Latest Comments by Mountain Man
Stefan Achatz, the developer who helps get Roccat devices properly working on Linux to end his work
13 Dec 2016 at 9:30 pm UTC Likes: 2
For keyboards, just get a standard, mechanical keyboard from a reputable maker. I recommend WASD Keyboards. You can even customize the "meta" key with a Tux logo.
13 Dec 2016 at 9:30 pm UTC Likes: 2
Quoting: RavenSad times, only reason I bought the keyboard and mouse I did!!For mice, you can't go wrong Zowie. They're great products and don't depend on any drivers at all.
Are there any other options out there?
For keyboards, just get a standard, mechanical keyboard from a reputable maker. I recommend WASD Keyboards. You can even customize the "meta" key with a Tux logo.
Games Republic, the store owned by 11bit studios is shutting down
12 Dec 2016 at 6:50 pm UTC
12 Dec 2016 at 6:50 pm UTC
I took a chance on them a few months ago because they had a good deal, and I was assured that the keys were legit. They gave me two of their own games for free as a bonus -- both of which are completely broken on Linux and which they have refused to fix despite knowing about these problems for some time. I didn't think much of them after that, so I'm not particularly surprised to see them close up shop.
Kingdom Come: Deliverance may not come to Linux at all, more bad news
9 Dec 2016 at 7:01 pm UTC
9 Dec 2016 at 7:01 pm UTC
Quoting: LinasCan you get refunds from Kickstarter? I always thought that sending money to Kickstarter is like flushing it down the drain.In general, it's entirely up to the ones running the project. Some have offered refunds, but they are under no obligation to. As long as they can claim a "good faith effort" then Kickstarter policy allows them to keep all the money. This is one of the reasons I refer to crowdfunding as a donation.
Total War: WARHAMMER - Realm of The Wood Elves DLC will come to Linux soon
8 Dec 2016 at 6:16 pm UTC
8 Dec 2016 at 6:16 pm UTC
Quoting: jithferalThat's a bummer.Quoting: FredOThe Wood Elves look awesome - nice new content indeed! What's with the Grey and Jade Wizards, can we expect them on Linux too?We don't have any news about Grey and Jade Wizards...
Technical issues with the new Cossacks 3 DLC seems to have delayed the Linux version
8 Dec 2016 at 6:14 pm UTC
8 Dec 2016 at 6:14 pm UTC
I wish developers were more forthcoming about what they mean by "technical issues".
Rocket League gets a big update called ‘Starbase ARC’, adds a lot of new free goodies
8 Dec 2016 at 6:10 pm UTC
8 Dec 2016 at 6:10 pm UTC
Quoting: Lordpkappa1.6 gb update, let's see if the Linux version is more stable.Indeed. I haven't played since the last major update because the game would crash after every match. Hopefully that's been fixed.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 2:47 pm UTC Likes: 3
'Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.'
You've gotten me to think. You can stop beating me over the head now. :D
7 Dec 2016 at 2:47 pm UTC Likes: 3
Quoting: liamdaweI think you're looking at it the wrong way. Outright saying a developer is begging is just small-minded and reeks of a self-important attitude.Dude, I'm trying to apologize... look at my last paragraph from the above post:
'Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.'
You've gotten me to think. You can stop beating me over the head now. :D
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 2:18 pm UTC Likes: 1
There's also the matter that of course there is interest in a Linux version. There has been an active interest in Linux games for about as long as there has been Linux, so it strikes me as a silly question. A developer needs to look at typical Linux sales in the current market and decide if he's able and willing to take the risk.
Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.
7 Dec 2016 at 2:18 pm UTC Likes: 1
Quoting: liamdaweLike I said in a follow-up post, there have been instances where an enthusiastic forum thread did not translate into a significant number of Linux sales which can be an even worse outcome if the developer ends up feeling betrayed by the Linux community (and some have). This leads to a situation where developers may be less willing to support Linux in the future.Quoting: Mountain ManLinux is a growing market. If a particular developer wants to support Linux, great. If they don't, there are plenty of other games I can spend my money on.Then when not leave it as that? There's no need and it's actually quite rude to claim a developer is begging for requests when they just want to gauge interest. After all, what if many aren't interested? It turns into a wasted effort, gets low sales and becomes another "Linux doesn't sell well" attitude from a developer who could end up in future making a massively popular game.
It's as simple as that. ¯\_(ツ)_/¯
There's also the matter that of course there is interest in a Linux version. There has been an active interest in Linux games for about as long as there has been Linux, so it strikes me as a silly question. A developer needs to look at typical Linux sales in the current market and decide if he's able and willing to take the risk.
Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 1:43 pm UTC
7 Dec 2016 at 1:43 pm UTC
Quoting: SalvatosA certain user in a previous article made a particularly cogent point: Linux ports typically get 1-3% of sales across the board. Asking people to raise their hands repeatedly (across multiple games/developers) to show interest is indeed pointless if you can just look at the stats and figure out if that percentage makes it worth it for you. In fact that's a lot more reliable and safe for developers than trying to gauge subjectively whether X number of posts in a Steam forum in a given time frame means sufficient sales to make a port viable.Indeed. There have been cases in the past where an enthusiastic response to a forum thread did not translate into huge Linux sales leaving the developer feeling disappointed and bitter.
I don't resent them at all for asking, but it would be more helpful for us to show them figures when we see them asking for a show of interest than to roll our eyes or say "yes please."
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 1:40 pm UTC Likes: 1
7 Dec 2016 at 1:40 pm UTC Likes: 1
Quoting: XelancerPS: I see a world in not too distant future were you need 3 consoles, 2 PC ‘stores’ and 2 mobile devices to get the games you *want* to play.Nah... you just pick your platform and then play the games that are available for it. There's no reason to feel like you're "missing out" just because every single game is not available on your platform of choice.
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