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Latest Comments by dubigrasu
Saber Interactive / Embracer Group acquire Aspyr Media, Gearbox
5 Feb 2021 at 8:29 pm UTC Likes: 1

Quoting: slaapliedje
Quoting: dubigrasu
Quoting: Purple Library Guy
Quoting: dubigrasu
Quoting: Purple Library Guy
Quoting: dubigrasuAFAIK:
They are not the same builds that you can find on Stadia, those (including Exodus) are using DXVK this time (for the record, that doesn't mean they're using Wine).
That is different from everything I've heard before. Do you have evidence that it is the case?
Well, if you download your Stadia data with Google Takeout, you'll find dxvk caches in the Metro files.
For the Metro Exodus Linux port on Steam see for example this: https://steamdb.info/patchnotes/4929373/ [External Link]
I mean, is even in the game credits:

(this is from our friend here, Corben)
Well, sure enough. Huh, go figure. That makes me less happy about Stadia.
Well, the original Metro Linux ports were using OpenGL, so Stadia had no use for them. Whoever ported them again for Stadia (and Steam's Metro Exodus) went with dxvk instead of rewriting all from scratch.
It could be this or a very similar approach with what is described here:
https://www.gamingonlinux.com/2019/11/d9vk-developer-is-working-on-allowing-dxvk-to-help-linux-ports-for-direct3d-to-vulkan
If you check the links from the article is clear that it has nothing to do with Wine and is described as native.
I personally have no problems with a dxvk translator, the same way I have no problem with Feral for using their IndirectX (dx>vk translator) for their excellent Linux ports.

I should also mention that Metro is the only game using dxvk on Stadia (so far), so likely is more a porter approach than a Stadia one.
Isn't there a OpenGL to Vulkan wrapper floating about that they could have used for Stadia?
You mean like Zink? Don't know how feature complete is, I've seen benchmarks on Phoronix and they're not great. Is still very much WIP and besides, no use for it for Metro Exodus.

Saber Interactive / Embracer Group acquire Aspyr Media, Gearbox
5 Feb 2021 at 10:48 am UTC Likes: 1

Quoting: Purple Library Guy
Quoting: dubigrasu
Quoting: Purple Library Guy
Quoting: dubigrasuAFAIK:
They are not the same builds that you can find on Stadia, those (including Exodus) are using DXVK this time (for the record, that doesn't mean they're using Wine).
That is different from everything I've heard before. Do you have evidence that it is the case?
Well, if you download your Stadia data with Google Takeout, you'll find dxvk caches in the Metro files.
For the Metro Exodus Linux port on Steam see for example this: https://steamdb.info/patchnotes/4929373/ [External Link]
I mean, is even in the game credits:

(this is from our friend here, Corben)
Well, sure enough. Huh, go figure. That makes me less happy about Stadia.
Well, the original Metro Linux ports were using OpenGL, so Stadia had no use for them. Whoever ported them again for Stadia (and Steam's Metro Exodus) went with dxvk instead of rewriting all from scratch.
It could be this or a very similar approach with what is described here:
https://www.gamingonlinux.com/2019/11/d9vk-developer-is-working-on-allowing-dxvk-to-help-linux-ports-for-direct3d-to-vulkan
If you check the links from the article is clear that it has nothing to do with Wine and is described as native.
I personally have no problems with a dxvk translator, the same way I have no problem with Feral for using their IndirectX (dx>vk translator) for their excellent Linux ports.

I should also mention that Metro is the only game using dxvk on Stadia (so far), so likely is more a porter approach than a Stadia one.

Valve to lose $4 million for patent infringement with the Steam Controller
4 Feb 2021 at 10:26 pm UTC Likes: 1

Quoting: Beamboom
Quoting: MohandevirI still feel the exact opposite, even though I tried the Xbox one, PS4 and Nvidia Shield controllers. I always come back to my Steam Controller like old comfy slippers, even if I can admit that it's not perfect for all tasks, just like any controller, in fact.
Ah - so the Steam controller was your first controller? Then that may be the whole explanation right there. Habits are hard to get rid, so the first one get accustomed to usually sticks. :)

I mean, I really do DIG Valve's controller, love the looks, love the originality, love the build quality. But... Yeah. :(
I don't think that's it (at least in my case).
I have two big boxes full of gamepads, Playstation ones, Xbox, Logitech...you name it. In time I used all of them at one point or another. I bought and used so many because I was never truly satisfied with them, like I was searching for something. And that thing turned out to be the Steam Controller, from the moment I got it in my hands I no longer had any use for the rest of them.

The only exception I make is for Stadia where I use a wired Logitech, and that is because I could never make Stadia play nice with SC.

Saber Interactive / Embracer Group acquire Aspyr Media, Gearbox
4 Feb 2021 at 10:06 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: dubigrasuAFAIK:
They are not the same builds that you can find on Stadia, those (including Exodus) are using DXVK this time (for the record, that doesn't mean they're using Wine).
That is different from everything I've heard before. Do you have evidence that it is the case?
Well, if you download your Stadia data with Google Takeout, you'll find dxvk caches in the Metro files.
For the Metro Exodus Linux port on Steam see for example this: https://steamdb.info/patchnotes/4929373/ [External Link]
I mean, is even in the game credits:

(this is from our friend here, Corben)

Valve to lose $4 million for patent infringement with the Steam Controller
4 Feb 2021 at 1:44 pm UTC Likes: 1

Quoting: wytrabbit
Quoting: BeamboomThere's just something about a physical stick that can't be replaced with a touchpad.
My thoughts as well. The touchpad can be nice for a casual game, but trying to move or turn with it quickly and accurately in an intense boss fight (say for example Dark Souls 3, or Hellpoint) is impossible.
It may have something to do with the presets you're using. I don't know about these specific games, but some are using joystick emulation (Mouse Joystick), which is a comfy way to play casual games, but terrible for those needing precision.

What you need is the Mouse style of input, but even so the preset might not be suitable for you. I personally never found a default or community preset that's working for me, even among those with hundreds of upvotes.
I spent some time perfecting one for my needs and I'm using that for all the games (ofc, with modifications when needed). It behaves more like a ball mouse. Don't know if you ever used a ball mouse, they sucked for a number of reasons, but they had one good feature not present in modern mice. And this was the ability to make ample movements just by a short flick of the wrist while raising it a bit from the pad (basically letting the ball inertia to complete the move) and then putting it back quickly at the precise point you needed. Took a bit of practice but worked perfectly, the same with the Steam Controller.

That doesn't mean that it would work for you, but it goes to show how configurable and versatile the Steam Controller is. And honestly, this is one of the reasons for which some gamers are repelled by it.
They are faced with presets unsuitable for them, and configuring it might feels too much of a chore to deal with it.

Saber Interactive / Embracer Group acquire Aspyr Media, Gearbox
4 Feb 2021 at 11:37 am UTC

AFAIK:
The Linux releases of the Metro games that you can find today on Steam were made in house, and they are native.
They are not the same builds that you can find on Stadia, those (including Exodus) are using DXVK this time (for the record, that doesn't mean they're using Wine).
Also, the Linux version of Metro Exodus that is supposed to come up on Steam is using DXVK. Is unclear who made these DXVK builds (in house or external porters). If they can be considered native or not I'll leave to others to argue about (god, please don't). In any case Feral has nothing to do with any of the Metro games.

As for the fear that Google somehow is preventing the Linux version of Metro Exodus to appear on Steam, I find it unfounded. The port is in the works already, and likely its delay has more to do with Linux market-share and devs priorities than some Google malevolence.

Steam Game Festival February 2021 edition is live now with lots of demos
4 Feb 2021 at 5:47 am UTC

I only tried Evil Inside and We Are The Plague. With the current Proton they don't work and I suspect is because of missing video codecs.
Try Proton Experimental, it displays just a video placeholder, but the games are working.
If you want the movies too, use a GloriousEggroll Proton. I used the latest (Proton-6.1-GE-1), and the games are fully working this way.

Ubuntu getting a new installer, desktop lead to leave Canonical
3 Feb 2021 at 1:13 pm UTC Likes: 8

I remember Wimpy, nice fellow. He raided me in Rust with a bunch of others and ate all my stuff from the fridge.
Good to hear that is still with Ubuntu, and hopefully still maintaining the mango ppa.

Valve to lose $4 million for patent infringement with the Steam Controller
3 Feb 2021 at 12:30 pm UTC Likes: 11

Quoting: JuliusAnd the back-paddle buttons are probably the most useless part of the Steam controller anyways...
They may feel this way to you, but I feel the total opposite.
For me they are the best feature, along ofc with the right pad and the gyro. Whenever I use another controller it feels totally crippled in my hands without them.

Edit: And also I'm bummed that the 4-back buttons version of the SC didn't materialized.

Saber Interactive / Embracer Group acquire Aspyr Media, Gearbox
3 Feb 2021 at 10:19 am UTC Likes: 7

Well, "Embracer"...that's a fitting name.