Latest Comments by Kimyrielle
Cities: Skylines is another game having a free weekend on Steam right now
22 Mar 2019 at 6:28 pm UTC Likes: 2
22 Mar 2019 at 6:28 pm UTC Likes: 2
I love this game, except that they -really- need to fix the performance issues. I have a decent machine, and larger cities still bring everything down to a crawl. It's called Cities Skylines, not Town Skylines, so I feel I should be able to build cities occupying 25 tiles if I feel like it.
Other than that, Cities is a laughably better city builder than anything EA ever made.
Other than that, Cities is a laughably better city builder than anything EA ever made.
Epic Games new 'Epic Online Services' will support Linux and it's free for developers to use
22 Mar 2019 at 6:19 pm UTC Likes: 13
22 Mar 2019 at 6:19 pm UTC Likes: 13
Screw them! Companies that base their business strategy around taking away consumer choice end up on my shit-list pretty quickly, no matter if they support Linux or not (not that they would). I wish them a quick bankruptcy and their management a very long time of unemployment.
The MMO Albion Online is officially going free to play next month
20 Mar 2019 at 3:04 pm UTC
20 Mar 2019 at 3:04 pm UTC
I have NO idea why MMO makers still try to launch their games with a business model that makes it harder for the game to find an initial audience that keeps it going. When subscription models started consistently failing, pretty much any MMO kept using it anyway - only to convert the game to B2P or F2P a few months later, when they game already lost momentum. It is very hard for a post-launch game to attract new players, and MMOs need a LOT of players to be interesting for players and be profitable for the publisher. And while this game didn't try monthly fees, it's such a niche game that due to its outdat...errm...old-school design appeals to so few people to begin with, that even a B2P model was more or less guaranteed to fail for it. Regardless of what they said about the game growing, but they wouldn't have changed the business model if they were happy with how the game is doing.
Not that I'd care about how well this particular game does (it's too "old-school" for me), but every MMO that's not doing so well will further damage an already fading genre and convince developers not to make MMOs anymore...
Not that I'd care about how well this particular game does (it's too "old-school" for me), but every MMO that's not doing so well will further damage an already fading genre and convince developers not to make MMOs anymore...
Axis & Allies Online from Beamdog now actually has a Steam page and some screenshots
13 Mar 2019 at 9:43 pm UTC
13 Mar 2019 at 9:43 pm UTC
I have never played the board game, so I don't have a connection to this game. When I want a WW2 strategy game, I will just start Hearts of Iron IV. Paradox has spoiled me forever. Most strategy games released by other studios are too shallow for my taste. That and I slowly get jaded of the WW2 setting.
Godot 3.1 is out, a massive upgrade for this impressive open source game engine
13 Mar 2019 at 9:15 pm UTC Likes: 3
13 Mar 2019 at 9:15 pm UTC Likes: 3
Quoting: WJMazepasAlso 3D support could improve, but it looks like most of people developing on Godot dont want to produce a game with full 3D graphics so theres thatCould be a chicken/egg problem though. Godot has traditionally not been awesome for 3D games, so people did these in Unity or UE. Maybe people would totally use Godot for 3D if it would be on par with the big names? Hard to say, really. I guess Godot is mostly used by non-incorporated developers for smaller projects these days, and full 3D tends to be too complex for teams of 1-3 developers to tackle. I can totally imagine at least smaller studios giving Godot a look as it matures into a full-featured 3D engine.
Godot 3.1 is out, a massive upgrade for this impressive open source game engine
13 Mar 2019 at 9:05 pm UTC
13 Mar 2019 at 9:05 pm UTC
Does anyone know if 4.0 will be breaking backwards compatibility with projects started in 3.x, like 3.0 did with 2.x projects?
Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 Mar 2019 at 7:28 pm UTC Likes: 2
11 Mar 2019 at 7:28 pm UTC Likes: 2
Valve is a company that was/is known for a lot of things, but card games weren't their core competency. Add that to the circumstance that every Tom, Dick and Harry studio is making card games these days, combine with a business model that's absolutely loathed by gamers (paid game PLUS microtransactions) and you get a recipe for a pretty decent disaster.
I can explain that only with the idea that their success must have made Valve quite a bit arrogant in a "Eh, we can do ANYTHING!" way.
I guess they can't, after all.
I can explain that only with the idea that their success must have made Valve quite a bit arrogant in a "Eh, we can do ANYTHING!" way.
I guess they can't, after all.
Feral Interactive confirm DiRT 4 for Linux due "in the next couple of months"
1 Mar 2019 at 3:52 am UTC
1 Mar 2019 at 3:52 am UTC
If I'd be interested in two year old games I'd have bought it for Windows already and run it in WINE. Racing games leave me colder than ice anyway, so it's all good.
DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0
26 Feb 2019 at 3:59 pm UTC Likes: 1
26 Feb 2019 at 3:59 pm UTC Likes: 1
Quoting: gradyvuckovicThe number of people who have stuck with Windows 7 is a blessing for Linux since it's held back adoption of DX12. It's made a more stationary target. Hopefully those people stick with Windows 7 a little longer or switch to Linux, so we can keep it up, and hopefully if DX12 does become mainstream we'll be ready before it happens. It really does help with pushing Vulkan too, the longer Windows 7 survives and the more users Linux can get, the more attractive Vulkan becomes. If only Apple had gone with Vulkan for Mac.. x_xWhile a lot of developers are mentally stuck in the DX world and likely never will look at any alternative no matter how good they are, Vulkan got adopted faster than I personally thought it would be. I also don't see DX11 die anytime soon, even after the end of Win 7. There were a lot of voices that seem to consider DX11 "good enough" for their purposes.
The Linux version of 'The Bard's Tale IV: Barrows Deep' to be released with the Director's Cut
18 Feb 2019 at 11:01 pm UTC Likes: 3
18 Feb 2019 at 11:01 pm UTC Likes: 3
June, eh? Oh well, that will put it just shy from its 1st anniversary of its Windows launch. So when it will be on Linux it will be just an old game, not an ancient one.
That's...something...I guess?
That's...something...I guess?
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