Latest Comments by dubigrasu
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 7:08 pm UTC
(basically two files to be dropped in the game's main folder)
The only way to "fix" graphical glitches for me (on the VP version) is to disable dynamic lights, which unfortunately makes the game look really bland.
All in all both versions have advantages and disadvantages though, the missing dialog/sound drops+ controller issues and the missing Ambient Occlusion on the Wine version makes it a no go for me, while the rendering issues on the VP's port are also annoying enough to avoid playing it.
If they could/would fix that it would be perfect, well...almost.
21 Apr 2017 at 7:08 pm UTC
Quoting: adamhmTry different radio stations - I found that some of them played nothing but the interludes between tracks in the official Linux release (could try running it through the Steam Runtime if you're not already?). Never had any sound issues in Wine here though, differences could be due to system configuration.You're right, on some stations there were only commercials. Found out though that it can be easily fixed by installing the "High Quality Radio mod" from https://www.saintsrowmods.com/forum/threads/high-quality-radio-mod.9515/ [External Link]
(also it looks like AO was responsible for some of the graphical glitches I was encountering in the official release)
(basically two files to be dropped in the game's main folder)
The only way to "fix" graphical glitches for me (on the VP version) is to disable dynamic lights, which unfortunately makes the game look really bland.
All in all both versions have advantages and disadvantages though, the missing dialog/sound drops+ controller issues and the missing Ambient Occlusion on the Wine version makes it a no go for me, while the rendering issues on the VP's port are also annoying enough to avoid playing it.
If they could/would fix that it would be perfect, well...almost.
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 4:01 pm UTC Likes: 1
I would be inclined to play it with Wine though (despite the missing Ambient Occlusion), since those black textures present on VP version are terribly annoying to my eyes, but the sound is a bit botched with Wine, I have missing voices/dialogs at times during cutscenes mostly and sometimes audio dropping completely (recovering after restart).
I think that both Wine and VP tech in this case are equally able (or rather unable) to deal with this game at this point, and the differences are minimal.
The single one thing that did made a difference for me with this game was running it from RAM, which did alleviate the stutter to a point where I could somewhat ignore it:
View video on youtube.com
21 Apr 2017 at 4:01 pm UTC Likes: 1
Quoting: adamhmI did found the black textures less obvious with Wine, but honestly, I can go back and forth with both versions and the stutter is the same (maybe a bit pronounced on Wine, but I can't be really sure). As for the radio music I see no issues on the native version so far.Quoting: dubigrasuThey are practically equal in performance, I'd wish to see it working "much better" with Wine.Performance wise both will be about the same, owing to the poor state of the Windows version of the game (the game has a lot of graphical glitches even on Windows BTW - I compared with running the game on a Windows install). Still, I found that in Wine it stuttered a bit less (and wasn't stuttering like crazy during cutscenes), has fewer graphical glitches, stuff like radio music playback actually works etc.
To be exact, I have right now both versions installed on my drive and I can see the graphical artifacts less present on Wine (those black textures I mentioned before) but also no AO present on Wine (yes, sorry I'm repeating myself).
The most annoying thing, stutter, is also the same unfortunately.
I would be inclined to play it with Wine though (despite the missing Ambient Occlusion), since those black textures present on VP version are terribly annoying to my eyes, but the sound is a bit botched with Wine, I have missing voices/dialogs at times during cutscenes mostly and sometimes audio dropping completely (recovering after restart).
I think that both Wine and VP tech in this case are equally able (or rather unable) to deal with this game at this point, and the differences are minimal.
The single one thing that did made a difference for me with this game was running it from RAM, which did alleviate the stutter to a point where I could somewhat ignore it:
View video on youtube.com
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 2:08 pm UTC
To be exact, I have right now both versions installed on my drive and I can see the graphical artifacts less present on Wine (those black textures I mentioned before) but also no AO present on Wine (yes, sorry I'm repeating myself).
The most annoying thing, stutter, is also the same unfortunately.
21 Apr 2017 at 2:08 pm UTC
Quoting: ShmerlAs others pointed out, the game works much better in Wine, than in the "native" version which is actually a wrapper anyway.They are practically equal in performance, I'd wish to see it working "much better" with Wine.
To be exact, I have right now both versions installed on my drive and I can see the graphical artifacts less present on Wine (those black textures I mentioned before) but also no AO present on Wine (yes, sorry I'm repeating myself).
The most annoying thing, stutter, is also the same unfortunately.
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 1:57 pm UTC
21 Apr 2017 at 1:57 pm UTC
Quoting: adamhmI found that running SR2 in Wine works better than the official Linux release: https://www.gog.com/forum/saints_row_series/saints_row_2_for_linux [External Link]I just tried it, I can barely see any difference other than the Ambient Occlusion totally missing on Wine.
Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 9:02 am UTC
While the performance is acceptable for me (considering the state of the original Windows version) the graphics are botched in many places (bunch of textures are just black).
21 Apr 2017 at 9:02 am UTC
...I wasn't very impressed with the port personally...Indeed, this is one port from VP that I'm not happy with.
While the performance is acceptable for me (considering the state of the original Windows version) the graphics are botched in many places (bunch of textures are just black).
Feral have patched the Vulkan Beta of Mad Max again, another look at performance with benchmarks
12 Apr 2017 at 5:07 am UTC
12 Apr 2017 at 5:07 am UTC
Quoting: fabry92Sry why steamos isn't supported? I can't run serious Sam vulkan too :(Probably the driver is too old? I run SteamOS too and I see no issues, but I install latest drivers myself.
Inner Chains, yet another Kickstarted title to delay Linux support
12 Apr 2017 at 5:04 am UTC Likes: 1
12 Apr 2017 at 5:04 am UTC Likes: 1
Certainly that would be a slow process to fix issues, but unfortunately judging from devs comments on Steam forums they just export for Linux from the Windows editor and call it a day if it doesn't work this way.
More often I see the simple OpenGL build (for Windows) being the first roadblock where they give up.
More often I see the simple OpenGL build (for Windows) being the first roadblock where they give up.
Inner Chains, yet another Kickstarted title to delay Linux support
10 Apr 2017 at 4:36 pm UTC
10 Apr 2017 at 4:36 pm UTC
Quoting: QuenestilNot to forgive the developers, but I've been using the Unreal Engine for a while now on Linux and they don't make it that easy to develop on the platform.Wait, are they trying to develop on Linux, why?
To install you have to use the Source, no binary available. No launcher and although 4.16 is quite good, in previous version there were bugs constantly crashing the Editor. Imagine the pain of someone that never worked on Linux before.
An interview with Beamdog about Linux gaming, they say it’s worth it
9 Apr 2017 at 11:14 am UTC Likes: 1
9 Apr 2017 at 11:14 am UTC Likes: 1
OK, got it working locally using libstdc++.so.6 from Stretch, is looking nice:
It looks like for the moment the Linux versions are not available from the Beamdog store/client though, only from Steam and GOG.
It looks like for the moment the Linux versions are not available from the Beamdog store/client though, only from Steam and GOG.
An interview with Beamdog about Linux gaming, they say it’s worth it
9 Apr 2017 at 9:35 am UTC
Let me put it again in another way: the client doesn't work on Debian stable.
9 Apr 2017 at 9:35 am UTC
Quoting: HoriYes, SteamOS has a specific usage target which is gaming on BPM while the desktop mode is a bonus (otherwise perfectly usable when needed). But like I said few times already, is the underlying Debian stable that has been left out.Quoting: dubigrasuSteamOS is not meant to be used outside BPM...Quoting: liamdaweIn the BPM mode indeed, but in desktop mode is basically Debian stable, where I do have some other clients installed (basically itchio and Gamejolt).Quoting: dubigrasuAlas, for all the good words about SteamOS the Beamdog client doesn't work on it. (older libstdc++.so.6).Their games are built to work on SteamOS of course, but their client is not. SteamOS isn't a place where you're meant to go around installing other clients ;)
Or leaving aside SteamOS, the client doesn't work on Debian stable.
That's there just for exceptional cases, like debugging.
Steam Machines themselves aren't meant to be used with a keyboard or mouse.
Yeah, you can. It supports them. But BPM + Controller is the main focus.
Let me put it again in another way: the client doesn't work on Debian stable.
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