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Latest Comments by Mountain Man
Stadia continues the slow downward spiral
5 Feb 2022 at 3:29 pm UTC Likes: 2

And this is why I refuse to jump on the streaming bandwagon. I like stuff that I can actually own, either on physical media, or as a file that I can store locally and do with as I please. With streaming, it's far too easy for your content to suddenly become inaccessible without warning.

Valve has tested 'thousands' for the Steam Deck, 60 currently Verified
4 Feb 2022 at 3:33 pm UTC

Quoting: Philadelphus
Quoting: Mountain ManI just can't imagine Valve has a team dedicated to doing nothing but installing games on the Deck and making sure they work properly, especially not when they claim to have tested thousands of games already, which leads me believe that the process has a good deal of automation.
Didn't they say at some point last year that they were hiring people to do just that? Though yes, there are certainly parts of it that could be automated (like "does it start on SteamOS 3.0 in the first place"); maybe they just need people to check things like the text size and controller glyphs and the like.

Fake edit: found it, from an interview [External Link] with Greg Coomer and Lawrence Yang in Rock, Paper, Shotgun:
Steam does have a lot of games, and Valve is putting significant effort into this review program. We've hired an additional group of testers specifically for Steam Deck compatibility, and will continue to hire additional staff to support this group. It will take time to review the Steam catalog (in addition to the new titles that are being launched all the time), and we see some version of this process being in place for the foreseeable future.
That doesn't mean the team is manually testing each and every game. I just can't see how that would be practical or efficient. But of course, I don't have Valve money, so perhaps I lack the correct perspective.

Valve has tested 'thousands' for the Steam Deck, 60 currently Verified
1 Feb 2022 at 1:08 am UTC

Quoting: Philadelphus
Quoting: Mountain ManMy guess is that the testing is automated, and any game that gets "green lights across the board" in the benchmark is given the "Officially Confirmed to Work on the Steam Deck" stamp of approval. That would explain why things might seem a bit random.
Aren't some of the criteria things like "text is at a readable size" and "correct controller glyphs are shown"? Like, programming's my day job so I'm not going to rule out that automated tests could be derived for that, but…programming's my day job, so I also have an idea of just how hideously difficult it would be to write such tests. I suppose if anyone had the motivation and know-how to do it it'd be Valve…
I just can't imagine Valve has a team dedicated to doing nothing but installing games on the Deck and making sure they work properly, especially not when they claim to have tested thousands of games already, which leads me believe that the process has a good deal of automation.

Wine manager Bottles has a big new release with major overhauls
1 Feb 2022 at 1:05 am UTC

Quoting: Nocifer
Quoting: Mountain Man
Quoting: BlackBloodRum
Quoting: Mountain ManThere are plenty of Linux native options for ripping music CDs. I've been using K3B for years, and it works great, but there are many others if that's not to your liking.
Quoting: iskaputtNot exactly on topic, but did you try whipper as an alternative? I've been using it for my CD collection and it usually works just fine. It checks the rips against the musicbrainz database and pulls other metadata from there as well. I know that some people swear by EAC, but maybe this works for you.

https://github.com/whipper-team/whipper [External Link]
Sadly.. due to my usage case, while Linux apps do a perfect job of ripping audio, the log files produced are not satisfactory.. let's just say it's for "not linux's fault" reasons and not entirely down to my own decision.
I'm curious what EAC can do that native Linux software can't.
The logs it creates during the ripping procedure are considered a golden standard in certain online circles.
Yes... "certain online circles".

Valve has tested 'thousands' for the Steam Deck, 60 currently Verified
31 Jan 2022 at 1:35 am UTC

Quoting: BeamboomI find some of those whitelisted as downright *weird* that they've spent time on testing. Looks so ridiculously random. I really can not understand why they don't start with the currently most popular games on Steam, and proceed downwards on that list.

It would look SO much better towards those that's on the fence on this machine if some of their favourite games that they are gaming on nowadays are confirmed working on it.
And obviously, the more popular a game is the higher that chance will be.

EDIT: Or, if that's indeed what they HAVE done, then... Uhm... That doesn't bode well.
My guess is that the testing is automated, and any game that gets "green lights across the board" in the benchmark is given the "Officially Confirmed to Work on the Steam Deck" stamp of approval. That would explain why things might seem a bit random.

Wine manager Bottles has a big new release with major overhauls
30 Jan 2022 at 4:39 pm UTC

Quoting: BlackBloodRum
Quoting: Mountain ManThere are plenty of Linux native options for ripping music CDs. I've been using K3B for years, and it works great, but there are many others if that's not to your liking.
Quoting: iskaputtNot exactly on topic, but did you try whipper as an alternative? I've been using it for my CD collection and it usually works just fine. It checks the rips against the musicbrainz database and pulls other metadata from there as well. I know that some people swear by EAC, but maybe this works for you.

https://github.com/whipper-team/whipper [External Link]
Sadly.. due to my usage case, while Linux apps do a perfect job of ripping audio, the log files produced are not satisfactory.. let's just say it's for "not linux's fault" reasons and not entirely down to my own decision.
I'm curious what EAC can do that native Linux software can't.

Wine manager Bottles has a big new release with major overhauls
29 Jan 2022 at 3:21 pm UTC Likes: 1

Quoting: BlackBloodRumOooh. This looks interesting!

Might be able to remove "PlayOnLinux" and replace it with this, which ironically these days I only use for one application, EAC which I require for putting my CDs on my computer (due to logs, cue file and such.. I just like a clean copy)
There are plenty of Linux native options for ripping music CDs. I've been using K3B for years, and it works great, but there are many others if that's not to your liking.

A look at Steam's top releases of December 2021 on Linux and Steam Deck
29 Jan 2022 at 3:18 pm UTC

Quoting: tuubi
Quoting: syylkOTOH, we could say that 15% of titles cannot work on Linux whatsoever.

Which doesn't sound good.
Sounds pretty damn great to me. It would have been 85% not that long ago.
Wasn't too long ago that it would have been zero!

Looks like Monster Hunter Rise runs well on Linux with Proton
12 Jan 2022 at 11:01 pm UTC Likes: 3

Monster Hunter Rise isn't exactly a resource intensive game given its original target platform. It runs like a dream on the Nintendo Switch, so I wouldn't expect any reasonably up to date gaming PC to have a problem with it.

Looks like Portal 2 is the first Steam Deck Verified title
12 Jan 2022 at 10:53 pm UTC

If only Valve would make something with a three.