now, and I can't say I have the feeling not to get my money's worth out of it. Sure, at times the "big game of the month" is a Windows game which they probably wonder why I never unlocked the key for them. But often enough what you get is a total steal considering the low price, and the duplicates I usually pass on to my daughter, so even that is some additional value. And that's -without- considering the Windows stuff that runs just fine in Proton.
Has anyone subscribed? Is it a good value for a Linux gamer? (I have no issue playing through WINE, but do prefer native)
Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 Jun 2019 at 9:43 pm UTC Likes: 2
6 Jun 2019 at 9:43 pm UTC Likes: 2
So gamers spend hundreds of dollars on multi-GPU rigs just to squeeze a few extra frames out of their games - and people now expect them to tolerate completely unnecessary and completely unavoidable lag in their games, and dedicate a big portion of their bandwith to streaming a game they could play in much better quality locally? Apparently gamers don't mind spending money on hardware, otherwise they wouldn't do it.
On the other end of the spectrum, casual games run on the same low-end machines you'd still need to stream games on anyway.
I don't even get who game streaming is targeted at. It seems to make zero sense for all possible audiences.
On the other end of the spectrum, casual games run on the same low-end machines you'd still need to stream games on anyway.
I don't even get who game streaming is targeted at. It seems to make zero sense for all possible audiences.
What Never Was, a short free story-driven adventure game now has Linux support
29 May 2019 at 4:02 pm UTC Likes: 1
29 May 2019 at 4:02 pm UTC Likes: 1
What a nice little gem! Good find, Liam! :)
GOG are revamping GOG Galaxy, to help you manage multiple launchers and still no Linux support
22 May 2019 at 9:22 pm UTC Likes: 5
22 May 2019 at 9:22 pm UTC Likes: 5
GOG isn't some kind of garage operation with next to no budget. Seriously, if they hired some contract devs to port the thing for them, how long would it even take, and would they notice the costs? It's not that Galaxy would be one of the most complex pieces of software in the world...
Pathetic.
On the plus side, I got Steam and Lutris, and another game management app is the last thing I need. *shrug*
Pathetic.
On the plus side, I got Steam and Lutris, and another game management app is the last thing I need. *shrug*
Time for school as the big Cities: Skylines - Campus expansion is out now
22 May 2019 at 5:31 am UTC Likes: 2
I call that fair.
22 May 2019 at 5:31 am UTC Likes: 2
Quoting: DorritTo be fair, this is first time this European-made game is showing any trace of American bias. Usually, even trying to make a city look North-American requires a whole lots of mods and a healthy dose of tinkering.you will also gain access to various sports arenas all heavily inspired by American educationThis spoils it for me.
I call that fair.
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