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Latest Comments by dubigrasu
MXGP3 - The Official Motocross Videogame has been released for Linux
23 Nov 2018 at 4:34 pm UTC Likes: 3

I had the choppy videos at the very first launch, after that is OK.
Played few races, career etc and performance is good at medium settings, although occasionally has very short hangs.
No crashes except for the Compound mode, where it does crash consistently after few minutes.

Not very crazy about the game though, I only bought it because VP ported it.

Edit: there was another small update to the game, that seems to fix the crashes for me.
Also, Jaycee advice is to delete ~/.local/shared/vpltd/mxgp3/eONprecompiledShaders.dat if problem persists.

DELTARUNE, the successor to UNDERTALE, unofficially ported to Linux
15 Nov 2018 at 2:50 am UTC Likes: 3

Quoting: Avehicle7887Windows Unity games can be converted in a similar way if matched with Linux exe that is same or close enough version, it may not work for all games though.
It can be done indeed (relatively) easy if the game in question has the OpenGL/Vulkan renderer enabled, and if there's no crazy middle-ware involved.
Unfortunately, after the Unity 5 release, the OpenGL renderer was removed as a enabled_by_default option. I'm not sure what is the situation today, I haven't done it in while. So you have to hunt for titles where the developer enabled OpenGL, or Mac/OpenGL titles. And yes, the Linux exec must be the same version as the game uses.
Some of the titles working this way, here's a playlist if interested:
https://www.youtube.com/watch?v=aDzx5WP-fIA&list=PLLao81MHwh1PQKIjAe5S8c_Qvv68vH-it [External Link]
The Silent Age
Hektor
Blameless
The Uncertain: Episode 1
Dear Esther: Landmark Edition
Dead Effect 1 & 2
There are many others that I can't remember now.

A nice touch is that you can often use the 64bit Linux exec and have a boost of performance that even the original Windows doesn't have (for reasons that I don't know, devs keep releasing 32bit-only versions).
And yes, you can do that even for native games if they have only a 32bit version.

In all these case I've sent emails/messages to game developers showing them their games running on Linux and asking for native versions, but none of them responded.

To give credit, I have seen this method first time detailed on a blog of our friend/fellow reader here Seegras: http://seegras.discordia.ch/Blog/windows-unity-games-on-linux/ [External Link]

Snapshot Games have cancelled the Linux version of Phoenix Point
12 Nov 2018 at 5:34 pm UTC

Quoting: 3qET7rL9Bd
Quoting: dubigrasuSteamOS is not and never was based on Ubuntu, and is not essentially a customized Ubuntu just because they have Debian at their root.
When SteamOS was released many were surprised it was based on Debian instead of Ubuntu because apparently it was first advertised by Vavle as being based on Ubuntu.

https://www.phoronix.com/scan.php?page=news_item&px=MTU2Mjc [External Link]
Last month when SteamOS was publicly made available in beta form there were many surprised that Valve based their Linux distribution off Debian rather than Ubuntu, which they had been heavily promoting up to this point for Linux gaming.
https://www.linux.com/news/review-steamos-beta-linux-experts [External Link]
With previous releases of Steam for Linux, Valve had shown a preference for Ubuntu as a platform; it was therefore a bit of a surprise when SteamOS was revealed to be a direct derivative of Debian rather than Ubuntu.
I'm just saying that "SteamOS is not and never was based on Ubuntu" might not be 100% correct :)
If you push back in time before SteamOS was ever released for public, then you are correct.
Valve did started building SteamOS with Ubuntu as a base and it was planned to be used as such (felt the right choice at the time for various reasons) but the first ever SteamOS "Alchemist" released in 2013, was Debian based and still is to this day. Valve wanted to use Ubuntu as a base, but they didn't because of legal issues.

Reports: Valve making their own VR HMD and apparently a new VR Half-Life
11 Nov 2018 at 11:49 am UTC Likes: 7

I imagine that would turn a few heads
I saw what you did in there.

Snapshot Games have cancelled the Linux version of Phoenix Point
9 Nov 2018 at 10:55 pm UTC

Quoting: Guest
Quoting: PlayX
Quoting: Patola..or SteamOS which is essentially a customized Ubuntu.
SteamOS has nothing to do with Ubuntu
They are both Debian based. And SteamOS is based on exactly the same versions UbuntuLTS is based on. I am pretty sure SteamOS is more or less Ubuntu for all intends and purposes... Well it does not have the same desktop theme, i give you that...
Then just say that they're both Debian based distros, stop it right there and you'd be right.
SteamOS is not based on the same Debian version as Ubuntu LTS, SteamOS is based on Jessie and Ubuntu LTS on Buster/Sid.
SteamOS is not and never was based on Ubuntu, and is not essentially a customized Ubuntu just because they have Debian at their root. By that logic SteamOS is essentially a customized Deepin/SparkyLinux/CrunchBang/whatever, or heck, push it farther, why not based on Linux Mint?

Book of Demons no longer getting a native Linux port, developer plans on 'supporting' Steam Play (updated)
5 Nov 2018 at 5:14 pm UTC Likes: 7

Quoting: GuestMost people who pretend that "Everything is fine", are casuals who only use vanilla versions of Ubuntu/SteamOS, possibly even outdated versions...
Damn casuals, they ruin everything.

Nightdive are having issues with the Wine-bundled Linux build of System Shock 2
2 Nov 2018 at 9:58 pm UTC

Quoting: ImnotarobotIt works for me after fiddling. I just think it's ridiculous to have a wine game in the store and advertise that as Linux. It's bullshit and think that it only gives Nightdive worse reputation. Kind of a dumb move from them from the beginning if you ask me.
Are you using the beta branch?

Nightdive are having issues with the Wine-bundled Linux build of System Shock 2
2 Nov 2018 at 9:56 pm UTC

Quoting: PatolaIs this the old problem with g17_wine which conflicts with fontconfig 2.12 on Ubuntu and other distributions? Because if it is, I've mentioned it a lot of times and it also screws up Enclave, Jagged Alliance, Gorky 17, Two Worlds and a number of other titles.

Do these people fear engaging the linux community for help? For a number of these winewrapped games I tried to help on the forums and ask the developers, and had no responses, like if they weren't even trying. In the case of System Shock 2 there was no FAQ, nothing about that problem, and I was kind of convinced to return the game.
g17 is a version used by GOG and Topware wrappers, System Shock2 is using crossover.
The problem is with a Steam update that rendered it unusable (both original and the patched versions).
They are working on it though, as of right now there's a beta branch that works for me without issues (tried only on Ubuntu 18.04 so far).

Valve gave an update on the major SOULCALIBUR VI issues with Steam Play
28 Oct 2018 at 12:08 am UTC Likes: 4

Quoting: Purple Library GuyQuake Champions . . . for some horrible reason this sent me onto a train of thought: There should be a game, maybe a series of games, about heroic mushrooms. Quake Champignons, Eternal Champignons, Deathrace Champignons, Ultimate Arena Champignons and so forth.
And all that with a glass of Dom Perignon Champagne.

The Humble Day of the Devs Bundle 2018 is out with some good Linux games
27 Oct 2018 at 7:46 pm UTC Likes: 1

Hey, many thanks, I took the Full Throttle Remastered.