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Latest Comments by Mountain Man
The story of grey market G2A worsens, I really do recommend to stay away
2 Feb 2017 at 11:41 pm UTC Likes: 1

Quoting: Comandante ÑoñardoI use G2A for to buy Steam Wallet codes for my steam Linux account ...
Because, You know, If you don't spend at least 5 U$D per year, Steam limit your account and you can not even add friends.
That's bull.

The Linux GOTY award is now over, here are the results!
30 Jan 2017 at 1:58 pm UTC Likes: 3

Quoting: cRaZy-bisCuiTIt would be better not to have ported Warhammer at all, if there's no chance to get Multiplayer working.
Whaaaaaa?

A guide to crowdfunding games and the risks involved, the Linux edition
28 Jan 2017 at 4:42 am UTC Likes: 3

Quoting: GuestCrowdfunding to me just makes no sense from the consumer's standpoint.
I agree. Crowd-funding places all the risk on the consumer with no guarantee that they will get a return on their "investment" and little if any practical recourse if they don't.

Feral Interactive are teasing a new Linux port again
27 Jan 2017 at 6:01 pm UTC Likes: 3

Have we ever accurately deciphered one of Feral's teasers?

Portal 2 has been patched to fix broken textures
25 Jan 2017 at 4:12 pm UTC

I don't remember seeing broken textures the last time I played several months ago.

Microsoft announces new DirectX Shader Compiler that's open source
25 Jan 2017 at 12:36 am UTC

Quoting: niarbehtHonestly, if Microsoft published their own runtime for Linux, giving effectively Wine-style functionality but more... work-y, I'd probably pay $30 or $40 for that.
No way. That could so easily end badly for Linux.

Microsoft announces new DirectX Shader Compiler that's open source
24 Jan 2017 at 6:25 pm UTC

So, I'm, like:

Open source is good! Yah! :D
But Microsoft is bad! Boo! :S:

I really have no idea what to think of this.

Appreciating how far Linux gaming has actually come in the past few years
23 Jan 2017 at 2:32 am UTC

Quoting: Shmerl
Quoting: Mountain ManBefore Steam for Linux was launched, commercial games were almost never released for Linux. AAA releases were especially rare.
Humble Bundle started pushing Linux gaming before Steam, and quite successfully. They encouraged developers of commercial games to make Linux ports. So let's give credit where it's due. Their initial bundles always required developers to produce Linux versions to participate. Only later they started slacking, and limited it to their periodic indie bundles only.
Humble Bundle woke some people up to Linux gaming, but it wasn't the revolution that Steam for Linux has been.

Appreciating how far Linux gaming has actually come in the past few years
22 Jan 2017 at 3:57 am UTC

Quoting: AimelaI'm curious, how was gaming in Linux before 2013? I only became aware that Linux was anything more than a CLI OS(as in, completely lacking any GUI elements) in the second half of 2013 and installed Ubuntu for the first time in October of that year, after Steam had officially started supporting linux.
Before Steam for Linux was launched, commercial games were almost never released for Linux. AAA releases were especially rare.

Appreciating how far Linux gaming has actually come in the past few years
22 Jan 2017 at 3:47 am UTC Likes: 2

It is quite amazing how far we've come in a relatively short amount of time. I just hope Valve stays the course, because it wouldn't have happened without them, and Linux gaming, at least at this point in time, probably wouldn't survive without them.