Latest Comments by Mountain Man
Total War: Attila Invades Its Way Onto Linux
11 Dec 2015 at 5:28 pm UTC
11 Dec 2015 at 5:28 pm UTC
Quoting: lvlarkApparently it doesn't perform much better under Windows, so it's probably going to get performance patches. How much those will affect the Linux version remains to be seen.The Total War games have always been performance pigs going all the way back to the original. This is not surprising.
Total War: Attila Invades Its Way Onto Linux
11 Dec 2015 at 5:25 pm UTC
11 Dec 2015 at 5:25 pm UTC
Quoting: BTREBattles can be autoresolved if you're ever bored...I refer to this as the "auto-lose" feature. I've had instances in Empire where the odds were clearly stacked in my favor, but the computer still managed to hand me a loss when I auto-resolved the battle. Do that once or twice and you quickly learn your lesson: never auto-resolve battles.
Total War: Attila Invades Its Way Onto Linux
11 Dec 2015 at 5:22 pm UTC
The turn-based portion of the game is fun but nowhere near as in-depth as EU4 or Civ5, but the real-time battles are awesome, and you have to pay close attention to types of troops, positioning, battle stances, and so on. No other game really offers anything comparable.
11 Dec 2015 at 5:22 pm UTC
Quoting: Segata SanshiroHow would you say the transition is from something like EU4 or Civ to the total war series? Looking to broaden my horizons :DI've only played Empire: Total War, but it's basically two games in one. There's the turn-based world map where you manage your empire, then there's the battles which play out in real-time and have you commanding an army of hundreds of soldiers, but they're split up into smaller battalions that you control as a group to make it manageable.
The turn-based portion of the game is fun but nowhere near as in-depth as EU4 or Civ5, but the real-time battles are awesome, and you have to pay close attention to types of troops, positioning, battle stances, and so on. No other game really offers anything comparable.
The new XCOM 2 trailer has me extremely excited for the Linux port
11 Dec 2015 at 5:15 pm UTC
11 Dec 2015 at 5:15 pm UTC
Quoting: WorMzySorely tempted to preorder this.Don't do it. Wait until there's an actual Linux version for sale.
A KDE developer has thoughts on changing how Linux games work
11 Dec 2015 at 4:58 pm UTC Likes: 4
11 Dec 2015 at 4:58 pm UTC Likes: 4
A KDE developer, huh? You know how I recently boosted performance on my gaming machine? I got rid of KDE and replaced it with Xfce.
Techland show how hilarious it is when a Linux port has no quality control with Dying Light (updated)
9 Dec 2015 at 7:42 pm UTC
9 Dec 2015 at 7:42 pm UTC
Quoting: Segata SanshiroI had the problem where I'd "open" the doors of certain cupboards, and only the handles would move instead of the doors.I encountered this last night. It took me a moment to realize what had happened.
Sunken, an impressive looking action RPG with roguelike elements planned for Linux
9 Dec 2015 at 2:18 pm UTC
9 Dec 2015 at 2:18 pm UTC
Quoting: darkszlufIt either means, "We developed for cross-platform from the start," or "We have no idea what we're doing."It shouldn't be too much of a troublei've got a bad feeling about this.
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 1:27 pm UTC
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
9 Dec 2015 at 1:27 pm UTC
Quoting: soulsourceIt falls far behind the Windows version in terms of performance and tends to hover around 20-something frames per second even on hardware that exceeds the recommended requirements. It's playable, but it really should run better. There are a number of threads on the official forums discussing the problem. Here's one of the more popular ones:Quoting: Mountain ManI hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.What's wrong with its performance? For me (Radeon R9 270X with open source drivers) it's running very well. I'm not at maximum settings, as I had to decrease shadow quality to medium, but I'd say that's more than close enough.
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
Unity 5.3 released, hello modern OpenGL system for Linux gaming
9 Dec 2015 at 1:24 pm UTC
https://unity3d.com/showcase/case-stories/cities-skylines [External Link]
9 Dec 2015 at 1:24 pm UTC
Quoting: CreakIt does.Quoting: Mountain ManI hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.I'm not sure Cities: Skyline uses Unity.
https://unity3d.com/showcase/case-stories/cities-skylines [External Link]
Unity 5.3 released, hello modern OpenGL system for Linux gaming
8 Dec 2015 at 9:31 pm UTC Likes: 2
8 Dec 2015 at 9:31 pm UTC Likes: 2
I hope the Cities: Skylines developers are paying attention. We might finally get good performance in Linux.
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