Latest Comments by GustyGhost
A developer of the awesome itch games client has a blog post on compressing files for updates
22 Jan 2017 at 6:32 pm UTC
22 Jan 2017 at 6:32 pm UTC
Quoting: kit89Perhaps have the thumbnails static and animate them if the user hovers over it or goes to applications page?I just tried the site on a landline internet w/ a big desktop machine and it still lags up. Itch really need to consider taking a minimalistic design philosophy to heart. I also spent a good five minutes lost on the landing page looking for their Linux filter option only to discover that you need to navigate to an entirely different page before that even becomes an option.
Appreciating how far Linux gaming has actually come in the past few years
21 Jan 2017 at 11:06 pm UTC Likes: 1
21 Jan 2017 at 11:06 pm UTC Likes: 1
The fact that having reached basic parity with other platforms warrant moments of epiphany is a lot more telling of the whole situation. No user should ever have to stop and think "wow, we're finally being treated as equals".
A developer of the awesome itch games client has a blog post on compressing files for updates
21 Jan 2017 at 11:00 pm UTC
21 Jan 2017 at 11:00 pm UTC
^^^
have a user defined setting that allows filtering the entire home-page to be Linux-only titles.Maybe you should mention this part so that readers don't get confused.
The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support
20 Jan 2017 at 4:51 pm UTC
20 Jan 2017 at 4:51 pm UTC
Quoting: liamdaweProbably also important to note is that the Vulkan driver doesn't run validation on each frame like OpenGL does. End users are not debugging.Quoting: buenaventuraI'm not sure I understand Vulkan, I presume it brings better performance? So, if I have a game that supports both OpenGL and Vulkan, I would be better of using Vulkan (when this driver is mature)?Vulkan enables lower-level access to a GPU, meaning developers can squeeze more performance. It also has better multi-threading. In theory it should bring better performance, but some games may still be perfectly fine on OpenGL.
Phoning Home, the story of two robots trying to survive will come to Linux
16 Jan 2017 at 2:07 pm UTC
16 Jan 2017 at 2:07 pm UTC
The robots may have suckered me into a purchase. As long as it's not a walking simulator.
Linux market-share on Steam dropped 0.08% in December 2016
15 Jan 2017 at 5:35 am UTC Likes: 2
15 Jan 2017 at 5:35 am UTC Likes: 2
What? I'm saying it is accurate, have been saying that for quite some time.Not directed at you. Just the inevitable responses to any time this number goes down.
Linux market-share on Steam dropped 0.08% in December 2016
15 Jan 2017 at 1:02 am UTC Likes: 1
15 Jan 2017 at 1:02 am UTC Likes: 1
Oh, we must be back on the "Steam survey is inaccurate" side of the pendulum this month.
Haswell should now see OpenGL 4.2 thanks to recent work in Mesa
12 Jan 2017 at 2:17 pm UTC Likes: 2
12 Jan 2017 at 2:17 pm UTC Likes: 2
Now stable distro's mesa packages will look even more out of date.
Eco - Global Survival Game, an incredibly interesting looking game that's already on Linux
5 Jan 2017 at 12:53 am UTC Likes: 2
5 Jan 2017 at 12:53 am UTC Likes: 2
The next rung on the ladder to eventual reality simulations.
'gifine' is a pretty simple open source tool for making small gifs and videos
28 Dec 2016 at 12:35 am UTC
GamingOnLinux
28 Dec 2016 at 12:35 am UTC
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