Latest Comments by dubigrasu
Spec Ops: The Line Looks Like It's Coming To Linux
14 May 2015 at 7:06 pm UTC
14 May 2015 at 7:06 pm UTC
Released for Linux couple of hours ago.
The Dying Light Linux Performance Patch Is Glorious, GOL Sneak Peek
14 May 2015 at 2:15 pm UTC
14 May 2015 at 2:15 pm UTC
What about SSAO?
SpecOps: The Line For Linux Is Official, Being Ported By Virtual Programming
3 May 2015 at 10:38 am UTC
Unfortunately it has a bad start and that permanently altered the opinion about past, present and future VP ports.
While it will never reach the same perf as in Windows (for obvious reasons), as long as you have a reasonable good machine (what we usually call a gaming machine) it will run fairly well. Don't forget that it needs a good machine in Windows as well.
On my machine (and is not what I would call a beast machine) I can play this port at well above 60 FPS while recording it also at 60 FPS.
Without recording the game hovers around 100 FPS with all max settings (minus ubersampling).
View video on youtube.com
3 May 2015 at 10:38 am UTC
Quoting: GuestI don't have a gaming machine and BIoshock Infinite crashed only once in the first ten minutes if I remember. Played it (and the DLCs) without a problem since. Witcher 2 on the other should have never seen the light of day in this state. On one part of the map I had to save every few meters because it kept crashing and crashing. While it's a beautiful game and interesting story (I saw a streamer yesterday who could not run with 60 fps and he has a beast machine), the port is garbage. I picked up Spec Ops free on a sale and I'll be waiting for it. We need more single player games on Linux (and even more!)The Witcher port right now is just fine.
Unfortunately it has a bad start and that permanently altered the opinion about past, present and future VP ports.
While it will never reach the same perf as in Windows (for obvious reasons), as long as you have a reasonable good machine (what we usually call a gaming machine) it will run fairly well. Don't forget that it needs a good machine in Windows as well.
On my machine (and is not what I would call a beast machine) I can play this port at well above 60 FPS while recording it also at 60 FPS.
Without recording the game hovers around 100 FPS with all max settings (minus ubersampling).
View video on youtube.com
Techland Presentation On Porting Dying Light To Linux
30 Apr 2015 at 11:50 am UTC
Like I said, just yesterday I tried the game once more and put it away due to the (still) lousy performance.
After this update though the perf just went up.
30 Apr 2015 at 11:50 am UTC
Quoting: Guesti7-4790K + GTX 780.Quoting: dubigrasuAnd we just have an update for the game.Uh? The update is (officially) just for Windows, and while Steam did download 50MB of Dying Light here, it did not change the FPS at all.
Pretty big performance improvement in my case, I went from around 30 FPS to 60 FPS most of the time.
Edit: Core i5 + GTX 660 here. Do you have AMD hw?
Like I said, just yesterday I tried the game once more and put it away due to the (still) lousy performance.
After this update though the perf just went up.
Techland Presentation On Porting Dying Light To Linux
30 Apr 2015 at 10:45 am UTC
30 Apr 2015 at 10:45 am UTC
And we just have an update for the game.
Pretty big performance improvement in my case, I went from around 30 FPS to 60 FPS most of the time.
But BTW, SSAO is still missing.
Pretty big performance improvement in my case, I went from around 30 FPS to 60 FPS most of the time.
But BTW, SSAO is still missing.
Arma 3 Is Officially Being Worked On For Linux By An External Team, Won’t Be Native
30 Apr 2015 at 8:50 am UTC Likes: 1
For the moment they have their eyes on Linux, and that's a good start.
30 Apr 2015 at 8:50 am UTC Likes: 1
Quoting: runeWell, that's the idea, we need to get the ball rolling. But we gotta start from somewhere.For some developers it doesn’t make sense to spend a lot of time and money into porting something, when the income gained from it may not come close to their expenses, and we should be okay with that. As I’ve stated before, many times, we are still a tiny platform.I have a bad feeling. Unless we get good quality ports, and not just a few, that is not going to change.
Windows users are not going to install linux or buy a Steam box if they get sub-par performance compared to windows. They will probably make their own windows based 'steam box' instead.
For the moment they have their eyes on Linux, and that's a good start.
Arma 3 Is Officially Being Worked On For Linux By An External Team, Won’t Be Native
30 Apr 2015 at 8:31 am UTC Likes: 2
30 Apr 2015 at 8:31 am UTC Likes: 2
I'm not that worried about VP (or Codeweavers ?) doing the port.
I'm more worried about this menacing bit:
1 - A VP port
2 - Nothing
So I'll take my chances with the VP port thank you very much.
I'm more worried about this menacing bit:
In fact, it's still possible these ports will never see the light of day.Also in this case it seems we have two clear choices:
1 - A VP port
2 - Nothing
So I'll take my chances with the VP port thank you very much.
Arma 3 Showing Small Signs Of A Linux Version
24 Apr 2015 at 3:39 pm UTC Likes: 3
24 Apr 2015 at 3:39 pm UTC Likes: 3
The plot thickens:
Changed App Config
launch/4/config/oslist: linux
launch/4/description: Launch
launch/4/executable: ./arma3
Techland Presentation On Porting Dying Light To Linux
24 Apr 2015 at 3:31 am UTC
24 Apr 2015 at 3:31 am UTC
Wow, 300 people working on various platforms, and only these two guys developing for Linux...maybe we should send them a cake or something, really.
Shadow Warrior For Linux Updated, Now More Graphically Awesome
24 Apr 2015 at 2:20 am UTC Likes: 1
24 Apr 2015 at 2:20 am UTC Likes: 1
Indeed amelcher, you have shown that you have the touch.
Can you apply it on Hard Reset?
Can you apply it on Hard Reset?
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