Latest Comments by Mountain Man
Rocket League gets a big update called ‘Starbase ARC’, adds a lot of new free goodies
8 Dec 2016 at 6:10 pm UTC
8 Dec 2016 at 6:10 pm UTC
Quoting: Lordpkappa1.6 gb update, let's see if the Linux version is more stable.Indeed. I haven't played since the last major update because the game would crash after every match. Hopefully that's been fixed.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 2:47 pm UTC Likes: 3
'Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.'
You've gotten me to think. You can stop beating me over the head now. :D
7 Dec 2016 at 2:47 pm UTC Likes: 3
Quoting: liamdaweI think you're looking at it the wrong way. Outright saying a developer is begging is just small-minded and reeks of a self-important attitude.Dude, I'm trying to apologize... look at my last paragraph from the above post:
'Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.'
You've gotten me to think. You can stop beating me over the head now. :D
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 2:18 pm UTC Likes: 1
There's also the matter that of course there is interest in a Linux version. There has been an active interest in Linux games for about as long as there has been Linux, so it strikes me as a silly question. A developer needs to look at typical Linux sales in the current market and decide if he's able and willing to take the risk.
Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.
7 Dec 2016 at 2:18 pm UTC Likes: 1
Quoting: liamdaweLike I said in a follow-up post, there have been instances where an enthusiastic forum thread did not translate into a significant number of Linux sales which can be an even worse outcome if the developer ends up feeling betrayed by the Linux community (and some have). This leads to a situation where developers may be less willing to support Linux in the future.Quoting: Mountain ManLinux is a growing market. If a particular developer wants to support Linux, great. If they don't, there are plenty of other games I can spend my money on.Then when not leave it as that? There's no need and it's actually quite rude to claim a developer is begging for requests when they just want to gauge interest. After all, what if many aren't interested? It turns into a wasted effort, gets low sales and becomes another "Linux doesn't sell well" attitude from a developer who could end up in future making a massively popular game.
It's as simple as that. ¯\_(ツ)_/¯
There's also the matter that of course there is interest in a Linux version. There has been an active interest in Linux games for about as long as there has been Linux, so it strikes me as a silly question. A developer needs to look at typical Linux sales in the current market and decide if he's able and willing to take the risk.
Perhaps I've become a bit cynical when developers ask about "interest" in a Linux port because it's a pointless query, in my opinion, and that cynicism may have recently gotten the best of me. Thank you for your timely and pointed editorial.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 1:43 pm UTC
7 Dec 2016 at 1:43 pm UTC
Quoting: SalvatosA certain user in a previous article made a particularly cogent point: Linux ports typically get 1-3% of sales across the board. Asking people to raise their hands repeatedly (across multiple games/developers) to show interest is indeed pointless if you can just look at the stats and figure out if that percentage makes it worth it for you. In fact that's a lot more reliable and safe for developers than trying to gauge subjectively whether X number of posts in a Steam forum in a given time frame means sufficient sales to make a port viable.Indeed. There have been cases in the past where an enthusiastic response to a forum thread did not translate into huge Linux sales leaving the developer feeling disappointed and bitter.
I don't resent them at all for asking, but it would be more helpful for us to show them figures when we see them asking for a show of interest than to roll our eyes or say "yes please."
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 1:40 pm UTC Likes: 1
7 Dec 2016 at 1:40 pm UTC Likes: 1
Quoting: XelancerPS: I see a world in not too distant future were you need 3 consoles, 2 PC ‘stores’ and 2 mobile devices to get the games you *want* to play.Nah... you just pick your platform and then play the games that are available for it. There's no reason to feel like you're "missing out" just because every single game is not available on your platform of choice.
Editorial: A chat about asking developers for a Linux port
7 Dec 2016 at 1:37 pm UTC
7 Dec 2016 at 1:37 pm UTC
Linux is a growing market. If a particular developer wants to support Linux, great. If they don't, there are plenty of other games I can spend my money on.
It's as simple as that. ¯\_(ツ)_/¯
It's as simple as that. ¯\_(ツ)_/¯
Eliosi's Hunt, a sci-fi top-down shooter could come to Linux with enough interest
7 Dec 2016 at 1:33 pm UTC
¯\_(ツ)_/¯
7 Dec 2016 at 1:33 pm UTC
Quoting: tuubiLike I said, if they support Linux, great. If they don't, plenty of other games to spend my money on.Quoting: liamdaweWhat a fantastic way to put off a developer claiming they are making people beg or grovel or whatever as they just want to see how much interest there is.I agree that this kind of attitude isn't helpful at all. Of course they aren't wrong about the futility of trying to gauge the market or estimating sales prospects by asking for comments on a forum somewhere. It simply won't give them any sort of useful data to base decisions on. If Windows gamers are interested in their game, most likely we will be as well.
But maybe in some cases they're just a tiny developer looking for the motivation/courage to try supporting an unfamiliar platform, and a few excited +1 comments just might make the difference. We lose nothing by indulging them, and we gain nothing by being obnoxious about it.
¯\_(ツ)_/¯
Engage in a battle of wits, luck and skullduggery in 'The Living Dungeon', now released for Linux
6 Dec 2016 at 12:59 pm UTC
6 Dec 2016 at 12:59 pm UTC
I like digital board games. I've had great fun with Armello.
Shadow Tactics: Blades of the Shogun now has the Linux demo available
5 Dec 2016 at 2:09 pm UTC Likes: 1
5 Dec 2016 at 2:09 pm UTC Likes: 1
You consider 90 frames per second to be merely "acceptable"? For me, anything 30 or above is golden!
Eliosi's Hunt, a sci-fi top-down shooter could come to Linux with enough interest
5 Dec 2016 at 11:14 am UTC Likes: 5
5 Dec 2016 at 11:14 am UTC Likes: 5
"With enough interest" ... Look, guys, either release it for Linux, or don't, but there are enough Linux games on the market that we're well past the point where Linux gamers have to beg. Don't want to support Linux? No problem. We'll just give our money to a developer who does.
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