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Latest Comments by dubigrasu
An interview with Beamdog about Linux gaming, they say it’s worth it
9 Apr 2017 at 11:14 am UTC Likes: 1

OK, got it working locally using libstdc++.so.6 from Stretch, is looking nice:



It looks like for the moment the Linux versions are not available from the Beamdog store/client though, only from Steam and GOG.

An interview with Beamdog about Linux gaming, they say it’s worth it
9 Apr 2017 at 9:35 am UTC

Quoting: Hori
Quoting: dubigrasu
Quoting: liamdawe
Quoting: dubigrasuAlas, for all the good words about SteamOS the Beamdog client doesn't work on it. (older libstdc++.so.6).
Their games are built to work on SteamOS of course, but their client is not. SteamOS isn't a place where you're meant to go around installing other clients ;)
In the BPM mode indeed, but in desktop mode is basically Debian stable, where I do have some other clients installed (basically itchio and Gamejolt).
Or leaving aside SteamOS, the client doesn't work on Debian stable.
SteamOS is not meant to be used outside BPM...
That's there just for exceptional cases, like debugging.
Steam Machines themselves aren't meant to be used with a keyboard or mouse.

Yeah, you can. It supports them. But BPM + Controller is the main focus.
Yes, SteamOS has a specific usage target which is gaming on BPM while the desktop mode is a bonus (otherwise perfectly usable when needed). But like I said few times already, is the underlying Debian stable that has been left out.
Let me put it again in another way: the client doesn't work on Debian stable.

An interview with Beamdog about Linux gaming, they say it’s worth it
9 Apr 2017 at 8:07 am UTC

Quoting: Guest
Quoting: dubigrasuAlas, for all the good words about SteamOS the Beamdog client doesn't work on it. (older libstdc++.so.6).
You’re making me eat my words :-/. Although maybe they did that consciously and they assumed people wouldn’t use it on SteamOS, like Liam says.
Yeah, not much point in testing your client on SteamOS proper, but the moment you switch to desktop mode is basically Debian Jessie, and Debian Jessie is a pretty big distro to be left behind.

An interview with Beamdog about Linux gaming, they say it’s worth it
8 Apr 2017 at 11:56 pm UTC

@DamonLinuxPL
Yes, is one of the downsides of using Debian stable.

An interview with Beamdog about Linux gaming, they say it’s worth it
8 Apr 2017 at 9:58 pm UTC

Quoting: liamdawe
Quoting: dubigrasuAlas, for all the good words about SteamOS the Beamdog client doesn't work on it. (older libstdc++.so.6).
Their games are built to work on SteamOS of course, but their client is not. SteamOS isn't a place where you're meant to go around installing other clients ;)
In the BPM mode indeed, but in desktop mode is basically Debian stable, where I do have some other clients installed (basically itchio and Gamejolt).
Or leaving aside SteamOS, the client doesn't work on Debian stable.

An interview with Beamdog about Linux gaming, they say it’s worth it
8 Apr 2017 at 9:34 pm UTC

Alas, for all the good words about SteamOS the Beamdog client doesn't work on it. (older libstdc++.so.6).

OpenGL vs Vulkan in Mad Max, re-tested
4 Apr 2017 at 11:08 pm UTC Likes: 1

Hm, the old OpenGL version is still faster than the new one, and in some places faster than Vulkan.

You will want to force your CPU into high performance mode for Vulkan games on Linux
25 Mar 2017 at 2:04 am UTC Likes: 3

Quoting: TraversyI wonder if this will fix the stuttering in Borderlands 2 even with gl threaded enabled. I guess there's only one way to find out...
There's a short test here with my old AMD CPU (try to watch it in 1080p HD to see the graph more clearly):
View video on youtube.com

You will want to force your CPU into high performance mode for Vulkan games on Linux
24 Mar 2017 at 9:44 pm UTC Likes: 1

Quoting: GuestI benchmarked Talos with all the governors on my Core i5 4690K, in Vulkan mode, on Linux 4.9.6 with nvidia 375.26.

Long story short:
- intel_pstate performance and powersave give the same framerate (76.5 FPS).
- acpi_cpufreq ondemand and conservative achieve the best performance (78.7 FPS).

Both CPU core 0 usage and GPU usage were 100% when I benchmarked in Ultra quality, but I tried again with the GPU Speed setting set to Medium to make sure the GPU wasn’t the bottleneck and still got the same framerate for intel_pstate performance and powersave (~240 FPS).
EDIT: I also tried the opposite, CPU Medium and GPU Ultra, again same framerate.

As for OpenGL all the governors gave the same framerate (55 FPS) except acpi_cpufreq powersave (29 FPS).
I have some mixed Intel results here showing that overall there's not much difference indeed in average FPS. http://openbenchmarking.org/result/1605221-DE-ALLGOVERN95 [External Link]
However, it can be a significant improvement in alleviating the stutter especially in not so demanding games (where the CPU gets down-clocked frequently).
Also it was something much more visibly on my previous AMD CPU.
Thing is, fiddling around with governors is not something that will give instant guaranteed boost in performance on every game and every CPU out there, but is something worth trying when you want to squeeze some more oomph from your CPU.

Serious Sam Fusion 2017 (beta) for The First Encounter is now available, with Linux support
24 Mar 2017 at 5:05 pm UTC

For those puzzled by the lower perf with Vulkan vs OpenGL, check if shadows are working correctly in OpenGL mode.
At least on my system in OpenGL mode they seem to work at random (most often not).