Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Mountain Man
Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
6 Feb 2017 at 8:26 pm UTC

Quoting: Kimyrielle
Quoting: BreezeI hear the AI sucks. I guess I will find out. It always bothered me that the higher difficulty levels in Civ V gave bonuses because it just meant that I couldn't win earlier.
Yeah, the devs said they'd make the AI less stupid, but from what I've heard, it's anything but. The diplomacy engine still seems to make the same completely dumb "We have been friends for 1000 years? No, we're at WAR now!!!" decisions it made back in Civ I.
I remember one game of Civ V where my two allies goaded me into attacking a common enemy, so I complied. Then my allies suddenly declared that I was warmonger, became former allies, and teamed up to stomp me into the ground.

Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
6 Feb 2017 at 2:40 pm UTC Likes: 3

Quoting: rkfgUhh, what's up with that non-fully-crossplatform multiplayer? I understand if there are issues with deterministic RTS engines, math could be slightly different on each platform and in the end the butterfly effect causes heavy desyncs. But in a turn-based strategy?.. Weird.
Pretty sure Civ 6 multiplayer games have an odd simultaneous turn system where everybody makes their moves at the same time during any given turn, and the game only progresses to the next round once everybody has clicked the "End Turn" button.

You can get Total War WARHAMMER for $12 in the current Humble Monthly Bundle
4 Feb 2017 at 4:05 pm UTC Likes: 1

Quoting: Teodosiohe whole DLC thing feels like a ripoff but wait until they are 75%-80% off and problem solved. I will certainly pick up the blood DLC at some point.
You know, I don't actually have a problem with the DLC. The main game offers a substantial amount of content for the price and could easily keep someone entertained for dozens and even hundreds of hours, and for the most part, each DLC offers as much as a traditional expansion pack at a reasonable price. For example, The King and the Warlord DLC sells for $8 and gives you:

Two new Legendary Lords…
…with new quest chains, magic items and skill trees
Two new additional Lord types
Six all-new battlefield units
22 all-new elite Regiments of Renown


That's actually quite a lot of content for the asking price.

Then there's Realm of the Wood Elves which sells for $19 and gives you:

- New Wood Elves Race in the Grand Campaign
- New additional Race-specific currency: Amber
- Wonder-based Campaign victory condition
- Wood Elves may conquer any region on the map
- Two New Playable Legendary Lords: Orion and Durthu
- Two new Lord types with deep-specialisation skill trees
- Three new Hero types with deep-specialisation skill trees
- Comprehensive Wood Elves army roster
- Adds an additional campaign map to the game with the unique ‘Season of Revelations’ Wood Elves story Campaign
- New Unique Monsters, Heroes, Magic and Game Features


Again, a substantial amount of content for the asking price.

Yes, if you buy everything at full price then it's a pretty significant amount of money to be spending, but since the DLC is additional content and not necessary content (at least in my opinion), you can buy the main game now and enjoy dozens of hours of gameplay while you wait for the DLC to go on sale.

The only one I have a problem with is Blood for the Blood God which is basically this game's horse armor: a pointless bit of cosmetic fluff that should have been a free update, or sold for $0.25 if they really had to put a price tag on it (apparently it wasn't included in the main game because this would conflict with some countries' censorship laws, so a cost may be legally required, but $3 is too much for what you get).

You can get Total War WARHAMMER for $12 in the current Humble Monthly Bundle
3 Feb 2017 at 10:10 pm UTC Likes: 1

Quoting: hummer010Hmmmmm, I'm seriously considering buying my first Humble Monthly for this game. The game looks great, and $12 is the right price for it, and then there are the other games too.
Total Warhammer is worth the money at full price. $12 is almost highway robbery!

You can get Total War WARHAMMER for $12 in the current Humble Monthly Bundle
3 Feb 2017 at 10:07 pm UTC Likes: 2

Quoting: TeodosioThat games is not available on Mac. However, I don't see any threads in the Steam Forum asking for when it will be available.
The GNU/Linux thread had a very large number of posts.
Anybody willing to reason on this?
Linux users tend to be proactive while Mac users seem content with whatever they're given. This is likely because Apple's marketing department spends millions of dollars a year to convince certain consumers that they don't need anything other than what Apple sells them.

Double Fine confirm that Full Throttle Remastered will see a Linux version after the Windows release
3 Feb 2017 at 7:02 pm UTC

Wow, that trailer sucks. Doesn't give you any idea what the game actually is.

Anyway, this is a great game. One of the first games I played when moving from my beloved Commodore 64 to a Windows PC, and the remastered version looks fantastic. I hope they've kept the original voice performances and music.

The story of grey market G2A worsens, I really do recommend to stay away
2 Feb 2017 at 11:41 pm UTC Likes: 1

Quoting: Comandante ÑoñardoI use G2A for to buy Steam Wallet codes for my steam Linux account ...
Because, You know, If you don't spend at least 5 U$D per year, Steam limit your account and you can not even add friends.
That's bull.

The Linux GOTY award is now over, here are the results!
30 Jan 2017 at 1:58 pm UTC Likes: 3

Quoting: cRaZy-bisCuiTIt would be better not to have ported Warhammer at all, if there's no chance to get Multiplayer working.
Whaaaaaa?

A guide to crowdfunding games and the risks involved, the Linux edition
28 Jan 2017 at 4:42 am UTC Likes: 3

Quoting: GuestCrowdfunding to me just makes no sense from the consumer's standpoint.
I agree. Crowd-funding places all the risk on the consumer with no guarantee that they will get a return on their "investment" and little if any practical recourse if they don't.

Feral Interactive are teasing a new Linux port again
27 Jan 2017 at 6:01 pm UTC Likes: 3

Have we ever accurately deciphered one of Feral's teasers?